Player Matchup

Vamana
Vamana
SteveMG
Vamana
Level 47
God Stats
3W - 1L
1,650 SR
Queue Stats
22W - 59L
1,286 Elo+
Party 2
Rama
Rama
ghoweel90
Rama
Level 94
God Stats
4W - 4L
1,621 SR
Queue Stats
96W - 120L
1,364 Elo+
Solo
Jing Wei
Jing Wei
sander6167
Jing Wei
Level 27
God Stats
1W - 1L
1,506 SR
Queue Stats
7W - 38L
1,079 Elo+
Party 2
Team Averages
Level 56
1,592 SR
1,243 Elo+

VS

Team Averages
Level 59
1,335 SR
1,198 Elo+
Janus
Janus
KyubiiJr
Janus
Level 50
God Stats
2W - 5L
1,337 SR
Queue Stats
39W - 72L
1,284 Elo+
Party 1
Nemesis
Nemesis
ZTylorVII
Nemesis
Level 24
God Stats
4W - 6L
1,166 SR
Queue Stats
22W - 40L
986 Elo+
Party 1
Sylvanus
Sylvanus
atkinator1
Sylvanus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SteveMG
Vamana
20
8 / 2 / 5
15,461
736
22,256
30,558
32,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
19
4 / 4 / 4
13,671
651
17,220
19,479
10,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
sander6167
Jing Wei
16
1 / 5 / 3
11,988
571
12,631
23,008
10,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KyubiiJr
Janus
17
4 / 6 / 5
12,819
610
25,139
16,009
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
ZTylorVII
Nemesis
17
3 / 5 / 2
12,337
587
14,101
17,430
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
atkinator1
Sylvanus
19
4 / 2 / 6
14,920
710
18,017
25,885
55,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
13
Kills
11
11
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
KyubiiJr
Janus
4
6
5
1.08
W
Vamana
SteveMG
Vamana
8
2
5
5.25
L
Nemesis
ZTylorVII
Nemesis
3
5
2
0.8
L
Sylvanus
atkinator1
Sylvanus
4
2
6
3.5
W
Rama
4
4
4
1.5
W
Jing Wei
sander6167
Jing Wei
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,107
Damage
57,257
73,045
Taken
59,324
53,127
Mitigated
73,169
14,884
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KyubiiJr
Janus
25,139
2,684
0
1,261
16,009
6,978
0
349
15,660
69,709
0
W
Vamana
SteveMG
Vamana
22,256
13,159
495
9,940
30,558
32,755
954
17,496
12,429
0
81,001
L
Nemesis
ZTylorVII
Nemesis
14,101
5,580
0
1,693
17,430
10,878
0
0
17,430
0
42,117
L
Sylvanus
atkinator1
Sylvanus
18,017
3,345
2,236
8,426
25,885
55,313
177
247
25,638
40,310
0
W
Rama
17,220
10,105
0
1,939
19,479
10,353
581
8,489
10,810
0
65,696
W
Jing Wei
sander6167
Jing Wei
12,631
11,548
597
1,913
23,008
10,019
743
16,456
6,073
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
40,076
261
Minions Killed
203
11
Camps Cleared
7
1,067,871
Distance Traveled
1,084,314
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,819
610
106
5
2
327,294
6
W
Vamana
15,461
736
122
6
6
402,847
5
L
Nemesis
12,337
587
57
3
3
395,086
3
L
Sylvanus
14,920
710
40
2
2
361,934
0
W
Rama
13,671
651
90
4
5
329,776
1
W
Jing Wei
11,988
571
49
2
0
335,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role