Player Matchup

Erlang Shen
Erlang Shen
Fenix KilleR97
Erlang Shen
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 159L
1,424 Elo+
Solo
Fenrir
Fenrir
LiveVenom2432
Fenrir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 238L
1,471 Elo+
Solo
Ymir
Ymir
Lonewolf1996E
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,203 Elo+
Solo
Freya
Freya
S Charlie Hs
Freya
Level 142
God Stats
1W - 1L
1,563 SR
Queue Stats
9W - 6L
1,818 Elo+
Solo
Ao Kuang
Ao Kuang
XplayerassassinX
Ao Kuang
Level 48
God Stats
337W - 340L
1,543 SR
Queue Stats
797W - 832L
1,514 Elo+
Solo
Team Averages
Level 71
1,521 SR
1,486 Elo+

VS

Team Averages
Level 53
1,567 SR
1,437 Elo+
Izanami
Izanami
FlameboyUSA911
Izanami
Level 68
God Stats
29W - 24L
1,573 SR
Queue Stats
163W - 176L
1,470 Elo+
Solo
Amaterasu
Amaterasu
LordBatman
Amaterasu
Level 16
God Stats
8W - 5L
1,532 SR
Queue Stats
20W - 20L
1,412 Elo+
Party 2
Ares
Ares
nicovdunkler
Ares
Level 58
God Stats
3W - 3L
1,356 SR
Queue Stats
65W - 70L
1,441 Elo+
Party 1
Eset
Eset
yumguzzler
Eset
Level 39
God Stats
3W - 2L
1,789 SR
Queue Stats
25W - 23L
1,432 Elo+
Party 2
Neith
Neith
zandersoul
Neith
Level 84
God Stats
1W - 2L
1,584 SR
Queue Stats
26W - 28L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fenix KilleR97
Erlang Shen
13
0 / 0 / 0
7,363
920
0
0
0
15
6 / 7 / 2
10,404
1,301
8,501
18,268
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 4
8,141
1,018
34
10,208
5,397
15
2 / 4 / 6
9,706
1,213
10,213
14,043
6,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 5 / 4
9,581
1,198
12,278
20,280
9,354
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

191

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 6
11,615
1,452
16,713
8,893
4,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LordBatman
Amaterasu
15
3 / 4 / 13
10,520
1,315
11,949
13,273
10,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 0 / 14
9,736
1,217
2,471
1,882
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 15
9,768
1,221
15,953
9,431
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
3 / 1 / 8
9,556
1,195
6,953
4,596
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
11
Kills
21
21
Deaths
11
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Fenix KilleR97
Erlang Shen
0
0
0
0
W
11
1
6
14
L
6
7
2
1
L
0
5
4
0.4
W
Amaterasu
LordBatman
Amaterasu
3
4
13
2.38
L
2
4
6
1.25
L
3
5
4
1
W
1
0
14
8
W
3
5
15
2.1
W
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
54,039
62,799
Taken
38,075
30,878
Mitigated
24,658
6,741
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Fenix KilleR97
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
16,713
14,643
0
870
8,893
4,989
0
6,437
2,375
0
53,502
L
8,501
2,636
0
1,708
18,268
9,790
0
5,336
12,932
0
22,647
L
34
34
0
0
10,208
5,397
0
3,313
6,895
4,658
0
W
Amaterasu
LordBatman
Amaterasu
11,949
7,493
803
3,468
13,273
10,751
0
6,545
4,108
0
14,219
L
10,213
3,816
0
2,523
14,043
6,337
0
3,733
10,310
33,434
0
L
12,278
3,643
0
2,510
20,280
9,354
0
6,042
14,238
28,979
0
W
2,471
151
0
253
1,882
2,441
0
813
871
9,354
0
W
15,953
1,074
1,372
990
9,431
4,283
0
5,016
4,320
27,506
0
W
Neith
6,953
3,858
0
227
4,596
2,194
0
3,714
805
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
51,195
133
Minions Killed
158
4
Camps Cleared
6
604,767
Distance Traveled
736,969
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,363
920
0
0
0
0
0
W
Izanami
11,615
1,452
90
11
3
137,088
0
L
Fenrir
10,404
1,301
35
4
1
165,787
2
L
Ymir
8,141
1,018
6
1
2
118,696
1
W
Amaterasu
10,520
1,315
10
1
0
154,694
0
L
Freya
9,706
1,213
66
8
1
151,430
0
L
Ao Kuang
9,581
1,198
26
3
0
168,854
0
W
Ares
9,736
1,217
12
2
1
156,213
0
W
Eset
9,768
1,221
20
3
0
164,251
1
W
Neith
9,556
1,195
26
3
2
124,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role