Player Matchup

Guan Yu
Guan Yu
Alien193
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,739 Elo+
Solo
Zhong Kui
Zhong Kui
AmberTurd1606
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
1,432 Elo+
Solo
Nemesis
Nemesis
BlackSandKing
Nemesis
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
358W - 326L
1,512 Elo+
Solo
Hera
Hera
RainbowJackDash
Hera
Level 86
God Stats
4W - 3L
1,322 SR
Queue Stats
294W - 273L
1,491 Elo+
Solo
Anubis
Anubis
zIWevezY
Anubis
Level 103
God Stats
1W - 1L
1,476 SR
Queue Stats
66W - 84L
1,381 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,511 Elo+

VS

Team Averages
Level 60
1,478 SR
1,469 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JebediahM
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 2
Persephone
Persephone
Rizvo
Persephone
Level 106
God Stats
6W - 5L
1,388 SR
Queue Stats
412W - 455L
1,415 Elo+
Solo
Artemis
Artemis
xmoopy
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 2
Da Ji
Da Ji
zMichaelJordan23
Da Ji
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alien193
Guan Yu
16
4 / 4 / 20
9,842
820
9,569
13,876
14,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
AmberTurd1606
Zhong Kui
19
9 / 3 / 18
11,289
941
20,532
17,370
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
18
7 / 1 / 20
10,601
883
10,386
12,059
5,700
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 3 / 15
9,902
825
15,003
6,984
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
zIWevezY
Anubis
16
6 / 2 / 11
9,794
816
11,855
10,857
5,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 7 / 8
8,236
686
9,008
14,574
6,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
JebediahM
Horus
15
2 / 6 / 8
8,956
746
10,986
17,311
20,587
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Rizvo
Persephone
14
2 / 6 / 6
9,034
753
10,944
14,238
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
xmoopy
Artemis
15
4 / 7 / 4
9,437
786
9,741
13,627
6,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 5
8,290
691
6,342
13,262
6,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
32
Kills
13
13
Deaths
31
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
8
0.86
W
Guan Yu
Alien193
Guan Yu
4
4
20
3.5
W
Zhong Kui
AmberTurd1606
Zhong Kui
9
3
18
6
W
Nemesis
7
1
20
17
L
Horus
JebediahM
Horus
2
6
8
1
W
6
3
15
4.5
L
Persephone
Rizvo
Persephone
2
6
6
0.83
L
Artemis
xmoopy
Artemis
4
7
4
0.86
W
Anubis
zIWevezY
Anubis
6
2
11
5.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,345
Damage
47,021
61,146
Taken
73,012
42,303
Mitigated
47,229
30,194
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,008
914
349
1,722
14,574
6,200
598
8,300
6,061
0
19,348
W
Guan Yu
Alien193
Guan Yu
9,569
864
2,881
2,917
13,876
14,671
925
1,661
12,215
94
14,175
W
Zhong Kui
AmberTurd1606
Zhong Kui
20,532
3,272
178
8,502
17,370
14,021
2,974
4,554
12,816
42,473
3,173
W
Nemesis
10,386
3,523
2,041
4,762
12,059
5,700
2,541
1,298
10,761
0
20,586
L
Horus
JebediahM
Horus
10,986
2,854
2,327
2,875
17,311
20,587
0
10,938
6,356
0
16,469
W
15,003
2,857
2,536
705
6,984
2,848
1,214
1,201
5,783
31,977
0
L
Persephone
Rizvo
Persephone
10,944
1,497
1,975
3,471
14,238
6,737
392
9,422
4,810
23,924
0
L
Artemis
xmoopy
Artemis
9,741
4,474
500
1,644
13,627
6,874
768
10,095
3,532
0
22,181
W
Anubis
zIWevezY
Anubis
11,855
182
1,450
4,222
10,857
5,063
821
2,230
8,627
19,142
0
L
6,342
1,488
313
1,143
13,262
6,831
0
7,349
5,822
0
9,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
43,953
127
Minions Killed
86
0
Camps Cleared
0
1,171,536
Distance Traveled
1,068,864
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,236
686
13
1
0
238,137
1
W
Guan Yu
9,842
820
5
0
0
255,724
3
W
Zhong Kui
11,289
941
48
4
0
201,316
0
W
Nemesis
10,601
883
22
2
0
280,197
2
L
Horus
8,956
746
10
1
0
181,526
0
W
Hera
9,902
825
25
2
0
232,945
6
L
Persephone
9,034
753
27
2
0
254,576
5
L
Artemis
9,437
786
28
2
0
174,688
0
W
Anubis
9,794
816
27
2
0
201,354
1
L
Da Ji
8,290
691
8
1
0
219,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role