Player Matchup

Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AlmightyC-LoveXD
Cupid
Level 126
God Stats
3W - 1L
1,566 SR
Queue Stats
50W - 67L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
DougZ8554
Nu Wa
Level 27
God Stats
5W - 4L
1,711 SR
Queue Stats
187W - 224L
1,437 Elo+
Solo
Cerberus
Cerberus
OtakuSenpai3675
Cerberus
Level 15
God Stats
2W - 2L
1,846 SR
Queue Stats
17W - 22L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Trvp_Messiah
Guan Yu
Level 159
God Stats
4W - 3L
1,723 SR
Queue Stats
90W - 96L
1,583 Elo+
Party 1
Team Averages
Level 94
1,669 SR
1,489 Elo+

VS

Team Averages
Level 78
1,438 SR
1,443 Elo+
Ra
Ra
EPICG111
Ra
Level 108
God Stats
8W - 18L
1,416 SR
Queue Stats
195W - 230L
1,357 Elo+
Solo
Eset
Eset
PerPlexIsSick
Eset
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 14L
1,464 Elo+
Solo
Amaterasu
Amaterasu
QueenYaii
Amaterasu
Level 125
God Stats
7W - 6L
1,312 SR
Queue Stats
631W - 669L
1,483 Elo+
Solo
Janus
Janus
aLaDeAnnn
Janus
Level 102
God Stats
2W - 1L
1,554 SR
Queue Stats
15W - 15L
1,408 Elo+
Solo
Achilles
Achilles
lukedaddy24
Achilles
Level 29
God Stats
49W - 62L
1,611 SR
Queue Stats
82W - 112L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
12 / 2 / 8
10,326
939
22,243
8,780
4,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 2 / 8
9,241
840
6,507
10,115
4,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
DougZ8554
Nu Wa
16
3 / 5 / 9
9,038
822
11,038
10,269
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
2 / 2 / 17
9,392
854
7,441
17,238
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Trvp_Messiah
Guan Yu
14
3 / 6 / 13
8,592
781
11,313
18,122
18,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,343
758
7,200
11,479
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 3
9,094
827
6,119
11,339
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
QueenYaii
Amaterasu
14
3 / 5 / 4
8,513
774
6,311
13,882
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
aLaDeAnnn
Janus
15
2 / 6 / 7
8,759
796
13,794
13,549
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lukedaddy24
Achilles
15
3 / 3 / 8
8,853
805
11,235
18,655
22,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
25
Kills
17
17
Deaths
25
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
2
8
8
W
5
2
8
4.5
W
Nu Wa
DougZ8554
Nu Wa
3
5
9
1.5
L
3
5
5
1.1
W
Cerberus
2
2
17
5.25
L
6
6
3
1.25
L
Amaterasu
QueenYaii
Amaterasu
3
5
4
1
W
Guan Yu
Trvp_Messiah
Guan Yu
3
6
13
1.58
L
Janus
aLaDeAnnn
Janus
2
6
7
0.92
L
Achilles
lukedaddy24
Achilles
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,542
Damage
44,659
64,524
Taken
68,904
48,044
Mitigated
48,281
18,805
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
22,243
5,744
0
291
8,780
4,411
17
4,025
4,556
0
35,487
W
6,507
3,070
678
2,921
10,115
4,664
2,659
4,521
5,386
0
27,911
W
Nu Wa
DougZ8554
Nu Wa
11,038
3,786
0
934
10,269
4,655
1,160
5,570
4,485
32,707
0
L
7,200
1,487
1,554
3,198
11,479
4,431
1,162
2,396
8,903
28,715
0
W
Cerberus
7,441
1,255
712
5,295
17,238
15,512
306
5,302
11,641
18,834
0
L
6,119
620
117
1,423
11,339
4,323
216
4,012
6,978
21,603
0
L
Amaterasu
QueenYaii
Amaterasu
6,311
3,569
0
2,689
13,882
11,761
0
3,150
10,591
0
19,152
W
Guan Yu
Trvp_Messiah
Guan Yu
11,313
1,773
3,286
4,688
18,122
18,802
19
6,889
10,796
0
20,860
L
Janus
aLaDeAnnn
Janus
13,794
621
0
482
13,549
5,026
70
1,200
12,287
40,465
0
L
Achilles
lukedaddy24
Achilles
11,235
2,372
0
3,291
18,655
22,740
0
6,656
11,666
0
26,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
43,562
197
Minions Killed
206
0
Camps Cleared
0
1,103,368
Distance Traveled
1,082,072
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,326
939
31
3
0
255,757
4
W
Cupid
9,241
840
55
5
0
226,146
3
W
Nu Wa
9,038
822
60
5
0
188,945
0
L
Ra
8,343
758
47
4
0
230,505
0
W
Cerberus
9,392
854
30
3
0
234,268
2
L
Eset
9,094
827
38
3
0
175,718
1
L
Amaterasu
8,513
774
26
2
0
208,913
2
W
Guan Yu
8,592
781
21
2
0
198,252
0
L
Janus
8,759
796
70
6
0
235,197
2
L
Achilles
8,853
805
25
2
0
231,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role