Player Matchup

Hercules
Hercules
Eyeofraamius
Hercules
Level 106
God Stats
3W - 3L
1,751 SR
Queue Stats
80W - 128L
1,353 Elo+
Party 1
Da Ji
Da Ji
fackof20
Da Ji
Level 64
God Stats
1W - 1L
1,716 SR
Queue Stats
108W - 152L
1,440 Elo+
Solo
Zeus
Zeus
seimee
Zeus
Level 8
God Stats
1W - 1L
1,751 SR
Queue Stats
4W - 24L
1,037 Elo+
Party 1
Team Averages
Level 59
1,739 SR
1,277 Elo+

VS

Team Averages
Level 81
1,664 SR
1,381 Elo+
Tyr
Tyr
MrRoben1
Tyr
Level 90
God Stats
6W - 2L
1,687 SR
Queue Stats
33W - 47L
1,392 Elo+
Party 2
Lancelot
Lancelot
martin20049
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,297 Elo+
Party 2
Janus
Janus
nbfgb
Janus
Level 125
God Stats
3W - 3L
1,806 SR
Queue Stats
169W - 181L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eyeofraamius
Hercules
11
0 / 2 / 6
7,012
701
4,273
10,196
9,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
fackof20
Da Ji
11
4 / 7 / 2
8,066
807
9,753
12,212
5,196
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
seimee
Zeus
11
2 / 7 / 3
7,427
743
4,197
8,162
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
8,315
832
8,119
10,636
8,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
martin20049
Lancelot
12
7 / 3 / 7
8,517
852
11,561
8,886
3,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
nbfgb
Janus
12
4 / 1 / 6
7,717
772
6,521
5,284
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
16
16
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Eyeofraamius
Hercules
0
2
6
1.5
W
5
2
9
4.75
L
Da Ji
fackof20
Da Ji
4
7
2
0.71
W
Lancelot
martin20049
Lancelot
7
3
7
3.5
W
Janus
nbfgb
Janus
4
1
6
7
L
Zeus
seimee
Zeus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
26,201
30,570
Taken
24,806
17,113
Mitigated
13,635
2,638
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Eyeofraamius
Hercules
4,273
1,601
285
2,103
10,196
9,101
0
2,263
7,801
0
15,711
W
8,119
1,155
0
1,383
10,636
8,304
769
1,802
8,834
0
24,312
L
Da Ji
fackof20
Da Ji
9,753
1,238
0
250
12,212
5,196
0
2,336
9,730
0
14,654
W
Lancelot
martin20049
Lancelot
11,561
2,039
0
793
8,886
3,823
0
2,570
6,316
0
20,174
W
Janus
nbfgb
Janus
6,521
248
0
90
5,284
1,508
612
0
5,284
22,345
0
L
Zeus
seimee
Zeus
4,197
1,843
0
0
8,162
2,816
87
1,807
6,223
18,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
24,549
62
Minions Killed
97
2
Camps Cleared
5
520,061
Distance Traveled
639,649
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,012
701
20
2
0
194,935
0
W
Tyr
8,315
832
30
3
0
214,161
1
L
Da Ji
8,066
807
8
1
0
174,386
1
W
Lancelot
8,517
852
25
3
3
229,544
1
W
Janus
7,717
772
42
4
2
195,944
2
L
Zeus
7,427
743
34
3
2
150,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role