Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver I
HHTT
Olorun
Silver I
Level 104
God Stats
1W - 0L
1,542 SR
Queue Stats
28W - 42L
1,503 MMR
Solo
Ravana
Ravana
Gold II
JoshTheAmazing
Ravana
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 150L
1,494 MMR
Solo
Geb
Geb
Silver II
Tonseira
Geb
Silver II
Level 109
God Stats
9W - 16L
1,653 SR
Queue Stats
40W - 57L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,539 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,570 SR
1,498 MMR
Lancelot
Lancelot
Platinum IV
 
Lancelot
Platinum IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
Cr0oze
Yu Huang
Platinum IV
Level 128
God Stats
8W - 9L
1,525 SR
Queue Stats
292W - 292L
1,494 MMR
Solo
Tyr
Tyr
Silver III
DarkShinShin
Tyr
Silver III
Level 36
God Stats
0W - 1L
1,434 SR
Queue Stats
3W - 5L
1,492 MMR
Solo
Yemoja
Yemoja
Gold V
Shaydana
Yemoja
Gold V
Level 94
God Stats
1W - 2L
1,409 SR
Queue Stats
14W - 22L
1,492 MMR
Solo
Izanami
Izanami
Silver II
xHolum
Izanami
Silver II
Level 87
God Stats
2W - 2L
1,984 SR
Queue Stats
4W - 7L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 0
3,748
750
1,871
2,856
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
 
Xbalanque
5
0 / 0 / 0
3,227
645
2,161
2,989
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
HHTT
Olorun
6
0 / 0 / 1
3,503
701
1,125
2,366
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,105
621
1,938
3,149
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,344
669
348
3,338
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaCliodhnaShivaFreya

VS

Bans
Baron SamediPoseidonDanzaburouKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
1 / 0 / 0
3,730
746
2,158
3,766
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Cr0oze
Yu Huang
5
0 / 1 / 0
3,180
636
1,381
1,981
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 0
2,930
586
1,427
3,445
1,340
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Shaydana
Yemoja
1
0 / 0 / 0
930
186
0
0
0
Izanami
xHolum
Izanami
6
1 / 0 / 0
3,360
672
2,624
3,411
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
W
Xbalanque
 
Xbalanque
0
0
0
0
L
Lancelot
 
Lancelot
1
0
0
1
L
Yu Huang
Cr0oze
Yu Huang
0
1
0
0
L
0
0
0
0
W
Olorun
HHTT
Olorun
0
0
1
0.5
W
0
1
0
0
L
Yemoja
Shaydana
Yemoja
0
0
0
0
W
0
1
0
0
L
Izanami
xHolum
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,443
Damage
7,590
14,698
Taken
12,603
4,571
Mitigated
3,973
6,007
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,871
1,314
0
1,516
2,856
832
0
38
2,804
0
12,569
W
Xbalanque
 
Xbalanque
2,161
1,233
0
1,717
2,989
591
132
0
2,989
0
18,829
L
Lancelot
 
Lancelot
2,158
774
0
2,150
3,766
1,281
0
766
3,000
0
14,633
L
Yu Huang
Cr0oze
Yu Huang
1,381
224
0
500
1,981
595
0
359
1,622
16,675
0
L
1,427
630
0
894
3,445
1,340
0
0
3,274
0
7,565
W
Olorun
HHTT
Olorun
1,125
597
0
1,242
2,366
765
0
909
1,331
19,556
0
W
1,938
1,049
0
664
3,149
965
0
233
2,855
0
14,989
L
Yemoja
Shaydana
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
348
30
0
868
3,338
1,418
0
0
3,338
6,208
0
L
Izanami
xHolum
Izanami
2,624
2,122
0
1,689
3,411
757
0
348
3,063
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,927
Gold Earned
14,130
153
Minions Killed
100
0
Camps Cleared
0
498,980
Distance Traveled
391,149
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,748
750
35
7
0
122,569
2
W
Xbalanque
3,227
645
42
8
0
82,885
0
L
Lancelot
3,730
746
36
7
0
117,664
2
L
Yu Huang
3,180
636
29
6
0
89,156
2
L
Tyr
2,930
586
8
2
0
102,106
2
W
Olorun
3,503
701
40
8
0
93,629
1
W
Ravana
3,105
621
23
5
0
102,024
0
L
Yemoja
930
186
0
0
0
0
0
W
Geb
3,344
669
13
3
0
97,873
2
L
Izanami
3,360
672
27
5
0
82,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role