Player Matchup

Jing Wei
Jing Wei
Justamlcrowave
Jing Wei
Level 48
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NateDaFreight
Kumbhakarna
Level 77
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Kali
Kali
QUANTUMPREClSlON
Kali
Level 36
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Mulan
Mulan
Sleepy_Fish-
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
VincentVonSlayer
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Team Averages
Level 46
1,421 SR
1,312 Elo+

VS

Team Averages
Level 78
1,620 SR
1,476 Elo+
Charybdis
Charybdis
MrAmericano
Charybdis
Level 81
God Stats
5W - 5L
1,560 SR
Queue Stats
94W - 92L
1,504 Elo+
Party 2
Bellona
Bellona
SCORCH DO
Bellona
Level 127
God Stats
2W - 1L
1,615 SR
Queue Stats
131W - 121L
1,507 Elo+
Party 2
Atlas
Atlas
SpukiSan
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,345 Elo+
Party 2
Awilix
Awilix
TacticalDadBod
Awilix
Level 127
God Stats
2W - 0L
1,718 SR
Queue Stats
71W - 95L
1,386 Elo+
Solo
Agni
Agni
X geheim
Agni
Level 28
God Stats
2W - 0L
1,707 SR
Queue Stats
77W - 57L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 8 / 4
6,330
703
7,352
12,121
5,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
NateDaFreight
Kumbhakarna
12
1 / 6 / 5
7,560
840
6,312
12,784
13,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 2
6,537
726
4,279
12,880
7,468
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 9 / 3
8,339
927
6,814
16,628
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 4
7,156
795
6,788
12,173
8,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MrAmericano
Charybdis
17
16 / 1 / 18
10,427
1,159
21,403
11,387
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SCORCH DO
Bellona
16
7 / 1 / 21
9,417
1,046
8,433
11,820
17,331
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Atlas
SpukiSan
Atlas
14
1 / 2 / 27
8,721
969
8,150
13,171
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 4 / 12
8,425
936
6,313
9,100
4,716
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
17
9 / 1 / 22
9,998
1,111
18,066
6,784
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
137
8
Kills
37
37
Deaths
9
18
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
8
4
0.25
W
Charybdis
MrAmericano
Charybdis
16
1
18
25
L
Kumbhakarna
NateDaFreight
Kumbhakarna
1
6
5
0.58
L
2
7
2
0.43
W
Bellona
SCORCH DO
Bellona
7
1
21
17.5
L
4
9
3
0.61
W
Atlas
SpukiSan
Atlas
1
2
27
7.25
W
4
4
12
2.5
L
1
7
4
0.43
W
Agni
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
62,365
66,586
Taken
52,262
48,595
Mitigated
46,510
8,491
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,352
4,946
0
415
12,121
5,548
0
4,466
7,655
0
16,668
W
Charybdis
MrAmericano
Charybdis
21,403
9,656
982
4,243
11,387
6,312
3,044
1,999
9,224
0
40,702
L
Kumbhakarna
NateDaFreight
Kumbhakarna
6,312
149
454
2,222
12,784
13,435
0
5,450
7,334
8,198
0
L
4,279
1,278
0
1,398
12,880
7,468
0
5,418
7,462
0
7,828
W
Bellona
SCORCH DO
Bellona
8,433
2,172
1,488
2,224
11,820
17,331
1,000
1,302
10,385
0
17,734
L
6,814
1,528
0
1,468
16,628
13,626
0
5,917
10,711
0
9,556
W
Atlas
SpukiSan
Atlas
8,150
2,953
557
2,293
13,171
14,477
652
1,410
11,432
14,896
0
W
6,313
2,259
1,426
488
9,100
4,716
614
981
8,026
0
8,962
L
6,788
1,098
468
2,066
12,173
8,518
0
4,965
7,208
0
14,457
W
Agni
18,066
2,228
1,132
1,280
6,784
3,674
1,817
620
6,036
34,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
46,988
54
Minions Killed
106
0
Camps Cleared
0
801,889
Distance Traveled
857,985
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,330
703
23
3
0
163,134
0
W
Charybdis
10,427
1,159
36
4
0
168,672
0
L
Kumbhakarna
7,560
840
4
0
0
138,909
0
L
Kali
6,537
726
4
0
0
178,697
0
W
Bellona
9,417
1,046
15
2
0
199,671
5
L
Mulan
8,339
927
4
0
0
143,842
0
W
Atlas
8,721
969
15
2
0
171,186
1
W
Awilix
8,425
936
6
1
0
141,999
0
L
Fenrir
7,156
795
19
2
0
177,307
2
W
Agni
9,998
1,111
34
4
0
176,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role