Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Camelia47-_
Hun Batz
Level 128
God Stats
2W - 4L
1,141 SR
Queue Stats
314W - 289L
1,443 Elo+
Party 1
Hera
Hera
Rachou220395
Hera
Level 141
God Stats
14W - 8L
1,799 SR
Queue Stats
387W - 411L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sleezy_thareal
Cu Chulainn
Level 72
God Stats
1W - 0L
1,140 SR
Queue Stats
17W - 22L
1,376 Elo+
Party 1
Nemesis
Nemesis
StamkosQc
Nemesis
Level 146
God Stats
2W - 1L
1,495 SR
Queue Stats
230W - 225L
1,521 Elo+
Party 1
Team Averages
Level 123
1,415 SR
1,459 Elo+

VS

Team Averages
Level 102
1,438 SR
1,456 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jhere2711
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,441 Elo+
Solo
Bakasura
Bakasura
KorbeL
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Solo
Cabrakan
Cabrakan
SliserReidez
Cabrakan
Level 114
God Stats
7W - 12L
1,369 SR
Queue Stats
485W - 499L
1,427 Elo+
Solo
Charybdis
Charybdis
Voxlette
Charybdis
Level 84
God Stats
1W - 7L
1,319 SR
Queue Stats
258W - 286L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 3 / 24
12,269
722
17,185
27,113
44,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Camelia47-_
Hun Batz
20
8 / 3 / 15
12,702
747
22,915
17,066
11,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 5 / 13
12,436
732
20,532
11,782
7,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
Sleezy_thareal
Cu Chulainn
20
5 / 6 / 16
12,382
728
19,182
25,489
25,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
StamkosQc
Nemesis
18
4 / 5 / 15
11,326
666
10,239
17,687
11,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
9 / 6 / 5
12,274
722
20,822
20,719
12,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jhere2711
Kukulkan
17
3 / 4 / 6
10,832
637
14,451
11,505
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
KorbeL
Bakasura
18
3 / 5 / 8
11,696
688
9,873
18,610
14,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
SliserReidez
Cabrakan
16
1 / 6 / 15
10,199
600
14,745
25,668
35,904
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Voxlette
Charybdis
20
4 / 6 / 9
11,705
689
15,241
18,775
10,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
27
Kills
20
22
Deaths
27
83
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
24
4.67
L
Baba Yaga
 
Baba Yaga
9
6
5
1.92
W
Hun Batz
Camelia47-_
Hun Batz
8
3
15
5.17
L
Kukulkan
Jhere2711
Kukulkan
3
4
6
1.5
L
Bakasura
KorbeL
Bakasura
3
5
8
1.4
W
8
5
13
2.9
W
Cu Chulainn
Sleezy_thareal
Cu Chulainn
5
6
16
2.17
L
Cabrakan
SliserReidez
Cabrakan
1
6
15
1.42
W
Nemesis
StamkosQc
Nemesis
4
5
15
2.3
L
Charybdis
Voxlette
Charybdis
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,053
Damage
75,132
99,137
Taken
95,277
100,762
Mitigated
80,920
30,700
Healing
28,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,185
3,069
1,973
4,288
27,113
44,944
588
11,522
15,112
35,201
0
L
Baba Yaga
 
Baba Yaga
20,822
1,389
2,017
6,506
20,719
12,764
444
10,736
9,983
43,630
0
W
Hun Batz
Camelia47-_
Hun Batz
22,915
1,514
8,723
3,294
17,066
11,420
3,865
10,783
6,052
0
47,237
L
Kukulkan
Jhere2711
Kukulkan
14,451
880
1,309
1,731
11,505
6,703
84
4,202
7,303
38,037
0
L
Bakasura
KorbeL
Bakasura
9,873
5,173
1,241
4,662
18,610
14,742
392
8,614
9,996
0
13,792
W
20,532
5,947
2,369
713
11,782
7,587
2,290
7,231
3,949
45,752
0
W
Cu Chulainn
Sleezy_thareal
Cu Chulainn
19,182
1,790
1,274
1,982
25,489
25,378
837
11,786
12,788
6,669
28,487
L
Cabrakan
SliserReidez
Cabrakan
14,745
1,710
2,673
4,448
25,668
35,904
252
9,972
15,696
19,729
0
W
Nemesis
StamkosQc
Nemesis
10,239
2,983
2,048
4,036
17,687
11,433
190
8,696
8,727
0
22,035
L
Charybdis
Voxlette
Charybdis
15,241
7,201
345
3,964
18,775
10,807
504
7,102
11,673
0
40,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,115
Gold Earned
56,706
180
Minions Killed
173
0
Camps Cleared
0
1,551,282
Distance Traveled
1,314,859
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,269
722
26
2
0
308,649
2
L
Baba Yaga
12,274
722
39
2
0
285,181
1
W
Hun Batz
12,702
747
39
2
0
360,531
1
L
Kukulkan
10,832
637
56
3
0
245,021
1
L
Bakasura
11,696
688
21
1
0
275,872
2
W
Hera
12,436
732
62
4
0
246,937
1
W
Cu Chulainn
12,382
728
30
2
0
319,948
0
L
Cabrakan
10,199
600
3
0
0
243,575
2
W
Nemesis
11,326
666
23
1
0
315,217
1
L
Charybdis
11,705
689
54
3
0
265,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role