Player Matchup

Lancelot
Lancelot
Imeryll
Lancelot
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,658 Elo+
Party 3
Janus
Janus
Wembie
Janus
Level 155
God Stats
6W - 10L
1,380 SR
Queue Stats
261W - 223L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZenithRaiden
Ah Muzen Cab
Level 106
God Stats
4W - 4L
1,300 SR
Queue Stats
113W - 94L
1,538 Elo+
Party 2
Ares
Ares
eBóy
Ares
Level 12
God Stats
1W - 1L
1,749 SR
Queue Stats
52W - 14L
1,760 Elo+
Party 3
Cliodhna
Cliodhna
eGírl
Cliodhna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,760 Elo+
Party 3
Team Averages
Level 87
1,486 SR
1,655 Elo+

VS

Team Averages
Level 67
1,492 SR
1,506 Elo+
Anubis
Anubis
Charvies
Anubis
Level 86
God Stats
23W - 29L
1,517 SR
Queue Stats
356W - 347L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Goiks
Jormungandr
Level 44
God Stats
9W - 14L
1,371 SR
Queue Stats
175W - 158L
1,494 Elo+
Party 1
Osiris
Osiris
Voxine00
Osiris
Level 106
God Stats
7W - 12L
1,491 SR
Queue Stats
292W - 286L
1,556 Elo+
Party 4
Hou Yi
Hou Yi
bibby1
Hou Yi
Level 77
God Stats
4W - 2L
1,581 SR
Queue Stats
112W - 81L
1,537 Elo+
Party 1
Poseidon
Poseidon
ΤοβεΑSmurf
Poseidon
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 119L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Imeryll
Lancelot
17
3 / 2 / 6
11,158
558
20,094
21,391
13,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Wembie
Janus
18
5 / 3 / 6
11,253
563
10,631
9,347
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ZenithRaiden
Ah Muzen Cab
17
1 / 5 / 2
11,054
553
7,818
13,248
5,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
eBóy
Ares
15
3 / 2 / 10
10,364
518
12,307
18,595
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
eGírl
Cliodhna
17
6 / 1 / 1
10,685
534
11,494
17,042
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Charvies
Anubis
14
2 / 7 / 2
8,597
430
9,504
17,639
9,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Goiks
Jormungandr
13
3 / 3 / 5
8,761
438
8,858
17,737
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Voxine00
Osiris
15
0 / 3 / 2
8,521
426
9,286
21,468
22,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
bibby1
Hou Yi
16
4 / 3 / 2
10,110
506
10,495
17,187
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
4 / 2 / 1
9,724
486
7,765
12,576
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
13
13
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Charvies
Anubis
2
7
2
0.43
L
Jormungandr
Goiks
Jormungandr
3
3
5
1.83
W
Lancelot
Imeryll
Lancelot
3
2
6
3
L
Osiris
Voxine00
Osiris
0
3
2
0.33
W
Janus
Wembie
Janus
5
3
6
2.67
W
Ah Muzen Cab
ZenithRaiden
Ah Muzen Cab
1
5
2
0.4
L
Hou Yi
bibby1
Hou Yi
4
3
2
1.67
W
Ares
eBóy
Ares
3
2
10
4
W
Cliodhna
eGírl
Cliodhna
6
1
1
6.5
L
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,344
Damage
45,908
79,623
Taken
86,607
50,942
Mitigated
60,617
26,291
Healing
25,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Charvies
Anubis
9,504
632
0
6,638
17,639
9,788
560
7,704
9,935
68,253
0
L
Jormungandr
Goiks
Jormungandr
8,858
3,246
108
3,988
17,737
16,646
0
5,044
12,693
45,089
0
W
Lancelot
Imeryll
Lancelot
20,094
4,409
0
8,653
21,391
13,612
905
5,260
16,131
0
88,922
L
Osiris
Voxine00
Osiris
9,286
4,134
0
4,400
21,468
22,143
0
2,479
18,989
0
61,001
W
Janus
Wembie
Janus
10,631
1,188
0
1,250
9,347
3,734
324
4,132
5,215
88,064
0
W
Ah Muzen Cab
ZenithRaiden
Ah Muzen Cab
7,818
2,753
0
2,751
13,248
5,697
1,188
3,902
9,346
0
103,652
L
Hou Yi
bibby1
Hou Yi
10,495
6,298
0
5,767
17,187
7,293
0
4,330
12,857
0
85,317
W
Ares
eBóy
Ares
12,307
1,102
0
2,515
18,595
19,996
85
8,612
9,983
40,660
0
W
Cliodhna
eGírl
Cliodhna
11,494
2,031
0
11,122
17,042
7,903
0
4,623
12,419
0
99,160
L
Poseidon
7,765
1,202
0
4,628
12,576
4,747
0
3,381
9,195
75,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,514
Gold Earned
45,713
644
Minions Killed
565
0
Camps Cleared
0
2,054,947
Distance Traveled
1,822,830
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,597
430
109
5
0
295,329
2
L
Jormungandr
8,761
438
62
3
0
398,447
2
W
Lancelot
11,158
558
148
7
0
443,589
0
L
Osiris
8,521
426
97
5
0
379,381
3
W
Janus
11,253
563
149
7
0
395,422
4
W
Ah Muzen Cab
11,054
553
180
9
0
377,026
3
L
Hou Yi
10,110
506
170
9
0
335,414
6
W
Ares
10,364
518
44
2
0
364,323
5
W
Cliodhna
10,685
534
123
6
0
474,587
4
L
Poseidon
9,724
486
127
6
0
414,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role