Player Matchup

Tyr
Tyr
 
Tyr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Saands805
Baba Yaga
Level 75
God Stats
13W - 20L
1,437 SR
Queue Stats
15W - 29L
1,234 Elo+
Party 1
Bakasura
Bakasura
ШOLF
Bakasura
Level 44
God Stats
1W - 3L
1,496 SR
Queue Stats
15W - 23L
1,412 Elo+
Solo
Team Averages
Level 71
1,478 SR
1,382 Elo+

VS

Team Averages
Level 83
1,621 SR
1,429 Elo+
Guan Yu
Guan Yu
OverForst
Guan Yu
Level 62
God Stats
2W - 0L
1,705 SR
Queue Stats
98W - 81L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
PaPaWemBa666
Kuzenbo
Level 148
God Stats
2W - 3L
1,534 SR
Queue Stats
125W - 112L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
jjscotting
Heimdallr
Level 38
God Stats
5W - 4L
1,623 SR
Queue Stats
70W - 128L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 11 / 6
12,768
672
13,199
28,029
20,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Saands805
Baba Yaga
16
2 / 5 / 6
11,834
623
13,541
17,655
6,631
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ШOLF
Bakasura
18
5 / 6 / 4
12,721
670
20,799
24,923
13,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OverForst
Guan Yu
20
9 / 1 / 10
15,471
814
21,846
27,004
37,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kuzenbo
PaPaWemBa666
Kuzenbo
17
3 / 2 / 12
12,806
674
18,029
17,364
12,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
jjscotting
Heimdallr
17
10 / 8 / 5
13,882
731
20,826
16,479
7,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
22
22
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
11
6
0.64
W
Guan Yu
OverForst
Guan Yu
9
1
10
14
W
Kuzenbo
PaPaWemBa666
Kuzenbo
3
2
12
4.5
L
Baba Yaga
Saands805
Baba Yaga
2
5
6
1
W
Heimdallr
jjscotting
Heimdallr
10
8
5
1.56
L
Bakasura
ШOLF
Bakasura
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
60,701
70,607
Taken
60,847
41,003
Mitigated
57,059
12,702
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,199
3,666
92
4,576
28,029
20,643
0
6,694
20,868
0
39,337
W
Guan Yu
OverForst
Guan Yu
21,846
6,142
2,699
12,822
27,004
37,005
201
7,343
18,111
0
51,076
W
Kuzenbo
PaPaWemBa666
Kuzenbo
18,029
4,017
0
604
17,364
12,341
507
4,476
11,705
31,592
0
L
Baba Yaga
Saands805
Baba Yaga
13,541
1,429
0
4,573
17,655
6,631
0
5,545
11,898
42,087
0
W
Heimdallr
jjscotting
Heimdallr
20,826
10,683
0
247
16,479
7,713
1,240
2,558
12,550
0
62,768
L
Bakasura
ШOLF
Bakasura
20,799
16,095
0
3,461
24,923
13,729
38
5,798
18,755
0
43,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
42,159
188
Minions Killed
158
8
Camps Cleared
8
1,062,524
Distance Traveled
1,012,058
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,768
672
62
3
1
380,603
4
W
Guan Yu
15,471
814
50
3
3
367,983
2
W
Kuzenbo
12,806
674
33
2
5
358,075
3
L
Baba Yaga
11,834
623
50
3
0
325,172
3
W
Heimdallr
13,882
731
75
4
0
286,000
3
L
Bakasura
12,721
670
76
4
7
356,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role