Player Matchup

Artemis
Artemis
MitsuKEE
Artemis
Level 24
God Stats
2W - 3L
1,245 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 2
Hel
Hel
NIghtfall1337
Hel
Level 64
God Stats
1W - 1L
1,747 SR
Queue Stats
56W - 50L
1,515 Elo+
Party 2
Fafnir
Fafnir
SirElem
Fafnir
Level 26
God Stats
3W - 1L
1,747 SR
Queue Stats
26W - 25L
1,433 Elo+
Party 2
Odin
Odin
Taccco
Odin
Level 11
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Fenrir
Fenrir
stranniymonstr
Fenrir
Level 45
God Stats
9W - 8L
1,566 SR
Queue Stats
25W - 21L
1,503 Elo+
Party 1
Team Averages
Level 34
1,596 SR
1,530 Elo+

VS

Team Averages
Level 81
1,450 SR
1,505 Elo+
Tyr
Tyr
ChunkyLover69
Tyr
Level 129
God Stats
5W - 3L
1,261 SR
Queue Stats
225W - 192L
1,550 Elo+
Party 3
Nemesis
Nemesis
KittensMcTavish
Nemesis
Level 110
God Stats
1W - 2L
1,286 SR
Queue Stats
126W - 97L
1,537 Elo+
Party 3
Chiron
Chiron
Ralsek
Chiron
Level 61
God Stats
3W - 3L
1,289 SR
Queue Stats
70W - 75L
1,465 Elo+
Solo
Khepri
Khepri
TunaFabulous
Khepri
Level 66
God Stats
6W - 1L
1,737 SR
Queue Stats
242W - 228L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
itsJenguin
Nu Wa
Level 39
God Stats
34W - 24L
1,679 SR
Queue Stats
188W - 169L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MitsuKEE
Artemis
16
0 / 8 / 6
10,324
939
12,362
16,941
8,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 5
10,453
950
8,504
22,691
12,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
SirElem
Fafnir
16
0 / 7 / 5
11,635
1,058
5,589
21,340
26,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Taccco
Odin
16
1 / 5 / 7
10,387
944
9,191
18,158
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 8 / 2
12,088
1,099
14,933
25,269
11,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

93

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 23
12,476
1,134
18,521
13,535
18,280
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
18 / 3 / 14
14,531
1,321
30,407
15,685
10,821
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
Ralsek
Chiron
19
7 / 0 / 24
12,469
1,134
22,291
2,858
1,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
18
3 / 4 / 27
11,667
1,061
13,781
18,556
18,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
18
1 / 1 / 24
11,418
1,038
12,626
2,390
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
9
Kills
36
36
Deaths
9
25
Assists
112
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
W
18
3
14
8.33
L
Artemis
MitsuKEE
Artemis
0
8
6
0.38
L
1
8
5
0.44
W
Chiron
Ralsek
Chiron
7
0
24
19
L
Fafnir
SirElem
Fafnir
0
7
5
0.36
L
Odin
Taccco
Odin
1
5
7
0.9
W
Khepri
3
4
27
4.13
W
Nu Wa
1
1
24
13
L
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,579
Damage
97,626
104,399
Taken
53,024
75,858
Mitigated
50,371
20,462
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,521
3,561
0
1,181
13,535
18,280
0
3,361
9,806
0
29,863
W
30,407
20,723
0
3,379
15,685
10,821
0
5,642
9,959
0
42,202
L
Artemis
MitsuKEE
Artemis
12,362
6,958
0
2,125
16,941
8,140
0
3,276
13,507
0
43,565
L
8,504
639
7,232
6,759
22,691
12,604
0
4,129
18,180
30,474
0
W
Chiron
Ralsek
Chiron
22,291
6,827
1,417
1,030
2,858
1,789
0
795
1,971
0
47,567
L
Fafnir
SirElem
Fafnir
5,589
1,917
0
2,110
21,340
26,639
0
5,829
15,209
22,305
0
L
Odin
Taccco
Odin
9,191
1,798
0
998
18,158
17,318
0
5,628
12,266
5,358
21,320
W
Khepri
13,781
1,005
0
400
18,556
18,645
0
5,816
12,385
20,562
0
W
Nu Wa
12,626
3,576
0
30
2,390
836
0
0
2,355
37,263
0
L
14,933
4,517
0
1,238
25,269
11,157
0
6,188
18,830
0
29,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,887
Gold Earned
62,561
196
Minions Killed
203
3
Camps Cleared
10
950,996
Distance Traveled
1,040,553
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,476
1,134
22
2
2
232,642
0
W
Nemesis
14,531
1,321
24
2
6
224,613
0
L
Artemis
10,324
939
55
5
1
139,293
0
L
Hel
10,453
950
58
5
0
192,793
0
W
Chiron
12,469
1,134
88
8
1
195,401
0
L
Fafnir
11,635
1,058
26
2
0
188,862
0
L
Odin
10,387
944
39
4
1
206,100
0
W
Khepri
11,667
1,061
21
2
0
191,966
1
W
Nu Wa
11,418
1,038
48
4
1
195,931
0
L
Fenrir
12,088
1,099
18
2
1
223,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role