Player Matchup

Fenrir
Fenrir
Chondrite
Fenrir
Level 47
God Stats
2W - 4L
1,475 SR
Queue Stats
200W - 215L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Demon5267
Cthulhu
Level 37
God Stats
1W - 1L
1,721 SR
Queue Stats
40W - 64L
1,397 Elo+
Solo
Cerberus
Cerberus
Slaughter_gurl
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1
Zeus
Zeus
Tarh Fuzion
Zeus
Level 38
God Stats
2W - 3L
1,309 SR
Queue Stats
17W - 21L
1,358 Elo+
Solo
Charybdis
Charybdis
X3PHYR_W0lF156
Charybdis
Level 69
God Stats
3W - 5L
1,498 SR
Queue Stats
262W - 294L
1,372 Elo+
Party 1
Team Averages
Level 39
1,501 SR
1,328 Elo+

VS

Team Averages
Level 59
1,421 SR
1,392 Elo+
Yemoja
Yemoja
Elliderchoez01
Yemoja
Level 45
God Stats
6W - 4L
1,730 SR
Queue Stats
58W - 77L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Knight_shadowFH
Sylvanus
Level 97
God Stats
3W - 2L
1,402 SR
Queue Stats
445W - 487L
1,404 Elo+
Solo
Anubis
Anubis
OnMyDolo_DG
Anubis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 91L
1,451 Elo+
Party 2
Neith
Neith
PassaLaHookah_DG
Neith
Level 35
God Stats
3W - 1L
1,291 SR
Queue Stats
40W - 52L
1,375 Elo+
Party 2
Thor
Thor
Vxfs-King
Thor
Level 68
God Stats
2W - 2L
1,183 SR
Queue Stats
48W - 50L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chondrite
Fenrir
10
2 / 3 / 0
7,348
459
4,795
16,599
11,112
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Demon5267
Cthulhu
10
0 / 6 / 0
6,274
392
6,064
14,003
8,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
7
0 / 7 / 0
5,183
324
3,348
14,048
7,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 0
5,863
366
2,216
4,127
911
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
X3PHYR_W0lF156
Charybdis
10
0 / 8 / 0
5,935
371
4,289
15,057
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 13
8,804
550
5,130
10,918
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
16
3 / 0 / 1
10,249
641
8,736
8,972
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
16
12 / 1 / 4
9,857
616
13,758
8,043
4,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 1 / 2
8,215
513
10,523
7,319
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
4 / 0 / 10
8,828
552
8,735
12,729
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
3
Kills
27
27
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chondrite
Fenrir
2
3
0
0.67
L
Cthulhu
Demon5267
Cthulhu
0
6
0
0
W
3
1
13
9.5
W
Sylvanus
3
0
1
3.5
W
Anubis
12
1
4
14
W
5
1
2
6
L
Cerberus
0
7
0
0
L
1
3
0
0.33
W
Thor
4
0
10
9
L
Charybdis
X3PHYR_W0lF156
Charybdis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
46,882
63,834
Taken
47,981
31,336
Mitigated
28,451
9,197
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chondrite
Fenrir
4,795
1,371
0
3,803
16,599
11,112
222
6,068
10,531
0
21,356
L
Cthulhu
Demon5267
Cthulhu
6,064
604
37
600
14,003
8,661
0
9,433
4,570
28,031
0
W
5,130
1,465
1,718
3,431
10,918
8,958
651
1,938
8,822
27,567
0
W
Sylvanus
8,736
4,280
0
4,814
8,972
5,965
3,048
3,732
4,842
64,460
17,729
W
Anubis
13,758
2,065
0
4,536
8,043
4,685
1,644
3,666
4,253
73,504
0
W
10,523
4,979
0
1,820
7,319
3,287
2,415
284
7,035
0
51,402
L
Cerberus
3,348
271
0
1,180
14,048
7,381
41
5,176
8,872
17,831
0
L
2,216
538
0
545
4,127
911
30
1,719
2,408
21,313
0
W
Thor
8,735
2,708
0
5,308
12,729
5,556
865
1,274
11,401
0
73,766
L
Charybdis
X3PHYR_W0lF156
Charybdis
4,289
1,438
0
3,032
15,057
3,271
879
3,881
11,176
0
35,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
45,953
205
Minions Killed
522
0
Camps Cleared
0
1,178,115
Distance Traveled
1,313,044
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,348
459
34
2
0
291,504
1
L
Cthulhu
6,274
392
50
3
0
259,751
0
W
Yemoja
8,804
550
35
2
0
240,615
0
W
Sylvanus
10,249
641
171
11
0
218,517
3
W
Anubis
9,857
616
115
7
0
267,934
1
W
Neith
8,215
513
78
5
0
259,895
0
L
Cerberus
5,183
324
34
2
0
269,861
1
L
Zeus
5,863
366
34
2
0
118,332
0
W
Thor
8,828
552
123
8
0
326,083
2
L
Charybdis
5,935
371
53
3
0
238,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role