Player Matchup

Loki
Loki
Gunit_desperado
Loki
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 91L
1,290 Elo+
Party 1
Yu Huang
Yu Huang
Owarux
Yu Huang
Level 122
God Stats
0W - 2L
1,357 SR
Queue Stats
70W - 84L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Sarrutobi
Jing Wei
Level 57
God Stats
1W - 2L
1,729 SR
Queue Stats
283W - 286L
1,381 Elo+
Solo
Bastet
Bastet
jarosiqe
Bastet
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
57W - 91L
1,284 Elo+
Party 1
Bellona
Bellona
theundertaker59
Bellona
Level 105
God Stats
10W - 11L
1,825 SR
Queue Stats
260W - 267L
1,444 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,366 Elo+

VS

Team Averages
Level 93
1,446 SR
1,454 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dark_Naza
Pele
Level 141
God Stats
1W - 1L
1,161 SR
Queue Stats
47W - 43L
1,415 Elo+
Solo
Kali
Kali
MysteryAllstars
Kali
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YannFr69
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
tarelfe
Janus
Level 50
God Stats
12W - 24L
1,356 SR
Queue Stats
629W - 855L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
9,873
494
2,480
5,404
2,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Owarux
Yu Huang
19
3 / 6 / 15
12,130
607
16,685
14,796
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Sarrutobi
Jing Wei
20
3 / 3 / 14
12,204
610
15,580
15,859
7,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
jarosiqe
Bastet
20
13 / 7 / 9
14,350
718
22,829
26,246
13,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 15
14,743
737
16,648
25,076
33,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
2 / 7 / 10
13,532
677
11,164
30,625
48,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
19
3 / 8 / 6
12,375
619
10,000
18,044
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
4 / 6 / 11
13,439
672
11,134
27,131
17,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
YannFr69
Ah Muzen Cab
20
5 / 2 / 11
14,888
744
25,920
16,689
9,632
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
tarelfe
Janus
20
7 / 5 / 6
13,558
678
17,711
16,154
7,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
28
Kills
21
21
Deaths
28
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
7
10
1
W
Pele
3
8
6
0.75
L
1
2
11
3.25
W
4
6
11
1.58
L
Yu Huang
Owarux
Yu Huang
3
6
15
1.75
L
Jing Wei
Sarrutobi
Jing Wei
3
3
14
3.33
W
Ah Muzen Cab
YannFr69
Ah Muzen Cab
5
2
11
5.25
L
Bastet
jarosiqe
Bastet
13
7
9
2.5
W
Janus
tarelfe
Janus
7
5
6
2
L
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,222
Damage
75,929
87,381
Taken
108,643
64,269
Mitigated
91,605
33,034
Healing
30,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,164
3,419
3,268
5,738
30,625
48,026
252
3,901
26,724
19,452
0
W
Pele
10,000
1,331
1,269
1,808
18,044
8,968
2,680
2,779
15,265
0
36,950
L
2,480
679
1,113
673
5,404
2,292
0
2,113
3,291
0
5,827
W
11,134
7,528
1,707
7,269
27,131
17,130
66
3,789
23,342
0
17,966
L
Yu Huang
Owarux
Yu Huang
16,685
2,405
507
215
14,796
7,523
725
7,542
7,254
43,101
0
L
Jing Wei
Sarrutobi
Jing Wei
15,580
8,454
2,694
5,709
15,859
7,446
0
5,002
10,857
0
40,184
W
Ah Muzen Cab
YannFr69
Ah Muzen Cab
25,920
7,840
0
6,464
16,689
9,632
3,872
2,505
14,184
0
72,528
L
Bastet
jarosiqe
Bastet
22,829
5,307
1,127
7,088
26,246
13,839
0
6,031
20,215
0
46,297
W
Janus
tarelfe
Janus
17,711
1,045
1,336
1,488
16,154
7,849
714
3,711
12,443
37,206
0
L
16,648
4,383
6,644
7,264
25,076
33,169
1,641
8,187
16,889
0
31,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,300
Gold Earned
67,792
240
Minions Killed
217
0
Camps Cleared
0
1,530,441
Distance Traveled
1,804,745
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,532
677
7
0
0
351,374
1
W
Pele
12,375
619
26
1
0
313,907
0
L
Loki
9,873
494
13
1
0
195,330
0
W
Kali
13,439
672
25
1
0
371,776
3
L
Yu Huang
12,130
607
63
3
0
322,481
0
L
Jing Wei
12,204
610
78
4
0
291,626
2
W
Ah Muzen Cab
14,888
744
105
5
0
403,132
0
L
Bastet
14,350
718
54
3
0
329,502
0
W
Janus
13,558
678
54
3
0
364,556
0
L
Bellona
14,743
737
32
2
0
391,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role