Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Cryptolinguist
Yu Huang
Level 149
God Stats
3W - 9L
1,458 SR
Queue Stats
236W - 259L
1,509 Elo+
Solo
Vamana
Vamana
Huewei
Vamana
Level 121
God Stats
4W - 2L
1,801 SR
Queue Stats
177W - 161L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Plungerjim
Gilgamesh
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 302L
1,529 Elo+
Solo
Anhur
Anhur
Psimitar
Anhur
Level 118
God Stats
2W - 3L
1,443 SR
Queue Stats
255W - 267L
1,525 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,522 Elo+

VS

Team Averages
Level 110
1,597 SR
1,549 Elo+
Camazotz
Camazotz
Churro69
Camazotz
Level 65
God Stats
9W - 9L
1,566 SR
Queue Stats
411W - 387L
1,603 Elo+
Solo
Loki
Loki
ForsaknNsanity
Loki
Level 152
God Stats
2W - 3L
1,240 SR
Queue Stats
187W - 197L
1,532 Elo+
Solo
Cthulhu
Cthulhu
GRIM x MANIAC
Cthulhu
Level 127
God Stats
6W - 2L
1,668 SR
Queue Stats
182W - 221L
1,563 Elo+
Party 1
Fafnir
Fafnir
KloudyCast
Fafnir
Level 116
God Stats
4W - 2L
1,799 SR
Queue Stats
89W - 98L
1,531 Elo+
Party 1
Anhur
Anhur
LehVate
Anhur
Level 89
God Stats
3W - 0L
1,715 SR
Queue Stats
212W - 226L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
3 / 11 / 7
12,098
605
13,372
18,521
7,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
20
4 / 6 / 6
12,837
642
25,397
14,937
8,578
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Huewei
Vamana
20
1 / 3 / 7
12,312
616
22,565
24,943
26,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Plungerjim
Gilgamesh
18
0 / 7 / 11
11,560
578
23,888
38,929
39,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Psimitar
Anhur
20
8 / 6 / 5
13,676
684
24,722
19,833
10,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Churro69
Camazotz
20
8 / 3 / 20
14,528
726
18,907
47,506
44,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 3 / 13
14,351
718
24,498
18,752
10,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
20
4 / 4 / 22
13,968
698
23,440
22,417
31,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
KloudyCast
Fafnir
19
3 / 3 / 22
13,268
663
8,620
22,581
34,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
LehVate
Anhur
20
5 / 4 / 18
12,843
642
26,621
23,620
13,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
16
Kills
32
33
Deaths
17
36
Assists
95
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
11
7
0.59
W
Camazotz
Churro69
Camazotz
8
3
20
6
L
Yu Huang
4
6
6
1.17
W
12
3
13
6.17
W
Cthulhu
4
4
22
3.75
L
Vamana
Huewei
Vamana
1
3
7
1.5
W
Fafnir
KloudyCast
Fafnir
3
3
22
4.67
W
Anhur
LehVate
Anhur
5
4
18
3.5
L
Gilgamesh
Plungerjim
Gilgamesh
0
7
11
0.79
L
Anhur
Psimitar
Anhur
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,944
Damage
102,086
117,163
Taken
134,876
93,115
Mitigated
134,664
38,797
Healing
64,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,372
1,052
1,288
1,365
18,521
7,719
0
4,659
13,862
27,611
0
W
Camazotz
Churro69
Camazotz
18,907
4,580
22
23,908
47,506
44,427
663
13,620
33,557
5,878
23,785
L
Yu Huang
25,397
2,048
1,099
722
14,937
8,578
268
3,485
11,452
46,004
0
W
24,498
4,084
2,585
5,805
18,752
10,845
1,032
3,602
14,941
0
51,853
W
Cthulhu
23,440
1,203
8,120
3,752
22,417
31,602
34
8,417
13,451
51,046
0
L
Vamana
Huewei
Vamana
22,565
8,076
3,875
11,179
24,943
26,981
1,128
8,740
16,203
0
41,325
W
Fafnir
KloudyCast
Fafnir
8,620
3,041
4,249
7,484
22,581
34,743
516
6,637
15,717
17,368
0
W
Anhur
LehVate
Anhur
26,621
13,898
1,001
7,630
23,620
13,047
2,584
6,877
16,437
0
49,277
L
Gilgamesh
Plungerjim
Gilgamesh
23,888
4,163
795
13,460
38,929
39,250
204
11,611
27,318
483
41,584
L
Anhur
Psimitar
Anhur
24,722
9,858
1,522
3,492
19,833
10,587
26
6,284
13,549
0
47,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,483
Gold Earned
68,958
205
Minions Killed
205
0
Camps Cleared
0
1,712,148
Distance Traveled
1,742,048
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,098
605
35
2
0
303,998
0
W
Camazotz
14,528
726
23
1
0
322,855
1
L
Yu Huang
12,837
642
55
3
0
302,559
1
W
Loki
14,351
718
49
2
0
421,070
7
W
Cthulhu
13,968
698
65
3
0
357,067
5
L
Vamana
12,312
616
29
1
0
417,382
0
W
Fafnir
13,268
663
7
0
0
317,506
0
W
Anhur
12,843
642
61
3
0
323,550
2
L
Gilgamesh
11,560
578
34
2
0
359,012
4
L
Anhur
13,676
684
52
3
0
329,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role