Player Matchup
Hercules
Platinum III
Level 138
God Stats
3W - 5L
1,479 SR
Queue Stats
107W - 114L
1,438
MMR
Team Averages
Platinum III
Average Tier
Level 138
1,479 SR
1,438
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 36
1,221 SR
1,051
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Trench95
Hercules
15
3 / 1 / 0
9,591
959
8,432
10,790
6,853
Jeweled Studs
+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Shield of Regrowth (Deprecated)
+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
QBmaste
Pele
14
1 / 3 / 0
8,500
850
7,197
10,704
4,459
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Katana
+7
Physical Power
+3%
Movement Speed
This item and all upgrades are only available to Assassins and Warriors.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,500
850
83
8
3
193,684
2
W
9,591
959
103
10
6
197,866
2