Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bradd24
Chiron
Level 108
God Stats
3W - 2L
1,528 SR
Queue Stats
111W - 104L
1,606 Elo+
Party 1
Serqet
Serqet
JonOssoff
Serqet
Level 124
God Stats
20W - 12L
1,500 SR
Queue Stats
414W - 325L
1,682 Elo+
Party 1
Yemoja
Yemoja
OpenedSpark
Yemoja
Level 139
God Stats
6W - 10L
1,561 SR
Queue Stats
109W - 93L
1,651 Elo+
Party 1
Osiris
Osiris
PlushRush
Osiris
Level 157
God Stats
2W - 1L
1,627 SR
Queue Stats
236W - 192L
1,625 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,613 Elo+

VS

Team Averages
Level 139
1,624 SR
1,637 Elo+
Lancelot
Lancelot
ImConciliation
Lancelot
Level 135
God Stats
0W - 4L
1,282 SR
Queue Stats
69W - 56L
1,622 Elo+
Party 2
Tiamat
Tiamat
InEligible
Tiamat
Level 115
God Stats
18W - 9L
1,708 SR
Queue Stats
103W - 94L
1,652 Elo+
Solo
Hou Yi
Hou Yi
LightRoast
Hou Yi
Level 158
God Stats
9W - 5L
1,669 SR
Queue Stats
305W - 302L
1,588 Elo+
Solo
Sobek
Sobek
OlScooterMcGee
Sobek
Level 158
God Stats
3W - 4L
1,897 SR
Queue Stats
204W - 154L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
Pekdon
Baron Samedi
Level 128
God Stats
7W - 11L
1,565 SR
Queue Stats
163W - 135L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 1 / 9
9,874
520
16,844
10,348
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Bradd24
Chiron
15
3 / 2 / 5
9,201
484
9,580
11,200
4,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
JonOssoff
Serqet
18
3 / 2 / 5
10,852
571
12,003
14,378
14,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
14
2 / 0 / 8
8,903
469
6,706
11,934
10,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
PlushRush
Osiris
17
10 / 0 / 8
10,558
556
16,687
16,678
14,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
0 / 7 / 0
7,833
412
6,502
16,968
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
InEligible
Tiamat
15
0 / 4 / 0
8,618
454
8,214
12,207
7,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
LightRoast
Hou Yi
16
3 / 4 / 0
9,471
498
9,800
15,029
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 2 / 0
8,030
423
6,657
23,579
19,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Pekdon
Baron Samedi
16
2 / 4 / 0
9,746
513
8,238
16,807
14,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
21
Kills
5
5
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
9
7.5
W
Chiron
Bradd24
Chiron
3
2
5
2.75
L
Lancelot
0
7
0
0
L
Tiamat
InEligible
Tiamat
0
4
0
0
W
Serqet
JonOssoff
Serqet
3
2
5
2.75
L
Hou Yi
LightRoast
Hou Yi
3
4
0
0.75
L
0
2
0
0
W
Yemoja
2
0
8
6
L
Baron Samedi
Pekdon
Baron Samedi
2
4
0
0.5
W
Osiris
PlushRush
Osiris
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,820
Damage
39,411
64,538
Taken
84,590
49,300
Mitigated
56,732
21,496
Healing
29,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,844
1,782
0
1,052
10,348
5,040
330
4,652
5,430
103,021
0
W
Chiron
Bradd24
Chiron
9,580
3,698
922
2,602
11,200
4,918
583
1,187
9,846
0
78,630
L
Lancelot
6,502
1,657
0
4,868
16,968
8,186
0
3,642
13,236
0
60,438
L
Tiamat
InEligible
Tiamat
8,214
586
0
2,866
12,207
7,975
0
3,809
8,256
72,050
0
W
Serqet
JonOssoff
Serqet
12,003
3,283
0
1,545
14,378
14,254
191
6,765
7,565
0
86,069
L
Hou Yi
LightRoast
Hou Yi
9,800
5,146
0
3,657
15,029
6,610
2,417
2,570
12,459
0
87,205
L
6,657
774
3,143
9,675
23,579
19,421
0
12,506
11,073
28,896
0
W
Yemoja
6,706
2,677
7,106
4,475
11,934
10,599
150
5,670
5,930
24,899
0
L
Baron Samedi
Pekdon
Baron Samedi
8,238
1,341
0
5,608
16,807
14,540
0
1,023
15,363
74,203
0
W
Osiris
PlushRush
Osiris
16,687
6,693
0
3,794
16,678
14,489
0
4,007
12,507
0
94,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
43,698
611
Minions Killed
550
0
Camps Cleared
0
1,896,298
Distance Traveled
1,749,819
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,874
520
175
9
0
347,343
7
W
Chiron
9,201
484
120
6
0
320,615
3
L
Lancelot
7,833
412
106
6
0
407,991
5
L
Tiamat
8,618
454
143
8
0
344,466
6
W
Serqet
10,852
571
175
9
0
410,377
6
L
Hou Yi
9,471
498
135
7
0
302,510
3
L
Sobek
8,030
423
36
2
0
402,043
13
W
Yemoja
8,903
469
27
1
0
364,490
10
L
Baron Samedi
9,746
513
130
7
0
292,809
4
W
Osiris
10,558
556
114
6
0
453,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role