Player Matchup

Gilgamesh
Gilgamesh
IlKvitekristlI
Gilgamesh
Level 157
God Stats
11W - 11L
1,595 SR
Queue Stats
339W - 274L
1,562 Elo+
Party 1
Da Ji
Da Ji
NorTex218
Da Ji
Level 127
God Stats
19W - 12L
1,762 SR
Queue Stats
404W - 353L
1,503 Elo+
Party 1
Discordia
Discordia
stiimshot
Discordia
Level 133
God Stats
6W - 1L
1,792 SR
Queue Stats
240W - 177L
1,588 Elo+
Party 1
Team Averages
Level 139
1,716 SR
1,551 Elo+

VS

Team Averages
Level 93
1,564 SR
1,468 Elo+
He Bo
He Bo
Shwamby
He Bo
Level 115
God Stats
0W - 4L
1,252 SR
Queue Stats
368W - 366L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
Stump Boss
Sylvanus
Level 77
God Stats
1W - 3L
1,695 SR
Queue Stats
131W - 120L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
beasty2014
Danzaburou
Level 88
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 13L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IlKvitekristlI
Gilgamesh
16
5 / 6 / 16
12,310
769
15,574
24,629
23,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
NorTex218
Da Ji
18
15 / 5 / 5
13,982
874
19,735
20,770
10,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
stiimshot
Discordia
18
3 / 2 / 14
12,651
791
26,792
8,724
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Shwamby
He Bo
15
4 / 11 / 3
11,045
690
12,732
22,154
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Stump Boss
Sylvanus
15
5 / 4 / 6
12,272
767
12,714
27,205
27,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
beasty2014
Danzaburou
15
3 / 8 / 6
11,586
724
9,942
18,833
7,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
23
Kills
12
13
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IlKvitekristlI
Gilgamesh
5
6
16
2.17
W
Da Ji
NorTex218
Da Ji
15
5
5
3.5
L
He Bo
Shwamby
He Bo
4
11
3
0.5
L
Sylvanus
Stump Boss
Sylvanus
5
4
6
2
L
Danzaburou
beasty2014
Danzaburou
3
8
6
0.75
W
Discordia
stiimshot
Discordia
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,101
Damage
35,388
54,123
Taken
68,192
37,582
Mitigated
43,538
7,728
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IlKvitekristlI
Gilgamesh
15,574
4,704
0
2,733
24,629
23,617
147
11,096
12,975
0
34,348
W
Da Ji
NorTex218
Da Ji
19,735
6,513
0
2,823
20,770
10,297
1,668
11,010
9,760
0
55,174
L
He Bo
Shwamby
He Bo
12,732
1,803
0
3,975
22,154
7,843
0
6,573
14,898
38,193
0
L
Sylvanus
Stump Boss
Sylvanus
12,714
2,148
2,720
8,757
27,205
27,785
0
10,040
16,061
24,649
0
L
Danzaburou
beasty2014
Danzaburou
9,942
3,944
0
545
18,833
7,910
0
9,246
8,813
0
32,725
W
Discordia
stiimshot
Discordia
26,792
2,635
315
1,857
8,724
3,668
767
3,728
4,996
62,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
34,903
187
Minions Killed
125
11
Camps Cleared
4
862,851
Distance Traveled
710,867
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,310
769
35
2
3
276,630
7
W
Da Ji
13,982
874
64
4
4
285,695
2
L
He Bo
11,045
690
57
4
3
244,703
5
L
Sylvanus
12,272
767
26
2
0
240,615
1
L
Danzaburou
11,586
724
42
3
1
225,549
0
W
Discordia
12,651
791
88
6
4
300,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role