Player Matchup

Charybdis
Charybdis
DeathTr00per
Charybdis
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
73W - 87L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Shpalman
Gilgamesh
Level 123
God Stats
6W - 5L
1,649 SR
Queue Stats
132W - 165L
1,415 Elo+
Solo
Raijin
Raijin
ichbinungar
Raijin
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 82L
1,455 Elo+
Party 1
Team Averages
Level 98
1,550 SR
1,441 Elo+

VS

Team Averages
Level 113
1,414 SR
1,547 Elo+
Ao Kuang
Ao Kuang
ImFastAsFaqBoiii
Ao Kuang
Level 108
God Stats
0W - 1L
1,296 SR
Queue Stats
7W - 9L
1,540 Elo+
Party 2
Neith
Neith
Leithz
Neith
Level 136
God Stats
2W - 1L
1,376 SR
Queue Stats
76W - 68L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
Suuzpearly
Sylvanus
Level 94
God Stats
21W - 16L
1,569 SR
Queue Stats
77W - 66L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathTr00per
Charybdis
14
4 / 0 / 6
9,037
695
11,787
7,030
2,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Shpalman
Gilgamesh
14
3 / 1 / 7
8,865
682
8,501
11,992
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
3 / 1 / 7
9,264
713
12,077
6,837
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,605
585
5,124
13,480
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Leithz
Neith
12
0 / 4 / 1
7,221
555
8,517
11,577
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Suuzpearly
Sylvanus
13
1 / 1 / 1
8,481
652
4,301
13,156
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DeathTr00per
Charybdis
4
0
6
7
L
1
5
1
0.3
L
Neith
Leithz
Neith
0
4
1
0.13
W
Gilgamesh
Shpalman
Gilgamesh
3
1
7
6.5
L
Sylvanus
Suuzpearly
Sylvanus
1
1
1
1.5
W
Raijin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
17,942
25,859
Taken
38,213
15,297
Mitigated
29,452
4,222
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DeathTr00per
Charybdis
11,787
7,322
0
1,275
7,030
2,689
1,260
1,732
5,298
0
35,106
L
5,124
1,121
0
2,979
13,480
7,657
0
3,195
9,979
21,498
1,777
L
Neith
Leithz
Neith
8,517
4,146
0
1,887
11,577
5,388
0
3,074
8,304
0
27,765
W
Gilgamesh
Shpalman
Gilgamesh
8,501
2,109
0
1,132
11,992
9,663
591
4,941
7,051
0
17,997
L
Sylvanus
Suuzpearly
Sylvanus
4,301
880
3,644
3,683
13,156
16,407
0
5,952
7,108
17,862
0
W
Raijin
12,077
831
919
896
6,837
2,945
790
2,596
4,241
49,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
23,307
167
Minions Killed
126
6
Camps Cleared
5
674,495
Distance Traveled
638,634
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,037
695
60
5
2
227,354
3
L
Ao Kuang
7,605
585
46
4
3
217,931
5
L
Neith
7,221
555
48
4
1
214,059
4
W
Gilgamesh
8,865
682
20
2
2
219,063
1
L
Sylvanus
8,481
652
32
2
1
206,644
5
W
Raijin
9,264
713
87
7
2
228,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role