Player Matchup

Sol
Sol
D3mon42
Sol
Level 27
God Stats
2W - 7L
1,369 SR
Queue Stats
13W - 17L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
SEBB05
Cthulhu
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
10W - 9L
1,527 Elo+
Party 1
Bakasura
Bakasura
trymgress
Bakasura
Level 43
God Stats
0W - 2L
1,682 SR
Queue Stats
6W - 11L
1,297 Elo+
Party 1
Team Averages
Level 33
1,452 SR
1,412 Elo+

VS

Team Averages
Level 85
1,492 SR
1,493 Elo+
Gilgamesh
Gilgamesh
CE0ofMemes
Gilgamesh
Level 49
God Stats
3W - 7L
1,181 SR
Queue Stats
39W - 37L
1,511 Elo+
Solo
Eset
Eset
berfomed
Eset
Level 160
God Stats
1W - 0L
1,795 SR
Queue Stats
62W - 68L
1,453 Elo+
Solo
Chiron
Chiron
janovskii
Chiron
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 8L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 4 / 0
5,461
607
2,952
6,788
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
SEBB05
Cthulhu
8
0 / 4 / 0
5,221
580
5,963
8,621
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
trymgress
Bakasura
9
0 / 5 / 0
5,445
605
4,289
10,838
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CE0ofMemes
Gilgamesh
12
5 / 0 / 8
7,557
840
6,722
7,230
5,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
11
3 / 0 / 9
7,394
822
7,302
6,112
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
janovskii
Chiron
13
5 / 0 / 8
7,884
876
7,473
6,992
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CE0ofMemes
Gilgamesh
5
0
8
9
L
Sol
0
4
0
0
L
Cthulhu
SEBB05
Cthulhu
0
4
0
0
W
Eset
3
0
9
7.5
W
Chiron
janovskii
Chiron
5
0
8
9
L
Bakasura
trymgress
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,204
Damage
21,497
26,247
Taken
20,334
13,848
Mitigated
10,768
2,844
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CE0ofMemes
Gilgamesh
6,722
2,151
0
1,389
7,230
5,551
386
3,426
3,412
0
22,688
L
Sol
2,952
362
85
775
6,788
2,793
0
963
5,683
14,837
1,410
L
Cthulhu
SEBB05
Cthulhu
5,963
225
107
444
8,621
5,663
0
2,501
5,912
11,953
0
W
Eset
7,302
634
1,086
1,981
6,112
2,235
935
2,151
3,659
26,173
0
W
Chiron
janovskii
Chiron
7,473
3,041
951
2,596
6,992
2,982
1,100
3,386
3,336
0
32,006
L
Bakasura
trymgress
Bakasura
4,289
2,580
0
1,433
10,838
5,392
0
3,755
6,865
0
11,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,127
Gold Earned
22,835
77
Minions Killed
132
4
Camps Cleared
5
447,070
Distance Traveled
539,436
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,557
840
24
3
2
194,910
1
L
Sol
5,461
607
35
4
0
126,919
4
L
Cthulhu
5,221
580
8
1
0
155,181
0
W
Eset
7,394
822
41
5
1
175,725
4
W
Chiron
7,884
876
67
7
2
168,801
2
L
Bakasura
5,445
605
34
4
4
164,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role