Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SeisDios
Ullr
Level 62
God Stats
2W - 2L
1,234 SR
Queue Stats
133W - 118L
1,537 Elo+
Party 2
Ra
Ra
Shawncreed3
Ra
Level 149
God Stats
9W - 8L
1,621 SR
Queue Stats
362W - 314L
1,562 Elo+
Party 2
Team Averages
Level 105
1,452 SR
1,533 Elo+

VS

Team Averages
Level 117
1,403 SR
1,474 Elo+
Ymir
Ymir
Alfwyn
Ymir
Level 119
God Stats
2W - 5L
1,247 SR
Queue Stats
99W - 171L
1,355 Elo+
Party 1
Skadi
Skadi
AnnaDarkheart
Skadi
Level 126
God Stats
7W - 3L
1,463 SR
Queue Stats
98W - 166L
1,353 Elo+
Party 1
Hel
Hel
SaintPaix
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 2 / 7
9,773
752
12,430
15,653
13,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
3 / 3 / 15
10,037
772
13,665
12,378
6,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 1 / 8
11,381
875
15,638
11,834
6,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alfwyn
Ymir
12
0 / 4 / 6
8,562
659
9,301
18,973
22,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 8 / 0
9,523
733
11,884
14,234
7,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 6 / 5
8,025
617
6,675
13,480
10,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
2
7
4.75
L
Ymir
Alfwyn
Ymir
0
4
6
0.75
L
6
8
0
0.75
L
0
6
5
0.42
W
Ullr
3
3
15
3.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
27,860
39,865
Taken
46,687
25,464
Mitigated
39,964
11,746
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,430
2,414
0
3,303
15,653
13,090
0
5,385
10,268
0
30,667
L
Ymir
Alfwyn
Ymir
9,301
823
0
2,140
18,973
22,076
216
5,601
13,372
18,777
0
L
11,884
7,424
0
660
14,234
7,754
1,025
5,046
9,188
0
30,431
L
6,675
626
2,845
3,909
13,480
10,134
313
4,991
8,489
27,500
0
W
Ullr
13,665
7,383
0
624
12,378
6,168
1,597
6,005
6,373
0
34,360
W
15,638
1,515
2,187
5,632
11,834
6,206
1,040
5,304
6,530
56,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
26,110
173
Minions Killed
113
11
Camps Cleared
1
697,474
Distance Traveled
626,947
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,773
752
29
2
5
267,498
1
L
Ymir
8,562
659
17
1
0
230,748
3
L
Skadi
9,523
733
46
4
0
180,348
1
L
Hel
8,025
617
50
4
1
215,851
2
W
Ullr
10,037
772
38
3
2
213,258
1
W
Ra
11,381
875
106
8
4
216,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role