Player Matchup

Arachne
Arachne
AbzanMardu
Arachne
Level 103
God Stats
28W - 26L
1,562 SR
Queue Stats
169W - 163L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
MarcaroniCheese
Sun Wukong
Level 87
God Stats
4W - 1L
1,915 SR
Queue Stats
24W - 13L
1,623 Elo+
Party 2
Chang'e
Chang'e
QueenBob
Chang'e
Level 146
God Stats
53W - 45L
1,670 SR
Queue Stats
82W - 62L
1,625 Elo+
Party 2
Bacchus
Bacchus
Tyrannotherium
Bacchus
Level 67
God Stats
1W - 0L
1,728 SR
Queue Stats
43W - 33L
1,590 Elo+
Party 2
Artemis
Artemis
xSarahfx
Artemis
Level 46
God Stats
2W - 0L
1,762 SR
Queue Stats
23W - 14L
1,599 Elo+
Party 2
Team Averages
Level 90
1,727 SR
1,593 Elo+

VS

Team Averages
Level 119
1,384 SR
1,535 Elo+
Sol
Sol
Destr6042
Sol
Level 97
God Stats
0W - 1L
1,276 SR
Queue Stats
42W - 29L
1,574 Elo+
Solo
Yemoja
Yemoja
GT0951
Yemoja
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 225L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
Spuddy2k7
Ah Puch
Level 96
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 16L
1,434 Elo+
Party 1
Shiva
Shiva
TheRealPootsMan
Shiva
Level 144
God Stats
0W - 2L
1,326 SR
Queue Stats
61W - 50L
1,573 Elo+
Party 1
Izanami
Izanami
k4r108
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbzanMardu
Arachne
17
8 / 3 / 3
10,114
843
11,284
14,673
9,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MarcaroniCheese
Sun Wukong
17
6 / 1 / 6
10,066
839
18,976
18,021
15,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
QueenBob
Chang'e
16
2 / 2 / 8
9,172
764
16,397
18,795
8,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 9
8,867
739
8,635
15,275
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
xSarahfx
Artemis
15
2 / 1 / 3
8,402
700
6,473
8,333
4,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,234
770
17,497
13,310
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
GT0951
Yemoja
14
0 / 2 / 5
8,482
707
6,961
15,104
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Spuddy2k7
Ah Puch
15
1 / 4 / 6
8,183
682
10,915
10,960
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 4
8,256
688
16,061
16,191
17,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
k4r108
Izanami
14
2 / 6 / 3
8,186
682
6,102
13,110
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
8
8
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
AbzanMardu
Arachne
8
3
3
3.17
L
3
2
3
2.25
L
Yemoja
GT0951
Yemoja
0
2
5
1.25
W
Sun Wukong
MarcaroniCheese
Sun Wukong
6
1
6
9
W
Chang'e
QueenBob
Chang'e
2
2
8
3
L
Ah Puch
Spuddy2k7
Ah Puch
1
4
6
1
L
2
4
4
1
W
0
1
9
4.5
L
Izanami
k4r108
Izanami
2
6
3
0.58
W
Artemis
xSarahfx
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,765
Damage
57,536
75,097
Taken
68,675
59,017
Mitigated
50,053
28,503
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AbzanMardu
Arachne
11,284
6,746
0
5,046
14,673
9,270
1,774
6,587
7,904
0
34,199
L
17,497
6,960
0
6,977
13,310
6,226
0
3,279
10,031
53,526
0
L
Yemoja
GT0951
Yemoja
6,961
1,268
2,168
2,609
15,104
14,481
0
6,573
8,531
21,202
0
W
Sun Wukong
MarcaroniCheese
Sun Wukong
18,976
3,228
0
6,695
18,021
15,117
385
10,458
7,272
0
42,696
W
Chang'e
QueenBob
Chang'e
16,397
450
3,169
6,947
18,795
8,766
419
6,678
11,832
46,024
0
L
Ah Puch
Spuddy2k7
Ah Puch
10,915
1,369
0
749
10,960
5,936
0
3,626
7,334
25,941
0
L
16,061
1,156
186
1,807
16,191
17,206
0
6,167
10,024
45
23,776
W
8,635
1,090
761
3,839
15,275
21,681
0
7,653
7,410
19,622
0
L
Izanami
k4r108
Izanami
6,102
2,831
0
2,231
13,110
6,204
0
5,387
7,723
0
29,520
W
Artemis
xSarahfx
Artemis
6,473
2,100
0
2,046
8,333
4,183
1,354
4,032
4,208
0
28,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
42,341
270
Minions Killed
210
0
Camps Cleared
0
1,308,766
Distance Traveled
1,150,905
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,114
843
52
4
0
290,881
4
L
Sol
9,234
770
78
7
0
225,673
2
L
Yemoja
8,482
707
25
2
0
230,914
2
W
Sun Wukong
10,066
839
59
5
0
282,799
2
W
Chang'e
9,172
764
74
6
0
281,663
2
L
Ah Puch
8,183
682
27
2
0
188,626
0
L
Shiva
8,256
688
23
2
0
284,026
2
W
Bacchus
8,867
739
27
2
0
248,929
5
L
Izanami
8,186
682
57
5
0
221,666
0
W
Artemis
8,402
700
58
5
0
204,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role