Player Matchup

Mercury
Mercury
Platinum III
Jeixxx
Mercury
Platinum III
Level 57
God Stats
7W - 4L
1,744 SR
Queue Stats
94W - 91L
1,847 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
alfiezeroone
Cu Chulainn
Platinum II
Level 145
God Stats
8W - 6L
1,415 SR
Queue Stats
336W - 319L
1,845 MMR
Solo
Fafnir
Fafnir
Platinum I
grin1
Fafnir
Platinum I
Level 101
God Stats
3W - 3L
1,660 SR
Queue Stats
129W - 125L
1,942 MMR
Solo
Heimdallr
Heimdallr
Platinum II
haywiire
Heimdallr
Platinum II
Level 142
God Stats
0W - 1L
1,580 SR
Queue Stats
33W - 23L
1,964 MMR
Solo
Sol
Sol
Diamond V
olo2014pl
Sol
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 260L
1,968 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,580 SR
1,913 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,645 SR
1,912 MMR
Achilles
Achilles
Platinum IV
AbuseMeOniiSan
Achilles
Platinum IV
Level 116
God Stats
10W - 7L
1,629 SR
Queue Stats
280W - 283L
1,841 MMR
Solo
Freya
Freya
Diamond V
AbusiveTeddy
Freya
Diamond V
Level 155
God Stats
5W - 3L
1,830 SR
Queue Stats
172W - 163L
2,007 MMR
Party 1
Sobek
Sobek
Platinum V
AeReReXZz
Sobek
Platinum V
Level 156
God Stats
6W - 7L
1,455 SR
Queue Stats
320W - 329L
1,836 MMR
Solo
Bastet
Bastet
Platinum II
BlackWingX
Bastet
Platinum II
Level 158
God Stats
16W - 8L
1,687 SR
Queue Stats
218W - 216L
1,871 MMR
Solo
Chiron
Chiron
Diamond V
MartynTheScrub
Chiron
Diamond V
Level 155
God Stats
5W - 4L
1,622 SR
Queue Stats
171W - 162L
2,007 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jeixxx
Mercury
20
8 / 5 / 5
16,908
564
23,094
34,097
16,186
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
alfiezeroone
Cu Chulainn
20
2 / 7 / 1
15,085
503
26,797
38,557
56,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
grin1
Fafnir
16
0 / 9 / 5
12,346
412
7,862
38,061
58,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
haywiire
Heimdallr
20
1 / 9 / 6
13,896
463
22,805
32,000
15,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 8 / 6
14,185
473
29,848
37,630
19,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaLancelotRatatoskrBakasura

VS

Bans
NemesisCliodhnaKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 1 / 12
16,939
565
20,070
34,971
59,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 12
17,381
579
30,599
33,176
18,919
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
AeReReXZz
Sobek
20
6 / 4 / 19
16,925
564
25,496
52,940
74,731
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
BlackWingX
Bastet
20
6 / 3 / 14
17,715
591
30,361
37,056
21,162
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 12
17,741
591
41,217
29,946
17,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
13
Kills
38
38
Deaths
13
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
12
11
W
9
4
12
3.75
W
Sobek
AeReReXZz
Sobek
6
4
19
3.88
W
Bastet
BlackWingX
Bastet
6
3
14
4.33
L
Mercury
Jeixxx
Mercury
8
5
5
2.1
W
12
1
12
18
L
Cu Chulainn
alfiezeroone
Cu Chulainn
2
7
1
0.36
L
Fafnir
grin1
Fafnir
0
9
5
0.28
L
Heimdallr
haywiire
Heimdallr
1
9
6
0.44
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,406
Damage
147,743
180,345
Taken
188,089
165,757
Mitigated
192,002
35,472
Healing
84,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
20,070
3,924
0
6,986
34,971
59,351
412
4,207
30,764
0
117,106
W
30,599
8,814
0
18,465
33,176
18,919
3,636
6,948
26,228
169,039
0
W
Sobek
AeReReXZz
Sobek
25,496
1,673
0
24,586
52,940
74,731
536
13,736
36,948
73,444
0
W
Bastet
BlackWingX
Bastet
30,361
10,136
0
18,956
37,056
21,162
4,465
6,346
30,710
0
207,512
L
Mercury
Jeixxx
Mercury
23,094
12,656
0
4,210
34,097
16,186
3,576
8,131
25,858
0
193,683
W
41,217
14,874
1,608
13,707
29,946
17,839
4,473
8,946
20,999
0
189,309
L
Cu Chulainn
alfiezeroone
Cu Chulainn
26,797
3,459
0
2,976
38,557
56,455
316
7,259
31,274
0
140,040
L
Fafnir
grin1
Fafnir
7,862
1,710
3,549
5,298
38,061
58,547
198
14,890
22,837
17,783
0
L
Heimdallr
haywiire
Heimdallr
22,805
11,690
0
6,378
32,000
15,400
1,500
14,265
17,257
0
126,853
L
29,848
9,611
0
13,061
37,630
19,169
1,361
11,164
26,384
132,591
12,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,420
Gold Earned
86,701
859
Minions Killed
894
0
Camps Cleared
0
2,822,659
Distance Traveled
3,001,550
45
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,939
565
193
6
0
501,139
1
W
Freya
17,381
579
184
6
0
595,068
11
W
Sobek
16,925
564
49
2
0
596,836
1
W
Bastet
17,715
591
232
8
0
707,773
5
L
Mercury
16,908
564
230
8
0
697,951
5
W
Chiron
17,741
591
236
8
0
600,734
9
L
Cu Chulainn
15,085
503
238
8
0
545,000
5
L
Fafnir
12,346
412
14
0
0
578,327
23
L
Heimdallr
13,896
463
195
7
0
499,921
2
L
Sol
14,185
473
182
6
0
501,460
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role