Player Matchup

Mulan
Mulan
DarkVSLight9585
Mulan
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 53L
1,292 Elo+
Solo
Izanami
Izanami
HOODIESZNNN
Izanami
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
45W - 25L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
WhoBice
Ah Puch
Level 160
God Stats
2W - 0L
1,919 SR
Queue Stats
136W - 85L
1,754 Elo+
Party 1
Team Averages
Level 74
1,711 SR
1,555 Elo+

VS

Team Averages
Level 108
1,574 SR
1,489 Elo+
Cernunnos
Cernunnos
FrenziedGoose
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 2
Achilles
Achilles
jdc98
Achilles
Level 111
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 2
Raijin
Raijin
swampymorph
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 8
8,623
862
12,650
7,952
7,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
HOODIESZNNN
Izanami
12
6 / 2 / 13
8,380
838
15,452
7,840
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
WhoBice
Ah Puch
13
5 / 1 / 15
8,352
835
12,392
7,533
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrenziedGoose
Cernunnos
9
0 / 5 / 3
6,237
624
6,185
12,345
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
jdc98
Achilles
9
3 / 7 / 0
7,169
717
6,278
20,461
14,027
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
9
0 / 8 / 1
6,163
616
5,362
12,302
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
3
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Cernunnos
FrenziedGoose
Cernunnos
0
5
3
0.3
W
Izanami
HOODIESZNNN
Izanami
6
2
13
6.25
W
Ah Puch
WhoBice
Ah Puch
5
1
15
12.5
L
Achilles
jdc98
Achilles
3
7
0
0.43
L
Raijin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
17,825
23,325
Taken
45,108
13,057
Mitigated
24,125
8,393
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,650
3,403
339
2,595
7,952
7,420
466
1,443
6,509
0
21,689
L
Cernunnos
FrenziedGoose
Cernunnos
6,185
1,896
271
638
12,345
5,534
0
3,511
8,834
0
15,907
W
Izanami
HOODIESZNNN
Izanami
15,452
10,723
0
1,505
7,840
2,659
1,834
2,206
5,634
0
32,906
W
Ah Puch
WhoBice
Ah Puch
12,392
928
0
3,954
7,533
2,978
409
2,225
5,308
34,978
0
L
Achilles
jdc98
Achilles
6,278
2,536
174
887
20,461
14,027
0
4,160
16,301
0
11,370
L
Raijin
5,362
457
167
276
12,302
4,564
0
4,721
7,581
21,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
19,569
119
Minions Killed
73
8
Camps Cleared
1
522,904
Distance Traveled
425,206
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,623
862
21
2
2
186,448
1
L
Cernunnos
6,237
624
33
3
1
128,352
0
W
Izanami
8,380
838
44
4
3
158,717
0
W
Ah Puch
8,352
835
54
5
3
177,739
1
L
Achilles
7,169
717
10
1
0
173,306
1
L
Raijin
6,163
616
30
3
0
123,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role