Player Matchup

Bacchus
Bacchus
Chili_paste323
Bacchus
Level 38
God Stats
8W - 1L
1,862 SR
Queue Stats
41W - 13L
1,757 Elo+
Party 3
Hachiman
Hachiman
CouchBard
Hachiman
Level 148
God Stats
9W - 6L
1,682 SR
Queue Stats
226W - 162L
1,793 Elo+
Party 3
Da Ji
Da Ji
FTG Cubone
Da Ji
Level 40
God Stats
4W - 3L
1,438 SR
Queue Stats
79W - 113L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
SlevinKelev
Sun Wukong
Level 148
God Stats
2W - 2L
1,456 SR
Queue Stats
147W - 136L
1,567 Elo+
Party 2
Yu Huang
Yu Huang
trigwad
Yu Huang
Level 116
God Stats
4W - 1L
1,716 SR
Queue Stats
130W - 102L
1,665 Elo+
Party 3
Team Averages
Level 98
1,631 SR
1,632 Elo+

VS

Team Averages
Level 68
1,473 SR
1,535 Elo+
Thanatos
Thanatos
Applejuicerr
Thanatos
Level 87
God Stats
46W - 27L
1,436 SR
Queue Stats
939W - 835L
1,553 Elo+
Party 1
Chronos
Chronos
ChaseDemToes
Chronos
Level 42
God Stats
2W - 4L
1,459 SR
Queue Stats
176W - 232L
1,404 Elo+
Solo
Pele
Pele
MotherLand2360
Pele
Level 105
God Stats
4W - 2L
1,539 SR
Queue Stats
431W - 374L
1,572 Elo+
Party 1
Ares
Ares
Senor Fring
Ares
Level 25
God Stats
1W - 2L
1,288 SR
Queue Stats
68W - 42L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
Level 80
God Stats
20W - 20L
1,645 SR
Queue Stats
1,078W - 1,015L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
9,724
512
9,924
17,421
23,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
CouchBard
Hachiman
16
2 / 5 / 3
9,704
511
8,291
15,527
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
15
6 / 4 / 4
9,575
504
10,077
17,883
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
SlevinKelev
Sun Wukong
17
7 / 2 / 2
10,428
549
12,307
17,977
15,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
trigwad
Yu Huang
14
3 / 5 / 9
9,394
494
13,028
14,717
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Applejuicerr
Thanatos
16
10 / 5 / 3
10,464
551
14,145
18,541
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ChaseDemToes
Chronos
14
1 / 3 / 6
9,152
482
12,386
16,301
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 10
9,162
482
10,565
19,120
21,323
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 5 / 7
9,325
491
12,104
17,096
7,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UHHHHHHHBURGER
Gilgamesh
14
0 / 7 / 2
8,595
452
8,085
20,427
10,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
24
Kills
18
19
Deaths
24
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Applejuicerr
Thanatos
10
5
3
2.3
L
Chronos
ChaseDemToes
Chronos
1
3
6
1.33
W
6
3
10
3.67
W
Hachiman
CouchBard
Hachiman
2
5
3
0.7
W
Da Ji
6
4
4
2
L
3
4
10
2
L
4
5
7
1.5
W
Sun Wukong
SlevinKelev
Sun Wukong
7
2
2
4
L
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
0
7
2
0.14
W
Yu Huang
trigwad
Yu Huang
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,627
Damage
57,285
83,525
Taken
91,485
59,186
Mitigated
57,192
20,373
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Applejuicerr
Thanatos
14,145
4,572
0
15,845
18,541
10,440
28
4,132
14,409
0
86,915
L
Chronos
ChaseDemToes
Chronos
12,386
3,725
0
3,405
16,301
7,635
1,265
7,294
9,007
59,228
0
W
9,924
2,266
0
1,394
17,421
23,111
0
7,942
9,479
17,934
0
W
Hachiman
CouchBard
Hachiman
8,291
4,717
0
4,774
15,527
5,553
438
5,399
10,128
0
84,946
W
Da Ji
10,077
3,032
0
6,401
17,883
7,942
0
4,350
13,533
0
63,918
L
10,565
3,193
0
3,488
19,120
21,323
69
6,453
12,667
0
39,230
L
12,104
1,076
0
2,444
17,096
7,633
0
3,718
13,378
62,321
0
W
Sun Wukong
SlevinKelev
Sun Wukong
12,307
3,547
0
7,304
17,977
15,137
0
2,005
15,972
0
81,027
L
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
8,085
2,464
0
4,265
20,427
10,161
0
1,355
19,072
0
57,019
W
Yu Huang
trigwad
Yu Huang
13,028
2,477
0
500
14,717
7,443
0
4,794
9,923
64,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
46,698
494
Minions Killed
485
0
Camps Cleared
0
1,803,420
Distance Traveled
1,751,889
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,464
551
123
6
0
385,763
0
L
Chronos
9,152
482
119
6
0
342,576
3
W
Bacchus
9,724
512
16
1
0
372,845
1
W
Hachiman
9,704
511
149
8
0
354,632
2
W
Da Ji
9,575
504
104
5
0
386,240
2
L
Pele
9,162
482
58
3
0
352,067
0
L
Ares
9,325
491
82
4
0
351,013
5
W
Sun Wukong
10,428
549
124
7
0
341,471
3
L
Gilgamesh
8,595
452
103
5
0
320,470
9
W
Yu Huang
9,394
494
101
5
0
348,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role