Player Matchup

Shiva
Shiva
Boonerr
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,605 Elo+
Party 3
Chernobog
Chernobog
Fury of Dragon8
Chernobog
Level 48
God Stats
4W - 2L
1,898 SR
Queue Stats
65W - 69L
1,485 Elo+
Party 1
Set
Set
Shrillbonehead
Set
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,651 Elo+
Party 3
Eset
Eset
Sugqr Rvsh
Eset
Level 77
God Stats
0W - 4L
1,366 SR
Queue Stats
27W - 33L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
XGodzilla7X
Cthulhu
Level 119
God Stats
13W - 10L
1,691 SR
Queue Stats
464W - 537L
1,365 Elo+
Party 1
Team Averages
Level 67
1,591 SR
1,488 Elo+

VS

Team Averages
Level 91
1,537 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Firekiller219
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,475 Elo+
Party 2
Bakasura
Bakasura
Goldmaster17864
Bakasura
Level 28
God Stats
4W - 0L
1,864 SR
Queue Stats
46W - 41L
1,553 Elo+
Party 2
Zeus
Zeus
MAVS1203
Zeus
Level 142
God Stats
16W - 11L
1,617 SR
Queue Stats
141W - 133L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
Whole n tie
Hou Yi
Level 67
God Stats
3W - 5L
1,203 SR
Queue Stats
213W - 217L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Boonerr
Shiva
9
0 / 4 / 1
5,230
436
2,780
9,123
3,527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Fury of Dragon8
Chernobog
9
0 / 2 / 3
5,693
474
6,122
7,378
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,165
514
4,757
12,643
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 0
5,264
439
1,319
8,301
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XGodzilla7X
Cthulhu
9
3 / 3 / 0
5,948
496
4,651
12,153
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 1 / 3
7,697
641
4,451
5,635
2,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
11
4 / 2 / 5
6,861
572
4,628
9,386
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
14
1 / 0 / 4
7,538
628
2,672
8,245
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
8 / 0 / 4
8,201
683
14,259
5,390
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
11
0 / 1 / 4
6,403
534
4,572
7,574
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
16
16
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
3
4.5
L
Shiva
Boonerr
Shiva
0
4
1
0.13
W
Bacchus
4
2
5
3.25
L
Chernobog
Fury of Dragon8
Chernobog
0
2
3
0.75
W
Bakasura
1
0
4
3
W
Zeus
8
0
4
10
L
1
2
0
0.5
L
0
5
0
0
W
Hou Yi
0
1
4
2
L
Cthulhu
XGodzilla7X
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
30,582
49,598
Taken
36,230
22,313
Mitigated
20,923
8,909
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,451
626
0
1,969
5,635
2,895
795
171
5,464
0
46,138
L
Shiva
Boonerr
Shiva
2,780
790
0
1,186
9,123
3,527
0
1,326
7,688
0
23,664
W
Bacchus
4,628
716
0
1,958
9,386
9,275
125
3,035
6,351
12,792
0
L
Chernobog
Fury of Dragon8
Chernobog
6,122
3,315
0
1,690
7,378
2,356
74
2,510
4,828
0
43,457
W
Bakasura
2,672
1,889
0
2,986
8,245
3,651
972
97
8,148
0
59,241
W
Zeus
14,259
3,165
0
2,202
5,390
2,493
426
1,620
3,770
54,644
0
L
4,757
1,750
0
1,459
12,643
5,039
0
4,065
7,868
0
47,058
L
1,319
161
0
451
8,301
2,967
563
5,814
2,139
33,332
0
W
Hou Yi
4,572
2,203
0
3,268
7,574
2,609
0
1,047
6,527
0
42,355
L
Cthulhu
XGodzilla7X
Cthulhu
4,651
528
281
3,842
12,153
8,424
0
4,370
7,668
23,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
36,700
299
Minions Killed
407
0
Camps Cleared
0
1,158,630
Distance Traveled
1,158,781
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,697
641
94
8
0
232,825
6
L
Shiva
5,230
436
54
5
0
231,299
2
W
Bacchus
6,861
572
14
1
0
234,041
3
L
Chernobog
5,693
474
73
6
0
230,138
0
W
Bakasura
7,538
628
142
12
0
261,145
5
W
Zeus
8,201
683
93
8
0
222,367
3
L
Set
6,165
514
78
7
0
269,916
1
L
Eset
5,264
439
57
5
0
215,728
0
W
Hou Yi
6,403
534
64
5
0
208,403
1
L
Cthulhu
5,948
496
37
3
0
211,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role