Player Matchup

Kukulkan
Kukulkan
KiranChopra95
Kukulkan
Level 66
God Stats
139W - 148L
1,505 SR
Queue Stats
272W - 325L
1,400 Elo+
Solo
Chiron
Chiron
Neawzz
Chiron
Level 63
God Stats
1W - 0L
1,607 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 1
Da Ji
Da Ji
Nordenbaek1
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Spanky3947
Cerberus
Level 26
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 1
Sol
Sol
nielsen99
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 41
1,547 SR
1,397 Elo+

VS

Team Averages
Level 39
1,515 SR
1,459 Elo+
Bakasura
Bakasura
Bourviol
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
DP DEFIANT
Janus
Level 142
God Stats
1W - 1L
1,692 SR
Queue Stats
60W - 81L
1,397 Elo+
Party 3
Chaac
Chaac
Jaytwarn
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,320 Elo+
Party 3
Susano
Susano
SemtexCrazyCz
Susano
Level 25
God Stats
2W - 2L
1,384 SR
Queue Stats
19W - 19L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Sheeshooka
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KiranChopra95
Kukulkan
15
2 / 0 / 13
8,030
803
10,075
7,548
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Neawzz
Chiron
18
14 / 1 / 12
10,175
1,018
16,016
8,636
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
15 / 0 / 10
9,507
951
14,986
8,993
5,362
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Spanky3947
Cerberus
15
2 / 0 / 17
8,540
854
6,783
10,385
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
3 / 3 / 12
8,191
819
8,820
9,271
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bourviol
Bakasura
14
2 / 7 / 0
7,819
782
5,849
13,032
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
13
0 / 6 / 1
7,112
711
6,120
9,726
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Jaytwarn
Chaac
13
1 / 6 / 2
7,003
700
4,489
15,712
12,049
Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 8 / 2
6,946
695
7,677
12,730
5,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Sheeshooka
Cthulhu
12
0 / 9 / 1
6,488
649
4,867
16,866
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
10
36
Kills
4
4
Deaths
36
64
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bourviol
Bakasura
2
7
0
0.29
L
Janus
0
6
1
0.08
L
Chaac
Jaytwarn
Chaac
1
6
2
0.33
W
Kukulkan
KiranChopra95
Kukulkan
2
0
13
8.5
W
Chiron
Neawzz
Chiron
14
1
12
20
W
15
0
10
20
L
1
8
2
0.25
L
Cthulhu
Sheeshooka
Cthulhu
0
9
1
0.06
W
Cerberus
Spanky3947
Cerberus
2
0
17
10.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
29,002
44,833
Taken
68,066
27,220
Mitigated
43,256
11,284
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bourviol
Bakasura
5,849
4,403
0
1,560
13,032
8,063
0
4,615
8,417
0
15,104
L
Janus
6,120
286
255
1,833
9,726
3,773
281
2,984
6,742
29,474
0
L
Chaac
Jaytwarn
Chaac
4,489
435
119
1,633
15,712
12,049
0
7,364
8,348
0
13,141
W
Kukulkan
KiranChopra95
Kukulkan
10,075
1,077
0
1,125
7,548
3,752
1,278
1,611
5,897
35,159
0
W
Chiron
Neawzz
Chiron
16,016
7,429
1,108
3,020
8,636
4,150
2,041
2,430
5,987
0
40,929
W
14,986
6,169
0
417
8,993
5,362
859
1,730
7,013
0
18,748
L
7,677
1,494
0
330
12,730
5,316
0
4,134
8,596
0
18,596
L
Cthulhu
Sheeshooka
Cthulhu
4,867
234
161
329
16,866
14,055
0
6,581
10,285
10,921
0
W
Cerberus
Spanky3947
Cerberus
6,783
710
0
2,309
10,385
9,941
313
2,054
6,833
18,344
0
W
8,820
4,408
0
3,305
9,271
4,015
553
2,692
6,416
31,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,443
Gold Earned
35,368
215
Minions Killed
159
0
Camps Cleared
0
1,054,381
Distance Traveled
922,030
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,819
782
42
4
0
214,768
1
L
Janus
7,112
711
66
7
0
169,156
0
L
Chaac
7,003
700
19
2
0
196,867
0
W
Kukulkan
8,030
803
45
5
0
198,608
3
W
Chiron
10,175
1,018
70
7
0
221,476
2
W
Da Ji
9,507
951
9
1
0
205,018
0
L
Susano
6,946
695
21
2
0
173,960
2
L
Cthulhu
6,488
649
11
1
0
167,279
0
W
Cerberus
8,540
854
45
5
0
223,760
0
W
Sol
8,191
819
46
5
0
205,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role