Player Matchup

Hercules
Hercules
OdinOfHissorrow
Hercules
Level 86
God Stats
1W - 5L
1,344 SR
Queue Stats
351W - 423L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Operror
Danzaburou
Level 118
God Stats
10W - 7L
1,537 SR
Queue Stats
105W - 138L
1,532 Elo+
Party 1
He Bo
He Bo
knives4reason
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,450 Elo+
Party 1
Team Averages
Level 89
1,460 SR
1,487 Elo+

VS

Team Averages
Level 88
1,615 SR
1,481 Elo+
Nox
Nox
Hyperactive0
Nox
Level 97
God Stats
18W - 15L
1,500 SR
Queue Stats
109W - 134L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Lampvacuum
Cthulhu
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 103L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Mageyyy
Danzaburou
Level 82
God Stats
7W - 6L
1,845 SR
Queue Stats
33W - 37L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 6
9,430
674
10,269
18,316
19,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Operror
Danzaburou
15
7 / 4 / 3
10,751
768
16,897
15,948
8,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 7
9,241
660
6,380
10,783
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
10,693
764
8,767
7,836
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lampvacuum
Cthulhu
15
2 / 4 / 8
10,969
784
7,327
17,801
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Mageyyy
Danzaburou
15
2 / 4 / 7
9,890
706
14,549
13,822
6,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
10
11
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Cthulhu
Lampvacuum
Cthulhu
2
4
8
1.5
W
Danzaburou
Mageyyy
Danzaburou
2
4
7
1.38
L
Hercules
2
3
6
1.67
L
Danzaburou
Operror
Danzaburou
7
4
3
2.13
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,546
Damage
30,643
45,047
Taken
39,459
32,794
Mitigated
31,089
12,265
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,767
613
0
146
7,836
4,211
664
1,012
6,671
24,575
0
W
Cthulhu
Lampvacuum
Cthulhu
7,327
719
142
1,904
17,801
19,927
331
1,797
15,441
17,466
0
W
Danzaburou
Mageyyy
Danzaburou
14,549
9,097
0
3,206
13,822
6,951
2,021
3,528
9,823
0
45,221
L
Hercules
10,269
2,771
0
6,267
18,316
19,641
27
5,940
12,376
373
23,268
L
Danzaburou
Operror
Danzaburou
16,897
10,256
0
5,870
15,948
8,403
931
6,115
9,833
0
53,424
L
6,380
339
0
128
10,783
4,750
179
4,496
6,287
16,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
31,552
147
Minions Killed
138
8
Camps Cleared
3
734,858
Distance Traveled
772,096
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,693
764
40
3
2
252,855
2
W
Cthulhu
10,969
784
20
1
0
282,467
1
W
Danzaburou
9,890
706
78
6
1
236,774
4
L
Hercules
9,430
674
26
2
1
262,043
2
L
Danzaburou
10,751
768
93
7
5
223,029
1
L
He Bo
9,241
660
28
2
2
249,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role