Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GamingCobra1049
Skadi
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 129L
1,284 Elo+
Solo
Olorun
Olorun
Jackitup32
Olorun
Level 59
God Stats
10W - 7L
1,763 SR
Queue Stats
163W - 154L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
Vroknyr
Sun Wukong
Level 69
God Stats
6W - 3L
1,531 SR
Queue Stats
310W - 326L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
lilWhiteboii326
Ratatoskr
Level 124
God Stats
9W - 8L
1,173 SR
Queue Stats
178W - 187L
1,280 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,348 Elo+

VS

Team Averages
Level 93
1,517 SR
1,364 Elo+
Merlin
Merlin
Cheddarmancy
Merlin
Level 108
God Stats
0W - 1L
1,549 SR
Queue Stats
51W - 30L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Emmánuelður
Baron Samedi
Level 120
God Stats
10W - 9L
1,510 SR
Queue Stats
400W - 439L
1,305 Elo+
Solo
Cernunnos
Cernunnos
ZEUS_2k21
Cernunnos
Level 128
God Stats
3W - 1L
1,771 SR
Queue Stats
29W - 29L
1,340 Elo+
Solo
Hachiman
Hachiman
xKingGruyere
Hachiman
Level 62
God Stats
1W - 9L
1,255 SR
Queue Stats
106W - 120L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
xxRodrigo7
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 3 / 3
8,339
417
2,238
19,027
17,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
8 / 8 / 2
9,956
498
16,599
18,021
7,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Jackitup32
Olorun
17
5 / 1 / 1
10,964
548
17,290
18,753
9,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Vroknyr
Sun Wukong
18
0 / 0 / 0
11,032
552
8,927
17,856
14,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
lilWhiteboii326
Ratatoskr
15
1 / 1 / 4
9,457
473
4,516
14,275
6,535
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 0 / 3
8,146
407
5,173
9,495
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Emmánuelður
Baron Samedi
15
4 / 6 / 6
9,741
487
15,594
16,380
10,521
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ZEUS_2k21
Cernunnos
17
0 / 0 / 0
10,086
504
14,224
14,747
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xKingGruyere
Hachiman
14
7 / 6 / 4
9,675
484
15,228
17,835
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xxRodrigo7
Gilgamesh
14
2 / 3 / 3
8,453
423
5,168
17,452
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
15
Kills
13
13
Deaths
15
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
3
0.83
L
Merlin
0
0
3
1.5
L
Baron Samedi
Emmánuelður
Baron Samedi
4
6
6
1.17
W
8
8
2
1.13
W
Olorun
Jackitup32
Olorun
5
1
1
5.5
W
Sun Wukong
Vroknyr
Sun Wukong
0
0
0
0
L
Cernunnos
ZEUS_2k21
Cernunnos
0
0
0
0
W
Ratatoskr
lilWhiteboii326
Ratatoskr
1
1
4
3
L
Hachiman
xKingGruyere
Hachiman
7
6
4
1.5
L
Gilgamesh
xxRodrigo7
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,570
Damage
55,387
87,932
Taken
75,909
54,522
Mitigated
39,228
42,830
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,238
788
5,080
7,568
19,027
17,375
421
6,819
12,208
22,089
0
L
Merlin
5,173
803
228
2,276
9,495
3,429
144
1,298
8,197
57,543
0
L
Baron Samedi
Emmánuelður
Baron Samedi
15,594
1,666
2,670
5,031
16,380
10,521
0
4,388
11,992
57,542
0
W
16,599
5,993
0
250
18,021
7,058
977
4,709
13,312
0
62,017
W
Olorun
Jackitup32
Olorun
17,290
9,071
43
14,142
18,753
9,180
4,149
6,694
12,059
86,988
0
W
Sun Wukong
Vroknyr
Sun Wukong
8,927
1,124
0
9,954
17,856
14,374
29
276
17,580
0
100,342
L
Cernunnos
ZEUS_2k21
Cernunnos
14,224
8,131
0
12,060
14,747
6,769
1,286
69
14,678
0
96,439
W
Ratatoskr
lilWhiteboii326
Ratatoskr
4,516
620
810
4,983
14,275
6,535
0
2,269
12,006
0
75,147
L
Hachiman
xKingGruyere
Hachiman
15,228
7,953
0
4,533
17,835
7,002
942
3,928
13,907
0
68,957
L
Gilgamesh
xxRodrigo7
Gilgamesh
5,168
1,588
0
2,022
17,452
11,507
410
9,845
7,607
0
32,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
46,101
536
Minions Killed
487
0
Camps Cleared
0
1,925,007
Distance Traveled
1,538,920
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,339
417
37
2
0
371,247
0
L
Merlin
8,146
407
93
5
0
264,498
0
L
Baron Samedi
9,741
487
73
4
0
327,339
5
W
Skadi
9,956
498
66
3
0
390,565
1
W
Olorun
10,964
548
128
6
0
340,035
5
W
Sun Wukong
11,032
552
187
9
0
393,115
9
L
Cernunnos
10,086
504
167
8
0
296,760
0
W
Ratatoskr
9,457
473
118
6
0
430,045
0
L
Hachiman
9,675
484
95
5
0
300,076
4
L
Gilgamesh
8,453
423
59
3
0
350,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role