Player Matchup

King Arthur
King Arthur
FORrMAN
King Arthur
Level 88
God Stats
3W - 2L
1,530 SR
Queue Stats
126W - 138L
1,446 Elo+
Party 1
Anubis
Anubis
IIIAangIII
Anubis
Level 62
God Stats
5W - 4L
1,643 SR
Queue Stats
28W - 51L
1,379 Elo+
Party 1
Khepri
Khepri
Jaevlaa
Khepri
Level 49
God Stats
31W - 22L
1,590 SR
Queue Stats
105W - 103L
1,446 Elo+
Party 1
Cupid
Cupid
JlaMa
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Pele
Pele
Raycherds
Pele
Level 38
God Stats
5W - 13L
1,321 SR
Queue Stats
73W - 96L
1,411 Elo+
Party 1
Team Averages
Level 56
1,517 SR
1,436 Elo+

VS

Team Averages
Level 74
1,584 SR
1,491 Elo+
Cernunnos
Cernunnos
DoctorStupe
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,409 Elo+
Party 3
Freya
Freya
GaneshOrTroll
Freya
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 193L
1,442 Elo+
Solo
Ymir
Ymir
Mezram
Ymir
Level 134
God Stats
7W - 11L
1,355 SR
Queue Stats
670W - 674L
1,558 Elo+
Party 3
Discordia
Discordia
NodOff
Discordia
Level 29
God Stats
8W - 7L
1,836 SR
Queue Stats
252W - 221L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
SpicySix
Erlang Shen
Level 102
God Stats
4W - 5L
1,728 SR
Queue Stats
447W - 351L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FORrMAN
King Arthur
14
4 / 6 / 1
8,891
494
12,002
20,130
17,720
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
IIIAangIII
Anubis
15
2 / 6 / 1
9,075
504
12,433
18,894
11,209
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Jaevlaa
Khepri
10
1 / 5 / 0
7,208
400
5,099
14,835
16,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
JlaMa
Cupid
10
0 / 10 / 1
6,392
355
5,267
16,122
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
10
0 / 8 / 2
7,020
390
4,918
17,551
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoctorStupe
Cernunnos
18
12 / 1 / 10
11,504
639
27,500
19,448
9,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
7,359
409
4,325
6,142
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Mezram
Ymir
16
8 / 0 / 14
10,955
609
9,224
14,251
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
NodOff
Discordia
16
3 / 2 / 3
10,057
559
9,975
9,104
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SpicySix
Erlang Shen
18
11 / 2 / 5
11,426
635
16,808
21,185
13,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
35
35
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DoctorStupe
Cernunnos
12
1
10
17
L
King Arthur
FORrMAN
King Arthur
4
6
1
0.75
W
1
2
0
0.5
L
Anubis
IIIAangIII
Anubis
2
6
1
0.42
L
Khepri
Jaevlaa
Khepri
1
5
0
0.2
L
Cupid
JlaMa
Cupid
0
10
1
0.05
W
Ymir
Mezram
Ymir
8
0
14
15
W
Discordia
NodOff
Discordia
3
2
3
2.25
L
Pele
0
8
2
0.13
W
Erlang Shen
SpicySix
Erlang Shen
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
67,832
87,532
Taken
70,130
57,149
Mitigated
48,220
20,167
Healing
29,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DoctorStupe
Cernunnos
27,500
17,379
0
13,940
19,448
9,834
6,617
5,072
14,376
0
124,679
L
King Arthur
FORrMAN
King Arthur
12,002
1,434
0
2,306
20,130
17,720
382
7,392
12,241
237
57,185
W
4,325
1,358
0
1,951
6,142
2,138
0
0
6,142
26,640
0
L
Anubis
IIIAangIII
Anubis
12,433
677
0
9,240
18,894
11,209
833
6,898
11,458
67,905
0
L
Khepri
Jaevlaa
Khepri
5,099
835
277
1,345
14,835
16,881
39
2,163
12,654
23,409
0
L
Cupid
JlaMa
Cupid
5,267
2,863
159
2,245
16,122
5,162
205
2,064
14,058
0
24,163
W
Ymir
Mezram
Ymir
9,224
1,676
353
2,473
14,251
19,074
371
3,918
10,333
31,919
0
W
Discordia
NodOff
Discordia
9,975
697
0
2,189
9,104
3,730
770
4,963
4,141
74,893
0
L
Pele
4,918
1,455
0
4,595
17,551
6,177
49
3,846
13,597
0
34,698
W
Erlang Shen
SpicySix
Erlang Shen
16,808
8,855
0
8,613
21,185
13,444
902
3,816
17,369
0
100,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
51,301
326
Minions Killed
528
0
Camps Cleared
0
1,361,374
Distance Traveled
1,520,403
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,504
639
165
9
0
323,150
0
L
King Arthur
8,891
494
93
5
0
264,960
1
W
Freya
7,359
409
43
2
0
164,427
1
L
Anubis
9,075
504
103
6
0
253,793
0
L
Khepri
7,208
400
28
2
0
300,727
4
L
Cupid
6,392
355
46
3
0
211,982
0
W
Ymir
10,955
609
33
2
0
331,068
5
W
Discordia
10,057
559
146
8
0
326,408
4
L
Pele
7,020
390
56
3
0
329,912
5
W
Erlang Shen
11,426
635
141
8
0
375,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role