Player Matchup

Khepri
Khepri
Délgan
Khepri
Level 77
God Stats
8W - 6L
1,601 SR
Queue Stats
68W - 60L
1,507 Elo+
Party 4
Charybdis
Charybdis
Guermont
Charybdis
Level 27
God Stats
1W - 2L
1,253 SR
Queue Stats
44W - 43L
1,458 Elo+
Party 4
Ra
Ra
Odhric
Ra
Level 77
God Stats
9W - 10L
1,424 SR
Queue Stats
54W - 43L
1,526 Elo+
Party 4
Bellona
Bellona
Ybyy
Bellona
Level 17
God Stats
1W - 1L
1,244 SR
Queue Stats
14W - 7L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
问玉zz
Hun Batz
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 191L
1,516 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,497 Elo+

VS

Team Averages
Level 57
1,371 SR
1,479 Elo+
Ymir
Ymir
KankoshiSama
Ymir
Level 86
God Stats
3W - 5L
1,478 SR
Queue Stats
367W - 362L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Kyookuu
Danzaburou
Level 26
God Stats
5W - 6L
1,067 SR
Queue Stats
49W - 51L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
Muzza9569
Ne Zha
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 96L
1,431 Elo+
Solo
Tyr
Tyr
Schnauzur
Tyr
Level 109
God Stats
1W - 6L
1,383 SR
Queue Stats
237W - 262L
1,441 Elo+
Party 3
Agni
Agni
StonkeyKong3328
Agni
Level 28
God Stats
0W - 2L
1,429 SR
Queue Stats
66W - 64L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Délgan
Khepri
15
2 / 0 / 12
9,859
519
4,842
9,447
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Guermont
Charybdis
15
0 / 1 / 1
8,746
460
7,330
12,239
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
17
6 / 2 / 6
10,413
548
14,959
10,332
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ybyy
Bellona
16
2 / 3 / 8
9,919
522
8,381
22,512
24,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
问玉zz
Hun Batz
19
8 / 1 / 7
10,853
571
16,301
17,428
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,381
441
5,959
14,375
12,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Kyookuu
Danzaburou
15
1 / 0 / 1
9,225
486
7,794
9,368
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Muzza9569
Ne Zha
13
2 / 6 / 0
8,587
452
5,434
19,315
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 2
9,779
515
18,804
22,163
25,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 3
7,765
409
8,343
17,028
8,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
6
7
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Délgan
Khepri
2
0
12
8
W
Charybdis
Guermont
Charybdis
0
1
1
0.5
L
1
2
2
1
L
Danzaburou
Kyookuu
Danzaburou
1
0
1
1.5
L
Ne Zha
Muzza9569
Ne Zha
2
6
0
0.33
W
Ra
6
2
6
4.5
L
2
4
2
0.75
L
0
7
3
0.21
W
Bellona
Ybyy
Bellona
2
3
8
2
W
Hun Batz
问玉zz
Hun Batz
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,813
Damage
46,334
71,958
Taken
82,249
55,863
Mitigated
59,473
28,810
Healing
29,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Délgan
Khepri
4,842
650
0
2,621
9,447
11,418
451
2,124
7,323
24,586
0
W
Charybdis
Guermont
Charybdis
7,330
3,753
0
5,660
12,239
5,026
0
2,249
9,990
0
71,233
L
5,959
1,810
2,507
3,910
14,375
12,763
0
3,470
10,905
20,525
0
L
Danzaburou
Kyookuu
Danzaburou
7,794
2,969
0
1,251
9,368
3,978
0
1,899
7,469
0
89,633
L
Ne Zha
Muzza9569
Ne Zha
5,434
1,862
0
8,352
19,315
8,868
235
5,134
14,181
0
69,691
W
Ra
14,959
1,208
2,165
4,260
10,332
5,668
1,999
3,693
6,639
94,738
0
L
18,804
2,417
0
8,593
22,163
25,685
0
4,101
18,062
0
79,325
L
8,343
1,437
0
5,183
17,028
8,179
275
5,197
11,831
59,662
0
W
Bellona
Ybyy
Bellona
8,381
3,600
0
6,706
22,512
24,499
113
2,025
20,487
0
74,184
W
Hun Batz
问玉zz
Hun Batz
16,301
6,301
0
7,398
17,428
9,252
1,742
5,696
11,732
0
110,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
43,737
622
Minions Killed
498
0
Camps Cleared
0
1,916,077
Distance Traveled
1,681,062
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,859
519
25
1
0
382,162
11
W
Charybdis
8,746
460
149
8
0
323,869
4
L
Ymir
8,381
441
27
1
0
311,571
4
L
Danzaburou
9,225
486
151
8
0
367,033
6
L
Ne Zha
8,587
452
120
6
0
342,727
2
W
Ra
10,413
548
140
7
0
383,050
0
L
Tyr
9,779
515
124
7
0
358,455
3
L
Agni
7,765
409
76
4
0
301,276
2
W
Bellona
9,919
522
148
8
0
379,885
0
W
Hun Batz
10,853
571
160
8
0
447,111
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role