Player Matchup

Hercules
Hercules
A Placid Psion
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 117L
1,329 Elo+
Party 4
Atlas
Atlas
AKnavishKell
Atlas
Level 87
God Stats
9W - 3L
1,575 SR
Queue Stats
105W - 111L
1,370 Elo+
Party 4
Nemesis
Nemesis
Discgolfpro
Nemesis
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Nox
Nox
Klex91
Nox
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,423 Elo+
Party 1
Skadi
Skadi
twoshootthevodka
Skadi
Level 87
God Stats
3W - 2L
1,731 SR
Queue Stats
6W - 4L
1,824 Elo+
Solo
Team Averages
Level 63
1,561 SR
1,489 Elo+

VS

Team Averages
Level 59
1,434 SR
1,376 Elo+
Hera
Hera
Metafisica
Hera
Level 62
God Stats
9W - 8L
1,384 SR
Queue Stats
118W - 150L
1,342 Elo+
Solo
Ymir
Ymir
NIRVАNА
Ymir
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 57L
1,493 Elo+
Party 2
Thanatos
Thanatos
ReekySheet66478
Thanatos
Level 53
God Stats
13W - 19L
1,226 SR
Queue Stats
48W - 65L
1,264 Elo+
Party 3
Arachne
Arachne
miki2115
Arachne
Level 48
God Stats
5W - 8L
1,559 SR
Queue Stats
39W - 44L
1,291 Elo+
Party 3
Heimdallr
Heimdallr
naotsuge
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 13L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 0 / 4
8,542
450
6,252
15,851
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 2 / 1
10,293
542
9,003
10,979
10,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Discgolfpro
Nemesis
16
7 / 3 / 1
9,803
516
10,509
16,861
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
Klex91
Nox
15
1 / 3 / 2
8,791
463
2,832
6,927
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 1
8,126
428
12,223
11,981
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,221
485
11,016
9,200
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
1 / 2 / 0
8,046
423
7,785
16,304
18,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
14
3 / 7 / 0
8,918
469
8,663
16,164
7,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
miki2115
Arachne
10
3 / 3 / 0
7,740
407
3,136
11,412
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
naotsuge
Heimdallr
13
1 / 3 / 0
7,632
402
8,760
10,544
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
10
10
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
0
4
3
W
5
2
1
2.75
W
Nemesis
Discgolfpro
Nemesis
7
3
1
2.5
W
Nox
Klex91
Nox
1
3
2
0.67
L
2
2
2
1.5
L
Ymir
1
2
0
0.5
L
Thanatos
3
7
0
0.43
L
Arachne
miki2115
Arachne
3
3
0
1
L
Heimdallr
naotsuge
Heimdallr
1
3
0
0.33
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
39,360
62,599
Taken
63,624
42,952
Mitigated
40,277
16,166
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,252
2,329
460
4,367
15,851
17,725
152
6,435
9,416
0
29,545
W
9,003
2,920
0
3,936
10,979
10,187
42
659
10,320
64,708
0
W
Nemesis
Discgolfpro
Nemesis
10,509
5,427
0
1,008
16,861
6,844
0
5,175
11,686
0
91,644
W
Nox
Klex91
Nox
2,832
735
0
502
6,927
3,124
160
3,087
3,840
56,347
0
L
11,016
3,503
0
1,156
9,200
3,858
0
1,369
7,831
65,853
0
L
Ymir
7,785
1,976
0
2,175
16,304
18,802
280
1,085
15,219
31,376
0
L
Thanatos
8,663
3,301
0
8,434
16,164
7,714
0
8,211
7,953
0
52,580
L
Arachne
miki2115
Arachne
3,136
1,976
0
1,701
11,412
4,316
0
731
10,681
0
34,266
L
Heimdallr
naotsuge
Heimdallr
8,760
3,702
0
1,205
10,544
5,587
965
439
10,105
0
57,242
W
12,223
5,384
0
5,893
11,981
5,072
352
3,445
8,532
0
63,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
41,557
477
Minions Killed
374
0
Camps Cleared
0
1,827,534
Distance Traveled
1,568,102
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,542
450
39
2
0
403,452
6
W
Atlas
10,293
542
128
7
0
337,460
1
W
Nemesis
9,803
516
119
6
0
428,324
2
W
Nox
8,791
463
113
6
0
353,665
3
L
Hera
9,221
485
94
5
0
313,417
11
L
Ymir
8,046
423
32
2
0
343,866
8
L
Thanatos
8,918
469
88
5
0
326,508
1
L
Arachne
7,740
407
63
3
0
264,598
0
L
Heimdallr
7,632
402
97
5
0
319,713
1
W
Skadi
8,126
428
78
4
0
304,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role