Player Matchup

Ra
Ra
DD-destroyer999
Ra
Level 69
God Stats
2W - 3L
1,072 SR
Queue Stats
65W - 68L
1,316 Elo+
Party 1
Ravana
Ravana
Techno-Wolf121
Ravana
Level 70
God Stats
3W - 0L
1,415 SR
Queue Stats
62W - 87L
1,306 Elo+
Party 1
Achilles
Achilles
XxEddie_LockexX
Achilles
Level 51
God Stats
5W - 4L
1,448 SR
Queue Stats
45W - 47L
1,331 Elo+
Party 1
Team Averages
Level 63
1,312 SR
1,318 Elo+

VS

Team Averages
Level 130
1,453 SR
1,282 Elo+
Shiva
Shiva
DarkPoetic0425
Shiva
Level 159
God Stats
51W - 68L
1,519 SR
Queue Stats
254W - 345L
1,309 Elo+
Solo
Charybdis
Charybdis
MagiCol3
Charybdis
Level 125
God Stats
3W - 6L
1,341 SR
Queue Stats
56W - 82L
1,284 Elo+
Solo
Nox
Nox
colorofdeath99
Nox
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 110L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,276
661
6,374
6,745
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 4
7,102
646
5,798
6,873
7,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
12
3 / 1 / 1
7,470
679
9,807
7,777
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,809
619
6,311
14,309
6,760
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
MagiCol3
Charybdis
10
0 / 4 / 1
6,449
586
4,649
7,354
2,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
7,149
650
5,544
5,770
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
4
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
1
0
2
2
L
Charybdis
MagiCol3
Charybdis
0
4
1
0.13
W
1
2
4
1.5
W
Achilles
3
1
1
3.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
16,504
21,395
Taken
27,433
16,782
Mitigated
12,191
4,392
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,374
964
1,119
1,391
6,745
2,874
0
1,901
4,844
30,089
0
L
6,311
1,096
470
3,313
14,309
6,760
0
3,754
10,555
0
19,281
L
Charybdis
MagiCol3
Charybdis
4,649
2,314
0
180
7,354
2,989
0
1,985
5,369
0
18,546
W
5,798
1,810
0
1,188
6,873
7,394
0
1,563
5,310
0
24,359
W
Achilles
9,807
3,579
0
694
7,777
6,514
0
2,270
5,507
0
22,196
L
5,544
663
0
671
5,770
2,442
0
1,472
4,298
21,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
20,407
121
Minions Killed
92
7
Camps Cleared
3
596,025
Distance Traveled
593,734
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,276
661
59
5
1
196,298
2
L
Shiva
6,809
619
17
2
1
227,026
0
L
Charybdis
6,449
586
31
3
2
167,358
2
W
Ravana
7,102
646
33
3
3
199,920
3
W
Achilles
7,470
679
29
3
3
199,807
1
L
Nox
7,149
650
44
4
0
199,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role