Player Matchup

Cabrakan
Cabrakan
Applejuicerr
Cabrakan
Level 87
God Stats
8W - 12L
1,408 SR
Queue Stats
939W - 835L
1,547 Elo+
Party 2
Hachiman
Hachiman
MotherLand2360
Hachiman
Level 105
God Stats
9W - 4L
1,579 SR
Queue Stats
431W - 374L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
OwnHorizon99619
Sun Wukong
Level 44
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 3L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Senor Fring
Baron Samedi
Level 25
God Stats
3W - 0L
1,710 SR
Queue Stats
68W - 42L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
Level 80
God Stats
20W - 20L
1,630 SR
Queue Stats
1,078W - 1,015L
1,562 Elo+
Party 2
Team Averages
Level 68
1,506 SR
1,551 Elo+

VS

Team Averages
Level 70
1,412 SR
1,377 Elo+
Cthulhu
Cthulhu
CC SIZZLE 1
Cthulhu
Level 53
God Stats
11W - 10L
1,443 SR
Queue Stats
83W - 88L
1,323 Elo+
Party 1
Heimdallr
Heimdallr
ItsGottaBeFancy
Heimdallr
Level 40
God Stats
7W - 9L
1,226 SR
Queue Stats
23W - 21L
1,340 Elo+
Party 1
Thor
Thor
JFocal121
Thor
Level 87
God Stats
2W - 5L
1,430 SR
Queue Stats
224W - 205L
1,523 Elo+
Party 1
Sol
Sol
SHEENSMITE
Sol
Level 127
God Stats
22W - 9L
1,614 SR
Queue Stats
215W - 179L
1,513 Elo+
Party 1
Ymir
Ymir
superbadhobbit
Ymir
Level 41
God Stats
8W - 9L
1,348 SR
Queue Stats
45W - 63L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Applejuicerr
Cabrakan
20
8 / 2 / 16
15,906
513
23,695
29,890
26,094
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
20
22 / 3 / 15
17,992
580
44,600
36,085
17,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
OwnHorizon99619
Sun Wukong
20
4 / 2 / 23
14,870
480
11,487
30,012
29,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Senor Fring
Baron Samedi
20
17 / 3 / 14
18,859
608
43,709
26,954
17,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
UHHHHHHHBURGER
Gilgamesh
20
3 / 4 / 14
17,638
569
14,790
30,805
26,795
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CC SIZZLE 1
Cthulhu
18
2 / 14 / 6
12,887
416
12,664
42,444
36,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ItsGottaBeFancy
Heimdallr
20
3 / 10 / 1
14,005
452
14,558
22,490
10,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
0 / 13 / 6
11,599
374
7,827
39,692
55,871
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 11 / 4
14,861
479
34,934
41,513
19,613
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 6 / 3
14,095
455
14,310
27,892
24,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
34
54
Kills
14
14
Deaths
54
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Applejuicerr
Cabrakan
8
2
16
8
L
Cthulhu
CC SIZZLE 1
Cthulhu
2
14
6
0.36
L
Heimdallr
ItsGottaBeFancy
Heimdallr
3
10
1
0.35
L
Thor
0
13
6
0.23
W
Hachiman
22
3
15
9.83
W
Sun Wukong
OwnHorizon99619
Sun Wukong
4
2
23
7.75
L
5
11
4
0.64
W
Baron Samedi
Senor Fring
Baron Samedi
17
3
14
8
W
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
3
4
14
2.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,281
Damage
84,293
153,746
Taken
174,031
117,168
Mitigated
147,059
74,704
Healing
36,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Applejuicerr
Cabrakan
23,695
2,505
0
14,953
29,890
26,094
1,018
13,869
15,810
126,161
0
L
Cthulhu
CC SIZZLE 1
Cthulhu
12,664
584
3,072
6,713
42,444
36,769
0
15,838
26,606
86,963
0
L
Heimdallr
ItsGottaBeFancy
Heimdallr
14,558
9,187
0
3,892
22,490
10,593
0
4,710
17,780
0
93,692
L
Thor
7,827
1,507
1,065
3,614
39,692
55,871
0
16,675
23,017
0
37,707
W
Hachiman
44,600
33,205
0
24,426
36,085
17,823
6,019
11,757
24,324
0
186,481
W
Sun Wukong
OwnHorizon99619
Sun Wukong
11,487
3,139
0
9,401
30,012
29,099
1,434
12,279
17,604
0
86,653
L
34,934
9,107
0
11,846
41,513
19,613
0
18,237
23,276
142,999
0
W
Baron Samedi
Senor Fring
Baron Samedi
43,709
5,602
3,590
12,009
26,954
17,357
5,996
13,606
13,257
186,937
0
W
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
14,790
4,263
0
10,325
30,805
26,795
2,930
13,740
16,494
0
136,817
L
14,310
1,853
0
6,441
27,892
24,213
0
14,610
13,282
79,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,265
Gold Earned
67,447
857
Minions Killed
599
0
Camps Cleared
0
2,912,270
Distance Traveled
2,463,121
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,906
513
162
5
0
588,812
0
L
Cthulhu
12,887
416
127
4
0
493,252
0
L
Heimdallr
14,005
452
145
5
0
450,746
4
L
Thor
11,599
374
44
1
0
505,827
11
W
Hachiman
17,992
580
158
5
0
582,126
6
W
Sun Wukong
14,870
480
95
3
0
600,025
0
L
Sol
14,861
479
155
5
0
477,893
3
W
Baron Samedi
18,859
608
211
7
0
521,856
3
W
Gilgamesh
17,638
569
231
7
0
619,451
3
L
Ymir
14,095
455
128
4
0
535,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role