Player Matchup

Apollo
Apollo
AdamKorse
Apollo
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
5W - 16L
1,253 Elo+
Party 1
King Arthur
King Arthur
PraiseTheSun626
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Rhivemi
Ah Puch
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 146L
1,332 Elo+
Party 1
Yemoja
Yemoja
ooCom3too
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
suds07
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,371 Elo+

VS

Team Averages
Level 68
1,456 SR
1,374 Elo+
Ravana
Ravana
DarthGarwood
Ravana
Level 118
God Stats
2W - 1L
1,542 SR
Queue Stats
46W - 50L
1,498 Elo+
Solo
Hades
Hades
DevilsGambit381
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 2
Geb
Geb
ItsPixel8318
Geb
Level 84
God Stats
1W - 1L
1,340 SR
Queue Stats
67W - 67L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
Nacho8756
Heimdallr
Level 12
God Stats
2W - 2L
1,177 SR
Queue Stats
2W - 2L
1,165 Elo+
Party 2
Thoth
Thoth
Supreme755
Thoth
Level 100
God Stats
4W - 2L
1,721 SR
Queue Stats
147W - 152L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdamKorse
Apollo
17
2 / 10 / 6
11,008
612
7,074
20,716
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
PraiseTheSun626
King Arthur
18
3 / 8 / 5
11,735
652
16,805
34,119
34,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Rhivemi
Ah Puch
19
4 / 6 / 12
12,296
683
20,419
28,121
11,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
ooCom3too
Yemoja
20
5 / 6 / 9
13,119
729
19,970
32,345
22,936
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
suds07
Sun Wukong
18
4 / 11 / 6
11,601
645
14,530
28,452
17,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
7 / 6 / 12
13,491
750
27,762
19,540
21,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 11
14,193
789
37,928
23,399
17,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 28
14,413
801
17,934
23,231
27,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Nacho8756
Heimdallr
19
4 / 4 / 17
12,503
695
12,730
13,820
7,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
20
10 / 4 / 19
13,861
770
31,442
14,087
7,537
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
18
Kills
41
41
Deaths
18
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Apollo
AdamKorse
Apollo
2
10
6
0.5
W
Ravana
7
6
12
2.17
W
12
2
11
8.75
W
8
2
28
11
W
Heimdallr
Nacho8756
Heimdallr
4
4
17
3.13
L
King Arthur
PraiseTheSun626
King Arthur
3
8
5
0.69
L
Ah Puch
Rhivemi
Ah Puch
4
6
12
1.67
W
Thoth
10
4
19
4.88
L
Yemoja
ooCom3too
Yemoja
5
6
9
1.58
L
Sun Wukong
suds07
Sun Wukong
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,798
Damage
127,796
143,753
Taken
94,077
94,894
Mitigated
82,332
16,666
Healing
31,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AdamKorse
Apollo
7,074
4,372
0
1,124
20,716
8,672
31
12,020
8,616
0
21,460
W
Ravana
27,762
12,930
0
5,071
19,540
21,995
1,561
7,834
11,593
0
75,900
W
37,928
5,017
821
13,740
23,399
17,389
1,867
7,254
15,834
77,768
0
W
17,934
1,762
0
5,760
23,231
27,680
775
11,371
11,490
34,334
0
W
Heimdallr
Nacho8756
Heimdallr
12,730
7,592
0
2,979
13,820
7,731
976
7,237
6,259
0
25,398
L
King Arthur
PraiseTheSun626
King Arthur
16,805
1,666
0
250
34,119
34,511
0
20,390
13,257
0
27,667
L
Ah Puch
Rhivemi
Ah Puch
20,419
1,298
0
2,201
28,121
11,637
0
18,400
9,407
46,149
0
W
Thoth
31,442
1,767
591
2,789
14,087
7,537
1,452
5,341
8,512
69,954
0
L
Yemoja
ooCom3too
Yemoja
19,970
3,018
5,916
5,384
32,345
22,936
0
21,764
10,266
57,864
0
L
Sun Wukong
suds07
Sun Wukong
14,530
5,161
0
1,791
28,452
17,138
0
14,025
14,313
0
31,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,759
Gold Earned
68,461
235
Minions Killed
327
0
Camps Cleared
0
1,511,649
Distance Traveled
1,709,908
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,008
612
36
2
0
245,590
1
W
Ravana
13,491
750
91
5
0
351,176
3
W
Hades
14,193
789
72
4
0
294,534
2
W
Geb
14,413
801
36
2
0
358,950
2
W
Heimdallr
12,503
695
34
2
0
328,219
0
L
King Arthur
11,735
652
24
1
0
372,787
3
L
Ah Puch
12,296
683
57
3
0
301,390
1
W
Thoth
13,861
770
94
5
0
377,029
1
L
Yemoja
13,119
729
92
5
0
325,271
0
L
Sun Wukong
11,601
645
26
1
0
266,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role