Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CurlierYew88169
Gilgamesh
Level 82
God Stats
59W - 42L
1,517 SR
Queue Stats
413W - 405L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
beasty2014
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,378 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,466 Elo+

VS

Team Averages
Level 119
1,538 SR
1,355 Elo+
Danzaburou
Danzaburou
KOOLEST OF KEVS
Danzaburou
Level 148
God Stats
5W - 7L
1,618 SR
Queue Stats
208W - 263L
1,362 Elo+
Solo
Khepri
Khepri
mephisto-017
Khepri
Level 107
God Stats
87W - 93L
1,523 SR
Queue Stats
210W - 271L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
xZom6ieZlayerx
Cthulhu
Level 103
God Stats
99W - 102L
1,474 SR
Queue Stats
207W - 253L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 3
7,380
738
9,476
6,184
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
CurlierYew88169
Gilgamesh
13
2 / 0 / 3
8,139
814
6,051
10,797
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
beasty2014
Danzaburou
11
1 / 0 / 3
7,107
711
4,843
3,229
1,425
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KOOLEST OF KEVS
Danzaburou
9
0 / 2 / 0
5,854
585
4,880
6,038
2,859
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
11
0 / 1 / 0
6,733
673
2,483
6,007
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 2 / 0
6,269
627
5,191
12,061
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
W
Gilgamesh
CurlierYew88169
Gilgamesh
2
0
3
3.5
L
Danzaburou
KOOLEST OF KEVS
Danzaburou
0
2
0
0
W
Danzaburou
beasty2014
Danzaburou
1
0
3
2.5
L
Khepri
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
12,554
20,210
Taken
24,106
10,750
Mitigated
18,919
11,668
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,476
1,087
1,573
3,383
6,184
3,122
0
2,273
3,911
39,501
0
W
Gilgamesh
CurlierYew88169
Gilgamesh
6,051
1,955
403
6,082
10,797
6,203
24
4,210
6,587
0
23,516
L
Danzaburou
KOOLEST OF KEVS
Danzaburou
4,880
1,827
0
985
6,038
2,859
0
1,899
4,139
0
14,863
W
Danzaburou
beasty2014
Danzaburou
4,843
2,946
0
227
3,229
1,425
1,284
1,793
1,436
0
14,560
L
Khepri
2,483
69
0
542
6,007
6,083
0
3,013
2,994
12,469
0
L
5,191
227
97
1,121
12,061
9,977
0
5,005
7,056
16,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,626
Gold Earned
18,856
133
Minions Killed
79
9
Camps Cleared
1
573,605
Distance Traveled
502,273
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,380
738
74
7
4
187,076
3
W
Gilgamesh
8,139
814
24
2
4
206,535
2
L
Danzaburou
5,854
585
30
3
0
154,419
1
W
Danzaburou
7,107
711
35
4
1
179,994
0
L
Khepri
6,733
673
14
1
0
198,547
2
L
Cthulhu
6,269
627
35
4
1
149,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role