Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BadNut
Chiron
Level 128
God Stats
3W - 0L
1,736 SR
Queue Stats
114W - 120L
1,436 Elo+
Party 3
Atlas
Atlas
Larushu
Atlas
Level 88
God Stats
2W - 1L
1,217 SR
Queue Stats
128W - 120L
1,451 Elo+
Party 2
Pele
Pele
Shedox
Pele
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 91L
1,522 Elo+
Party 3
Team Averages
Level 121
1,491 SR
1,482 Elo+

VS

Team Averages
Level 143
1,447 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
N0tAgain
Hercules
Level 148
God Stats
0W - 2L
1,274 SR
Queue Stats
9W - 13L
1,310 Elo+
Party 4
Camazotz
Camazotz
UKz II UNIQUEz
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,442 Elo+
Party 4
Chiron
Chiron
Мурзилка
Chiron
Level 158
God Stats
18W - 19L
1,459 SR
Queue Stats
921W - 923L
1,455 Elo+
Party 1
Apollo
Apollo
СексНаз
Apollo
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 301L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
8 / 2 / 17
10,953
782
17,643
17,472
25,756
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 1 / 23
10,502
750
10,152
10,123
6,389
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
BadNut
Chiron
18
8 / 3 / 19
11,252
804
13,809
13,225
7,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Larushu
Atlas
19
5 / 2 / 21
11,299
807
17,090
18,460
21,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Shedox
Pele
19
8 / 3 / 16
11,456
818
18,095
21,312
25,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 11 / 4
8,418
601
11,613
17,282
7,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
N0tAgain
Hercules
16
0 / 5 / 5
8,974
641
8,946
21,587
30,961
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
15
3 / 4 / 3
9,090
649
6,393
14,383
7,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 8
9,642
689
17,929
13,969
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 6 / 4
10,602
757
14,616
16,291
8,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
31
Kills
11
11
Deaths
31
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
2
17
8.25
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
23
13.5
L
Loki
 
Loki
1
11
4
0.27
W
Chiron
BadNut
Chiron
8
3
19
5.83
W
Atlas
Larushu
Atlas
5
2
21
7.75
L
Hercules
N0tAgain
Hercules
0
5
5
0.5
W
Pele
Shedox
Pele
8
3
16
5.33
L
Camazotz
3
4
3
1.13
L
1
5
8
1
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,789
Damage
59,497
80,592
Taken
83,512
86,870
Mitigated
62,198
31,059
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,643
4,895
2,398
6,142
17,472
25,756
480
0
17,289
0
26,246
W
Ah Muzen Cab
 
Ah Muzen Cab
10,152
5,702
1,151
3,144
10,123
6,389
2,897
0
10,123
0
24,260
L
Loki
 
Loki
11,613
1,155
201
655
17,282
7,525
0
2,093
14,989
0
18,537
W
Chiron
BadNut
Chiron
13,809
4,259
2,043
2,661
13,225
7,490
3,031
0
13,225
0
26,234
W
Atlas
Larushu
Atlas
17,090
5,530
1,061
1,761
18,460
21,289
899
0
18,460
30,022
0
L
Hercules
N0tAgain
Hercules
8,946
2,306
168
6,594
21,587
30,961
0
6,252
14,835
0
19,055
W
Pele
Shedox
Pele
18,095
4,164
2,009
8,689
21,312
25,946
1,129
0
21,312
161
42,999
L
Camazotz
6,393
1,454
686
3,635
14,383
7,484
0
2,125
12,000
0
16,412
L
17,929
5,872
2,449
3,227
13,969
7,416
0
2,267
11,506
0
39,623
L
14,616
6,951
1,427
3,885
16,291
8,812
0
3,057
12,930
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,462
Gold Earned
46,726
152
Minions Killed
158
0
Camps Cleared
0
1,396,911
Distance Traveled
1,196,402
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,953
782
6
0
0
268,255
4
W
Ah Muzen Cab
10,502
750
43
3
0
265,148
0
L
Loki
8,418
601
15
1
0
222,040
0
W
Chiron
11,252
804
23
2
0
276,485
0
W
Atlas
11,299
807
22
2
0
292,430
1
L
Hercules
8,974
641
23
2
0
227,756
0
W
Pele
11,456
818
58
4
0
294,593
4
L
Camazotz
9,090
649
20
1
0
249,951
0
L
Chiron
9,642
689
68
5
0
251,097
1
L
Apollo
10,602
757
32
2
0
245,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role