Player Matchup

Hou Yi
Hou Yi
BORN1980
Hou Yi
Level 128
God Stats
4W - 7L
1,325 SR
Queue Stats
291W - 313L
1,417 Elo+
Solo
Merlin
Merlin
Isaac McCoy 055
Merlin
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 169L
1,399 Elo+
Solo
Anhur
Anhur
JiggleyBiscuits
Anhur
Level 118
God Stats
2W - 3L
1,338 SR
Queue Stats
309W - 307L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Zarin619
Sylvanus
Level 156
God Stats
4W - 5L
1,328 SR
Queue Stats
564W - 558L
1,485 Elo+
Party 1
Thor
Thor
o0 KingJerz 0o
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,455 Elo+
Solo
Team Averages
Level 133
1,398 SR
1,446 Elo+

VS

Team Averages
Level 124
1,425 SR
1,458 Elo+
Ymir
Ymir
CFH MrBeef
Ymir
Level 151
God Stats
5W - 3L
1,566 SR
Queue Stats
243W - 267L
1,408 Elo+
Solo
Merlin
Merlin
Copenhagen
Merlin
Level 156
God Stats
2W - 4L
1,339 SR
Queue Stats
125W - 146L
1,420 Elo+
Solo
Chaac
Chaac
Dukez0Death
Chaac
Level 97
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 3L
1,677 Elo+
Solo
Horus
Horus
RoboTofu
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,298 Elo+
Solo
Ratatoskr
Ratatoskr
chairtable450x
Ratatoskr
Level 60
God Stats
5W - 6L
1,491 SR
Queue Stats
725W - 767L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BORN1980
Hou Yi
20
6 / 2 / 11
13,418
639
29,105
19,311
12,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 1 / 15
14,462
689
28,774
14,756
9,642
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 1 / 13
13,506
643
18,234
12,932
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Zarin619
Sylvanus
19
1 / 1 / 18
11,806
562
11,848
20,634
24,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 4 / 14
13,040
621
12,988
18,625
11,293
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
11,646
555
9,623
34,972
59,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Copenhagen
Merlin
20
0 / 2 / 7
12,546
597
22,752
14,163
10,099
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 5 / 6
10,935
521
21,144
31,318
34,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
RoboTofu
Horus
19
3 / 3 / 5
11,428
544
9,418
26,866
36,034
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
chairtable450x
Ratatoskr
19
4 / 5 / 4
12,020
572
13,137
18,673
10,438
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
21
Kills
8
9
Deaths
21
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BORN1980
Hou Yi
6
2
11
5.75
L
0
6
6
0.5
L
Merlin
Copenhagen
Merlin
0
2
7
1.75
L
1
5
6
0.8
W
3
1
15
10.5
W
5
1
13
11.5
L
Horus
RoboTofu
Horus
3
3
5
1.83
W
Sylvanus
Zarin619
Sylvanus
1
1
18
10
L
Ratatoskr
chairtable450x
Ratatoskr
4
5
4
1.2
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,949
Damage
76,074
86,258
Taken
125,992
66,997
Mitigated
150,552
38,966
Healing
58,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BORN1980
Hou Yi
29,105
15,072
2,665
3,633
19,311
12,883
2,274
5,543
13,768
0
53,749
L
9,623
655
750
3,054
34,972
59,302
261
10,566
24,406
19,238
0
L
Merlin
Copenhagen
Merlin
22,752
750
4,276
2,730
14,163
10,099
378
6,293
7,870
85,215
0
L
21,144
2,213
1,362
10,822
31,318
34,679
152
8,251
23,067
0
29,747
W
28,774
1,342
1,314
3,182
14,756
9,642
198
4,195
10,561
87,840
0
W
18,234
8,250
791
1,921
12,932
8,630
659
3,972
8,960
0
36,922
L
Horus
RoboTofu
Horus
9,418
2,545
16,014
14,105
26,866
36,034
0
8,978
17,888
0
13,975
W
Sylvanus
Zarin619
Sylvanus
11,848
3,129
13,912
9,281
20,634
24,549
625
10,356
10,278
15,099
0
L
Ratatoskr
chairtable450x
Ratatoskr
13,137
617
3,244
2,402
18,673
10,438
21
6,534
12,139
0
27,640
W
12,988
1,091
1,025
1,242
18,625
11,293
1,201
8,309
10,316
0
17,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,232
Gold Earned
58,575
238
Minions Killed
227
0
Camps Cleared
0
1,721,567
Distance Traveled
1,820,639
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,418
639
51
2
0
255,828
0
L
Ymir
11,646
555
15
1
0
289,317
0
L
Merlin
12,546
597
129
6
0
388,586
7
L
Chaac
10,935
521
23
1
0
405,070
0
W
Merlin
14,462
689
128
6
0
395,633
0
W
Anhur
13,506
643
45
2
0
356,558
0
L
Horus
11,428
544
15
1
0
325,142
0
W
Sylvanus
11,806
562
6
0
0
339,346
0
L
Ratatoskr
12,020
572
45
2
0
412,524
1
W
Thor
13,040
621
8
0
0
374,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role