Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DivineArdvark
Nemesis
Level 96
God Stats
2W - 1L
1,637 SR
Queue Stats
137W - 148L
1,365 Elo+
Party 1
Horus
Horus
UptownGem3
Horus
Level 70
God Stats
19W - 29L
1,401 SR
Queue Stats
174W - 229L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
VaToS II LoCoS
Danzaburou
Level 108
God Stats
45W - 29L
1,537 SR
Queue Stats
408W - 468L
1,403 Elo+
Party 2
Arachne
Arachne
besseralsjojo
Arachne
Level 45
God Stats
20W - 15L
1,526 SR
Queue Stats
159W - 174L
1,411 Elo+
Party 2
Team Averages
Level 95
1,520 SR
1,409 Elo+

VS

Team Averages
Level 84
1,538 SR
1,403 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HeelZero
Amaterasu
Level 62
God Stats
11W - 14L
1,339 SR
Queue Stats
126W - 164L
1,325 Elo+
Party 4
Charybdis
Charybdis
MAV3RICK0408
Charybdis
Level 102
God Stats
8W - 8L
1,703 SR
Queue Stats
522W - 603L
1,441 Elo+
Party 3
Cerberus
Cerberus
OGv6VOID
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 83L
1,316 Elo+
Party 4
Eset
Eset
UnsecuredOven
Eset
Level 117
God Stats
31W - 25L
1,650 SR
Queue Stats
617W - 738L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 0 / 1
6,077
552
2,241
3,176
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
11
0 / 1 / 0
5,784
526
5,207
9,020
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
10
2 / 2 / 6
5,472
497
5,873
7,699
2,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
VaToS II LoCoS
Danzaburou
10
2 / 1 / 4
5,734
521
7,794
4,487
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
11
3 / 1 / 4
6,362
578
3,596
10,353
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 2 / 3
5,831
530
3,514
9,828
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
HeelZero
Amaterasu
11
1 / 1 / 0
6,480
589
5,888
11,561
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
MAV3RICK0408
Charybdis
10
2 / 1 / 1
5,662
515
5,778
6,521
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OGv6VOID
Cerberus
6
0 / 5 / 1
4,582
417
537
10,153
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 2
6,496
591
5,036
6,244
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
1
4.5
L
Kali
 
Kali
0
2
3
0.75
W
Nemesis
0
1
0
0
L
Amaterasu
HeelZero
Amaterasu
1
1
0
1
L
Charybdis
MAV3RICK0408
Charybdis
2
1
1
2.5
L
Cerberus
OGv6VOID
Cerberus
0
5
1
0.1
L
2
2
2
1.5
W
Horus
2
2
6
2.5
W
Danzaburou
VaToS II LoCoS
Danzaburou
2
1
4
4
W
Arachne
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
20,753
34,735
Taken
44,307
11,673
Mitigated
19,539
10,300
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,241
324
0
250
3,176
1,103
138
1,814
1,222
30,778
0
L
Kali
 
Kali
3,514
1,227
0
2,075
9,828
3,555
0
745
9,031
0
41,057
W
Nemesis
5,207
2,346
0
2,347
9,020
2,834
0
0
9,020
0
36,264
L
Amaterasu
HeelZero
Amaterasu
5,888
1,892
0
6,564
11,561
5,932
370
0
11,561
0
44,660
L
Charybdis
MAV3RICK0408
Charybdis
5,778
2,417
52
3,488
6,521
1,996
0
484
5,985
0
40,007
L
Cerberus
OGv6VOID
Cerberus
537
122
0
2,393
10,153
5,841
0
162
9,987
10,962
0
L
5,036
727
121
1,053
6,244
2,215
143
682
5,502
44,455
0
W
Horus
5,873
3,380
1,472
2,308
7,699
2,464
0
1,686
5,923
0
19,331
W
Danzaburou
VaToS II LoCoS
Danzaburou
7,794
3,678
256
1,995
4,487
1,431
0
762
3,673
0
41,037
W
Arachne
3,596
2,730
0
1,672
10,353
3,841
0
927
9,324
0
47,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
29,051
313
Minions Killed
312
0
Camps Cleared
0
1,095,921
Distance Traveled
988,736
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,077
552
76
7
0
193,390
4
L
Kali
5,831
530
76
7
0
206,472
2
W
Nemesis
5,784
526
66
6
0
248,822
0
L
Amaterasu
6,480
589
64
6
0
204,157
4
L
Charybdis
5,662
515
67
6
0
203,812
3
L
Cerberus
4,582
417
27
2
0
178,367
0
L
Eset
6,496
591
78
7
0
195,928
0
W
Horus
5,472
497
28
3
0
224,818
3
W
Danzaburou
5,734
521
68
6
0
206,041
0
W
Arachne
6,362
578
75
7
0
222,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role