Player Matchup

Sobek
Sobek
Ban Speedrun316
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,468 Elo+
Party 3
Chaac
Chaac
MADERAXIV
Chaac
Level 152
God Stats
33W - 26L
1,632 SR
Queue Stats
230W - 239L
1,582 Elo+
Party 3
Hades
Hades
Moth4218
Hades
Level 41
God Stats
9W - 0L
2,026 SR
Queue Stats
134W - 148L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Sr-Hockings
Heimdallr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,457 Elo+
Solo
Ne Zha
Ne Zha
Woah Kemosabe
Ne Zha
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 118L
1,176 Elo+
Solo
Team Averages
Level 74
1,632 SR
1,425 Elo+

VS

Team Averages
Level 65
1,489 SR
1,515 Elo+
Janus
Janus
HolyAssassin452
Janus
Level 28
God Stats
3W - 2L
1,689 SR
Queue Stats
74W - 68L
1,509 Elo+
Party 1
Bellona
Bellona
Le ShamWow
Bellona
Level 37
God Stats
1W - 10L
1,196 SR
Queue Stats
16W - 35L
1,311 Elo+
Solo
Mercury
Mercury
OsoPitudo
Mercury
Level 82
God Stats
5W - 4L
1,643 SR
Queue Stats
106W - 81L
1,570 Elo+
Party 2
Medusa
Medusa
PhilinGarcia
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,675 Elo+
Party 2
Nike
Nike
TMPR Vivi PR
Nike
Level 132
God Stats
4W - 5L
1,417 SR
Queue Stats
684W - 676L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
10,724
511
6,982
14,229
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
MADERAXIV
Chaac
20
3 / 1 / 1
11,823
563
19,661
26,433
26,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Moth4218
Hades
17
4 / 4 / 3
10,712
510
15,215
20,929
11,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Sr-Hockings
Heimdallr
19
9 / 4 / 1
12,366
589
17,884
17,333
8,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 6 / 4
10,331
492
9,376
20,815
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,314
444
11,836
13,632
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Le ShamWow
Bellona
16
0 / 4 / 1
10,123
482
17,205
22,779
25,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OsoPitudo
Mercury
16
5 / 4 / 4
10,520
501
14,900
19,769
9,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
19
6 / 6 / 2
11,676
556
10,726
17,785
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 2 / 4
8,798
419
14,221
21,349
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
21
Kills
15
15
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
1
5
5
0.7
L
Bellona
Le ShamWow
Bellona
0
4
1
0.13
W
Chaac
MADERAXIV
Chaac
3
1
1
3.5
W
Hades
Moth4218
Hades
4
4
3
1.38
L
Mercury
OsoPitudo
Mercury
5
4
4
1.75
L
Medusa
6
6
2
1.17
W
Heimdallr
Sr-Hockings
Heimdallr
9
4
1
2.38
L
3
2
4
2.5
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,118
Damage
68,888
99,739
Taken
95,314
71,575
Mitigated
62,710
45,450
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,982
831
0
7,795
14,229
16,521
136
2,880
10,696
41,346
0
L
11,836
747
0
968
13,632
5,047
309
7,455
6,174
68,463
0
L
Bellona
Le ShamWow
Bellona
17,205
7,047
0
6,643
22,779
25,383
0
2,196
20,583
181
91,417
W
Chaac
MADERAXIV
Chaac
19,661
4,165
0
14,081
26,433
26,792
576
181
26,066
0
118,222
W
Hades
Moth4218
Hades
15,215
1,919
131
9,366
20,929
11,370
2,051
4,918
15,152
83,638
0
L
Mercury
OsoPitudo
Mercury
14,900
10,963
0
748
19,769
9,228
0
3,701
16,068
0
94,988
L
Medusa
10,726
5,279
0
5,013
17,785
8,199
2,735
1,519
16,266
0
99,759
W
Heimdallr
Sr-Hockings
Heimdallr
17,884
7,833
0
5,268
17,333
8,436
2,080
1,290
15,752
0
94,685
L
14,221
3,544
576
3,679
21,349
14,853
493
7,326
14,023
0
48,330
W
9,376
2,957
0
8,809
20,815
8,456
0
1,880
18,689
0
81,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,956
Gold Earned
50,431
607
Minions Killed
615
0
Camps Cleared
0
2,068,151
Distance Traveled
2,144,271
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,724
511
56
3
0
430,438
2
L
Janus
9,314
444
135
6
0
385,330
7
L
Bellona
10,123
482
156
7
0
362,628
1
W
Chaac
11,823
563
178
8
0
441,530
2
W
Hades
10,712
510
134
6
0
372,807
1
L
Mercury
10,520
501
127
6
0
468,345
1
L
Medusa
11,676
556
131
6
0
436,875
1
W
Heimdallr
12,366
589
130
6
0
394,596
8
L
Nike
8,798
419
66
3
0
491,093
3
W
Ne Zha
10,331
492
109
5
0
428,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role