Player Matchup

Nu Wa
Nu Wa
Silver III
EsterXposito
Nu Wa
Silver III
Level 65
God Stats
2W - 2L
1,473 SR
Queue Stats
7W - 12L
1,403 MMR
Solo
Pele
Pele
Gold V
JuJu Cube
Pele
Gold V
Level 119
God Stats
10W - 10L
1,429 SR
Queue Stats
135W - 140L
1,398 MMR
Solo
Izanami
Izanami
Silver II
SWCarrot
Izanami
Silver II
Level 157
God Stats
76W - 64L
1,583 SR
Queue Stats
180W - 182L
1,175 MMR
Solo
Khepri
Khepri
Silver II
VotedJewel59098
Khepri
Silver II
Level 48
God Stats
2W - 2L
1,538 SR
Queue Stats
96W - 103L
1,160 MMR
Solo
Aphrodite
Aphrodite
Gold IV
xVBMuchihaxD
Aphrodite
Gold IV
Level 158
God Stats
4W - 3L
1,641 SR
Queue Stats
231W - 247L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,533 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,603 SR
1,303 MMR
Ganesha
Ganesha
Gold V
Celestic_Legend
Ganesha
Gold V
Level 112
God Stats
1W - 3L
1,458 SR
Queue Stats
81W - 100L
1,334 MMR
Solo
Shiva
Shiva
Bronze III
Firekiller219
Shiva
Bronze III
Level 82
God Stats
4W - 3L
1,753 SR
Queue Stats
15W - 24L
1,116 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
HamburguesaJoe
Zhong Kui
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 144L
1,374 MMR
Solo
Apollo
Apollo
Silver II
Spooky Locos
Apollo
Silver II
Level 83
God Stats
2W - 4L
1,479 SR
Queue Stats
17W - 22L
1,376 MMR
Solo
Arachne
Arachne
Gold I
Wateraja-
Arachne
Gold I
Level 118
God Stats
4W - 2L
1,826 SR
Queue Stats
255W - 276L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 5
14,103
504
24,772
23,434
12,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
3 / 1 / 9
13,800
493
18,325
25,425
12,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SWCarrot
Izanami
20
8 / 1 / 4
17,279
617
22,569
17,082
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 1 / 13
12,889
460
7,864
30,060
42,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
xVBMuchihaxD
Aphrodite
20
1 / 1 / 7
15,671
560
19,785
24,037
15,557
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetPersephoneKaliAh Muzen Cab

VS

Bans
AtlasLancelotHerculesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
11,393
407
8,260
24,586
30,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 2 / 2
13,926
497
16,332
31,755
29,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
HamburguesaJoe
Zhong Kui
19
5 / 4 / 2
13,355
477
28,948
24,711
18,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
19
1 / 5 / 2
11,898
425
12,360
20,284
8,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Wateraja-
Arachne
20
1 / 2 / 4
13,119
469
22,260
33,845
15,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
18
Kills
9
9
Deaths
18
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
6
5
5
1.7
L
2
2
2
1.5
L
Zhong Kui
HamburguesaJoe
Zhong Kui
5
4
2
1.5
W
Pele
3
1
9
7.5
W
Izanami
SWCarrot
Izanami
8
1
4
10
L
Apollo
1
5
2
0.4
W
0
1
13
6.5
L
Arachne
Wateraja-
Arachne
1
2
4
1.5
W
Aphrodite
xVBMuchihaxD
Aphrodite
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,315
Damage
88,160
120,038
Taken
135,181
92,481
Mitigated
103,654
48,132
Healing
43,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
404
74
3,108
24,586
30,968
0
12,049
11,897
54,493
0
W
24,772
6,847
419
3,505
23,434
12,069
740
14,312
8,540
99,164
0
L
16,332
1,328
183
13,017
31,755
29,627
0
13,965
17,087
0
126,120
L
Zhong Kui
HamburguesaJoe
Zhong Kui
28,948
2,573
0
13,259
24,711
18,436
0
11,996
12,199
135,692
0
W
Pele
18,325
4,566
0
7,181
25,425
12,837
1,479
6,793
18,414
0
128,929
W
Izanami
SWCarrot
Izanami
22,569
13,964
0
9,043
17,082
9,371
9,088
2,214
14,820
0
231,274
L
Apollo
12,360
8,404
0
5,218
20,284
8,653
0
2,724
17,422
0
120,390
W
7,864
1,324
0
3,392
30,060
42,647
248
11,976
17,811
37,997
0
L
Arachne
Wateraja-
Arachne
22,260
13,565
0
8,516
33,845
15,970
0
9,152
24,155
0
192,355
W
Aphrodite
xVBMuchihaxD
Aphrodite
19,785
3,233
7,035
17,557
24,037
15,557
655
3,708
20,191
138,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,742
Gold Earned
63,691
934
Minions Killed
907
0
Camps Cleared
0
2,544,198
Distance Traveled
2,610,149
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,393
407
17
1
0
498,984
9
W
Nu Wa
14,103
504
148
5
0
428,136
2
L
Shiva
13,926
497
230
8
0
509,437
6
L
Zhong Kui
13,355
477
237
8
0
460,377
2
W
Pele
13,800
493
158
6
0
613,629
6
W
Izanami
17,279
617
312
11
0
498,157
2
L
Apollo
11,898
425
197
7
0
560,967
1
W
Khepri
12,889
460
54
2
0
535,608
7
L
Arachne
13,119
469
226
8
0
580,384
4
W
Aphrodite
15,671
560
262
9
0
468,668
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role