Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FATALMISTAKE777
Bastet
Level 160
God Stats
399W - 260L
1,597 SR
Queue Stats
1,642W - 1,155L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
SUPERSWINDLES
Cthulhu
Level 80
God Stats
75W - 72L
1,467 SR
Queue Stats
696W - 738L
1,472 Elo+
Party 2
Team Averages
Level 109
1,522 SR
1,518 Elo+

VS

Team Averages
Level 132
1,423 SR
1,524 Elo+
Cthulhu
Cthulhu
BS STOPS HERE
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,739 Elo+
Solo
Janus
Janus
IIEx0hII
Janus
Level 149
God Stats
0W - 2L
1,296 SR
Queue Stats
98W - 118L
1,439 Elo+
Party 1
Nemesis
Nemesis
Pseika
Nemesis
Level 138
God Stats
4W - 5L
1,471 SR
Queue Stats
123W - 159L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 3
7,461
746
9,368
4,233
2,011
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 4
7,072
707
10,525
7,962
3,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
12
1 / 0 / 5
7,019
702
4,354
6,887
4,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 0
6,408
641
3,616
10,942
8,101
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
IIEx0hII
Janus
10
0 / 4 / 1
6,441
644
4,293
8,376
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pseika
Nemesis
9
1 / 1 / 0
6,220
622
5,815
10,361
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
3
4.5
L
Cthulhu
0
1
0
0
W
2
1
4
4
L
Janus
IIEx0hII
Janus
0
4
1
0.13
L
Nemesis
Pseika
Nemesis
1
1
0
1
W
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
13,724
19,082
Taken
29,679
9,981
Mitigated
16,415
2,884
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,368
396
274
339
4,233
2,011
168
2,081
1,918
35,546
0
L
Cthulhu
3,616
294
40
1,588
10,942
8,101
0
5,533
5,409
22,052
0
W
10,525
1,712
0
1,246
7,962
3,133
13
2,252
5,444
0
23,197
L
Janus
IIEx0hII
Janus
4,293
200
0
113
8,376
2,834
0
3,441
4,935
18,406
0
L
Nemesis
Pseika
Nemesis
5,815
2,820
0
732
10,361
5,480
0
5,045
5,316
0
13,264
W
Cthulhu
4,354
310
470
555
6,887
4,837
0
3,817
2,678
16,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
19,069
119
Minions Killed
107
5
Camps Cleared
4
640,789
Distance Traveled
536,309
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,461
746
70
7
1
201,919
0
L
Cthulhu
6,408
641
52
5
0
166,682
0
W
Bastet
7,072
707
25
3
3
225,878
1
L
Janus
6,441
644
39
4
2
161,967
0
L
Nemesis
6,220
622
16
2
2
207,660
2
W
Cthulhu
7,019
702
24
2
1
212,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role