Player Matchup

Olorun
Olorun
FrostyFairy
Olorun
Level 127
God Stats
0W - 2L
1,280 SR
Queue Stats
250W - 217L
1,560 Elo+
Party 1
Mercury
Mercury
Kachiro
Mercury
Level 158
God Stats
1W - 3L
1,595 SR
Queue Stats
226W - 230L
1,446 Elo+
Solo
Scylla
Scylla
caliwas
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,494 Elo+
Solo
Pele
Pele
iNChris
Pele
Level 63
God Stats
10W - 8L
1,296 SR
Queue Stats
393W - 382L
1,617 Elo+
Party 1
Zhong Kui
Zhong Kui
xxGHOOSxx
Zhong Kui
Level 160
God Stats
8W - 3L
1,687 SR
Queue Stats
1,378W - 1,400L
1,539 Elo+
Solo
Team Averages
Level 127
1,471 SR
1,531 Elo+

VS

Team Averages
Level 114
1,544 SR
1,396 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Biso1612
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,569 Elo+
Party 3
Nike
Nike
Captain_Raknoc
Nike
Level 128
God Stats
2W - 1L
1,718 SR
Queue Stats
142W - 164L
1,437 Elo+
Solo
Fenrir
Fenrir
VIPJSVIP
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,225 Elo+
Party 2
Sobek
Sobek
xAsataro
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 4 / 14
10,377
741
9,571
16,900
18,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
Kachiro
Mercury
17
3 / 4 / 10
10,479
749
12,745
16,199
7,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
caliwas
Scylla
16
4 / 7 / 12
10,340
739
19,510
15,397
5,605
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
iNChris
Pele
14
3 / 7 / 6
9,400
671
17,493
22,413
12,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xxGHOOSxx
Zhong Kui
18
6 / 4 / 10
11,026
788
16,885
17,351
13,181
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
11 / 6 / 9
11,701
836
28,801
21,753
13,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Biso1612
Cupid
20
6 / 1 / 15
11,583
827
19,152
15,767
9,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 3 / 17
11,360
811
12,227
24,172
27,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
VIPJSVIP
Fenrir
16
3 / 5 / 16
10,157
726
6,167
18,631
21,126
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
xAsataro
Sobek
16
2 / 6 / 16
9,763
697
8,960
23,691
30,913
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
99
21
Kills
26
26
Deaths
21
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
6
9
2.58
W
Cupid
Biso1612
Cupid
6
1
15
13.5
W
4
3
17
4.17
L
Olorun
5
4
14
3
L
Mercury
Kachiro
Mercury
3
4
10
2
W
Fenrir
VIPJSVIP
Fenrir
3
5
16
2.2
L
Scylla
caliwas
Scylla
4
7
12
1.43
L
Pele
iNChris
Pele
3
7
6
0.86
W
Sobek
xAsataro
Sobek
2
6
16
1.67
L
Zhong Kui
xxGHOOSxx
Zhong Kui
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,204
Damage
75,307
88,260
Taken
104,014
57,144
Mitigated
101,705
38,529
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
28,801
16,165
416
4,519
21,753
13,074
4,232
10,407
11,346
0
52,133
W
Cupid
Biso1612
Cupid
19,152
8,215
7,028
7,099
15,767
9,563
1,887
6,787
8,980
0
42,329
W
12,227
646
3,972
4,182
24,172
27,029
986
11,502
12,670
0
25,339
L
Olorun
9,571
3,846
10,683
6,894
16,900
18,650
886
2,941
13,959
21,188
0
L
Mercury
Kachiro
Mercury
12,745
4,968
1,027
3,619
16,199
7,483
0
785
15,414
0
30,425
W
Fenrir
VIPJSVIP
Fenrir
6,167
1,905
673
2,236
18,631
21,126
467
7,767
10,864
0
12,294
L
Scylla
caliwas
Scylla
19,510
1,403
1,117
1,158
15,397
5,605
319
1,585
13,812
27,311
0
L
Pele
iNChris
Pele
17,493
2,846
3,526
6,365
22,413
12,225
487
2,351
20,062
0
25,688
W
Sobek
xAsataro
Sobek
8,960
130
1,880
3,790
23,691
30,913
686
9,503
14,188
19,394
0
L
Zhong Kui
xxGHOOSxx
Zhong Kui
16,885
1,155
480
3,660
17,351
13,181
188
1,298
16,053
32,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
54,564
136
Minions Killed
142
0
Camps Cleared
0
1,310,258
Distance Traveled
1,328,643
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,701
836
41
3
0
214,906
0
W
Cupid
11,583
827
60
4
0
287,269
1
W
Nike
11,360
811
19
1
0
276,765
0
L
Olorun
10,377
741
28
2
0
256,354
1
L
Mercury
10,479
749
37
3
0
306,177
1
W
Fenrir
10,157
726
14
1
0
285,400
0
L
Scylla
10,340
739
13
1
0
238,014
0
L
Pele
9,400
671
22
2
0
273,986
3
W
Sobek
9,763
697
8
1
0
264,303
2
L
Zhong Kui
11,026
788
36
3
0
235,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role