Player Matchup

Chang'e
Chang'e
RkkGhoulish
Chang'e
Level 146
God Stats
5W - 3L
1,509 SR
Queue Stats
294W - 251L
1,487 Elo+
Party 2
Hercules
Hercules
disgaeawarlock
Hercules
Level 138
God Stats
1W - 2L
1,484 SR
Queue Stats
241W - 197L
1,498 Elo+
Party 2
Fenrir
Fenrir
okDeuce
Fenrir
Level 56
God Stats
4W - 6L
1,451 SR
Queue Stats
31W - 39L
1,415 Elo+
Solo
Team Averages
Level 113
1,482 SR
1,467 Elo+

VS

Team Averages
Level 95
1,512 SR
1,456 Elo+
Atlas
Atlas
Deezblank
Atlas
Level 125
God Stats
7W - 3L
1,389 SR
Queue Stats
168W - 151L
1,478 Elo+
Party 1
Janus
Janus
Twurill
Janus
Level 99
God Stats
7W - 6L
1,456 SR
Queue Stats
17W - 8L
1,586 Elo+
Solo
King Arthur
King Arthur
page666satahna
King Arthur
Level 60
God Stats
3W - 2L
1,691 SR
Queue Stats
63W - 106L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RkkGhoulish
Chang'e
16
1 / 1 / 1
9,950
585
15,811
19,144
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
0 / 1 / 2
9,341
549
8,112
22,403
25,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
okDeuce
Fenrir
13
1 / 5 / 1
9,820
578
2,590
16,049
12,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Deezblank
Atlas
16
2 / 1 / 5
11,027
649
11,965
15,299
11,191
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Twurill
Janus
16
4 / 1 / 3
11,437
673
17,362
6,143
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
page666satahna
King Arthur
15
1 / 0 / 6
10,789
635
12,302
15,884
16,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Deezblank
Atlas
2
1
5
4.5
L
Chang'e
RkkGhoulish
Chang'e
1
1
1
1.5
W
Janus
Twurill
Janus
4
1
3
5.5
L
Hercules
0
1
2
1
L
Fenrir
okDeuce
Fenrir
1
5
1
0.3
W
King Arthur
page666satahna
King Arthur
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
41,629
57,596
Taken
37,326
47,486
Mitigated
30,725
21,988
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Deezblank
Atlas
11,965
2,935
0
560
15,299
11,191
465
7,848
7,145
31,868
0
L
Chang'e
RkkGhoulish
Chang'e
15,811
360
4,905
7,747
19,144
8,752
0
11,074
8,070
64,954
0
W
Janus
Twurill
Janus
17,362
469
0
0
6,143
2,612
1,147
2,029
3,930
66,831
0
L
Hercules
8,112
1,049
765
6,795
22,403
25,947
0
11,464
10,939
0
18,418
L
Fenrir
okDeuce
Fenrir
2,590
776
873
903
16,049
12,787
0
7,323
8,726
0
23,696
W
King Arthur
page666satahna
King Arthur
12,302
1,812
0
1,928
15,884
16,922
0
6,643
8,701
0
35,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
33,253
152
Minions Killed
199
6
Camps Cleared
8
950,177
Distance Traveled
974,138
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,027
649
43
3
2
327,048
0
L
Chang'e
9,950
585
87
5
2
332,259
2
W
Janus
11,437
673
108
6
5
315,576
0
L
Hercules
9,341
549
28
2
1
321,185
7
L
Fenrir
9,820
578
37
2
3
296,733
4
W
King Arthur
10,789
635
48
3
1
331,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role