Player Matchup

Set
Set
Blafdini
Set
Level 114
God Stats
0W - 5L
1,178 SR
Queue Stats
71W - 74L
1,527 Elo+
Solo
Nox
Nox
MrBankshots
Nox
Level 108
God Stats
0W - 1L
1,184 SR
Queue Stats
204W - 177L
1,514 Elo+
Party 1
Cupid
Cupid
MrKillxSwitchx
Cupid
Level 105
God Stats
5W - 3L
1,452 SR
Queue Stats
157W - 123L
1,505 Elo+
Party 1
Poseidon
Poseidon
PaTtAcHeN
Poseidon
Level 91
God Stats
1W - 5L
1,515 SR
Queue Stats
569W - 573L
1,518 Elo+
Solo
Thor
Thor
Swiftshots2k
Thor
Level 121
God Stats
1W - 1L
1,745 SR
Queue Stats
335W - 300L
1,478 Elo+
Party 1
Team Averages
Level 108
1,415 SR
1,508 Elo+

VS

Team Averages
Level 115
1,532 SR
1,524 Elo+
Ares
Ares
Lachs_mit_Honig
Ares
Level 109
God Stats
3W - 3L
1,533 SR
Queue Stats
216W - 203L
1,447 Elo+
Solo
Poseidon
Poseidon
PoloBoy89
Poseidon
Level 129
God Stats
4W - 3L
1,433 SR
Queue Stats
110W - 112L
1,505 Elo+
Solo
Da Ji
Da Ji
alvarostrumpf
Da Ji
Level 145
God Stats
7W - 12L
1,434 SR
Queue Stats
176W - 133L
1,563 Elo+
Party 2
Apollo
Apollo
josemrtnz_14
Apollo
Level 65
God Stats
11W - 11L
1,536 SR
Queue Stats
186W - 133L
1,536 Elo+
Party 2
Horus
Horus
victorscl
Horus
Level 127
God Stats
10W - 5L
1,723 SR
Queue Stats
355W - 282L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
10,884
573
12,267
10,962
12,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 4
8,021
422
3,526
7,012
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 4 / 0
10,141
534
9,732
12,740
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
PaTtAcHeN
Poseidon
16
0 / 5 / 2
9,077
478
5,167
12,939
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 4 / 1
9,114
480
6,854
17,490
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,739
513
4,570
14,977
13,724
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
PoloBoy89
Poseidon
18
5 / 2 / 3
11,084
583
10,864
10,453
4,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
6 / 2 / 6
9,833
518
8,625
14,726
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
16
2 / 2 / 4
9,662
509
3,870
9,907
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
victorscl
Horus
14
3 / 0 / 9
8,504
448
8,852
16,132
16,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
16
16
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
0
3
1
0.17
L
0
2
4
1
L
4
4
0
1
L
Poseidon
PaTtAcHeN
Poseidon
0
5
2
0.2
W
Poseidon
PoloBoy89
Poseidon
5
2
3
3.25
L
3
4
1
0.88
W
6
2
6
4.5
W
Apollo
2
2
4
2
W
Horus
victorscl
Horus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
36,781
61,143
Taken
66,195
36,606
Mitigated
47,202
19,031
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,267
4,527
0
3,467
10,962
12,692
0
4,570
6,392
0
103,901
W
4,570
194
0
4,136
14,977
13,724
0
0
14,977
76,129
0
L
3,526
707
0
1,219
7,012
6,762
0
1,225
5,787
24,489
0
L
9,732
6,363
82
3,627
12,740
5,027
0
785
11,955
0
84,708
L
Poseidon
PaTtAcHeN
Poseidon
5,167
712
0
3,812
12,939
4,726
0
6,197
6,742
87,210
0
W
Poseidon
PoloBoy89
Poseidon
10,864
2,282
0
2,961
10,453
4,853
962
3,477
6,976
105,119
0
L
6,854
1,300
0
6,824
17,490
7,399
0
2,657
14,833
0
78,116
W
8,625
2,170
0
7,448
14,726
7,436
0
1,091
13,635
0
70,183
W
Apollo
3,870
2,177
0
2,830
9,907
4,691
505
664
9,243
0
84,719
W
Horus
victorscl
Horus
8,852
3,322
1,303
7,221
16,132
16,498
94
3,461
12,671
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,237
Gold Earned
48,822
624
Minions Killed
633
0
Camps Cleared
0
1,754,719
Distance Traveled
1,867,753
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,884
573
184
10
0
330,668
2
W
Ares
9,739
513
153
8
0
325,951
5
L
Nox
8,021
422
50
3
0
356,920
2
L
Cupid
10,141
534
144
8
0
310,616
5
L
Poseidon
9,077
478
135
7
0
355,937
4
W
Poseidon
11,084
583
173
9
0
386,184
2
L
Thor
9,114
480
111
6
0
400,578
6
W
Da Ji
9,833
518
103
5
0
415,876
3
W
Apollo
9,662
509
159
8
0
339,698
7
W
Horus
8,504
448
45
2
0
400,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role