Player Matchup

Bacchus
Bacchus
FlotoBaggins
Bacchus
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 114L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
JokerTheToker
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,420 Elo+
Party 1
Cupid
Cupid
LeSwerve
Cupid
Level 103
God Stats
7W - 7L
1,708 SR
Queue Stats
14W - 10L
1,711 Elo+
Solo
Nemesis
Nemesis
LeaderLyoko
Nemesis
Level 69
God Stats
14W - 9L
1,646 SR
Queue Stats
214W - 226L
1,402 Elo+
Solo
Da Ji
Da Ji
Luthonian
Da Ji
Level 143
God Stats
96W - 91L
1,620 SR
Queue Stats
488W - 488L
1,560 Elo+
Party 1
Team Averages
Level 73
1,595 SR
1,510 Elo+

VS

Team Averages
Level 49
1,568 SR
1,512 Elo+
Ymir
Ymir
Billyboi3008
Ymir
Level 27
God Stats
15W - 14L
1,380 SR
Queue Stats
78W - 96L
1,462 Elo+
Party 2
Izanami
Izanami
Buddy6446
Izanami
Level 74
God Stats
79W - 66L
1,590 SR
Queue Stats
587W - 540L
1,574 Elo+
Solo
Lancelot
Lancelot
Crayon Eater244
Lancelot
Level 101
God Stats
10W - 9L
1,654 SR
Queue Stats
171W - 175L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Nukeable98
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,641 Elo+
Party 2
Mercury
Mercury
awesomeKaleb
Mercury
Level 41
God Stats
2W - 2L
1,719 SR
Queue Stats
107W - 125L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FlotoBaggins
Bacchus
10
0 / 0 / 4
6,038
503
5,700
7,187
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
JokerTheToker
Baron Samedi
12
2 / 0 / 3
7,020
585
5,933
6,786
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
LeSwerve
Cupid
11
5 / 0 / 1
6,431
536
6,921
6,314
2,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LeaderLyoko
Nemesis
11
3 / 0 / 3
6,519
543
4,040
7,147
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Luthonian
Da Ji
12
2 / 0 / 2
7,118
593
3,062
8,790
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,000
500
2,353
9,686
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Buddy6446
Izanami
8
0 / 3 / 0
5,284
440
7,555
10,584
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
10
0 / 3 / 0
5,999
500
4,644
7,157
4,983
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Nukeable98
Kukulkan
9
0 / 4 / 0
5,328
444
2,414
6,432
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
awesomeKaleb
Mercury
12
0 / 1 / 0
6,458
538
2,213
7,718
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Izanami
Buddy6446
Izanami
0
3
0
0
L
Lancelot
0
3
0
0
W
Bacchus
FlotoBaggins
Bacchus
0
0
4
2
W
Baron Samedi
JokerTheToker
Baron Samedi
2
0
3
3.5
W
Cupid
LeSwerve
Cupid
5
0
1
5.5
W
Nemesis
LeaderLyoko
Nemesis
3
0
3
4.5
W
Da Ji
Luthonian
Da Ji
2
0
2
3
L
Kukulkan
Nukeable98
Kukulkan
0
4
0
0
L
Mercury
awesomeKaleb
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
19,179
36,224
Taken
41,577
20,925
Mitigated
20,923
16,312
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,353
543
0
1,797
9,686
7,411
0
2,620
7,066
16,627
0
L
Izanami
Buddy6446
Izanami
7,555
5,318
0
3,505
10,584
3,283
97
3,006
7,578
0
47,357
L
Lancelot
4,644
864
0
835
7,157
4,983
0
0
7,157
0
34,608
W
Bacchus
FlotoBaggins
Bacchus
5,700
704
0
1,742
7,187
8,317
0
1,370
5,817
18,189
0
W
Baron Samedi
JokerTheToker
Baron Samedi
5,933
422
69
3,037
6,786
3,392
0
2,097
4,689
47,991
0
W
Cupid
LeSwerve
Cupid
6,921
2,202
397
2,013
6,314
2,052
0
799
5,515
0
46,652
W
Nemesis
LeaderLyoko
Nemesis
4,040
1,409
0
3,589
7,147
3,333
0
501
6,646
0
44,866
W
Da Ji
Luthonian
Da Ji
3,062
568
0
5,465
8,790
3,831
0
0
8,790
0
39,509
L
Kukulkan
Nukeable98
Kukulkan
2,414
912
0
250
6,432
2,416
0
5,100
1,332
19,930
0
L
Mercury
awesomeKaleb
Mercury
2,213
651
0
670
7,718
2,830
0
907
6,811
0
56,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
29,069
314
Minions Killed
302
0
Camps Cleared
0
1,267,496
Distance Traveled
1,197,319
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,000
500
16
1
0
259,771
5
L
Izanami
5,284
440
81
7
0
203,159
1
L
Lancelot
5,999
500
64
5
0
267,349
5
W
Bacchus
6,038
503
17
1
0
258,873
4
W
Baron Samedi
7,020
585
73
6
0
234,642
3
W
Cupid
6,431
536
71
6
0
252,833
0
W
Nemesis
6,519
543
76
6
0
254,430
2
W
Da Ji
7,118
593
77
6
0
266,718
3
L
Kukulkan
5,328
444
40
3
0
197,787
1
L
Mercury
6,458
538
101
8
0
269,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role