Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MiezMiezMiez
Aphrodite
Level 100
God Stats
124W - 60L
1,636 SR
Queue Stats
152W - 75L
1,712 Elo+
Party 1
Medusa
Medusa
Sionnachfox
Medusa
Level 97
God Stats
83W - 45L
1,653 SR
Queue Stats
289W - 162L
1,707 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,640 Elo+

VS

Team Averages
Level 68
1,533 SR
1,427 Elo+
Gilgamesh
Gilgamesh
NoteSemp
Gilgamesh
Level 122
God Stats
9W - 2L
1,658 SR
Queue Stats
51W - 49L
1,582 Elo+
Solo
Bacchus
Bacchus
Pr0mEx0
Bacchus
Level 35
God Stats
5W - 9L
1,523 SR
Queue Stats
41W - 99L
1,296 Elo+
Solo
Ra
Ra
loldwarf27
Ra
Level 46
God Stats
2W - 11L
1,419 SR
Queue Stats
67W - 99L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 3 / 5
9,402
784
12,238
15,590
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
MiezMiezMiez
Aphrodite
14
2 / 3 / 9
8,894
741
9,175
11,718
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
14
5 / 1 / 8
9,559
797
23,277
10,790
4,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoteSemp
Gilgamesh
11
6 / 4 / 1
8,198
683
11,687
17,648
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Pr0mEx0
Bacchus
12
1 / 4 / 5
8,345
695
5,587
21,073
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 3
7,102
592
6,010
10,529
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
7
7
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
5
2.83
W
Aphrodite
MiezMiezMiez
Aphrodite
2
3
9
2.17
L
Gilgamesh
NoteSemp
Gilgamesh
6
4
1
1.63
L
Bacchus
Pr0mEx0
Bacchus
1
4
5
0.88
W
Medusa
5
1
8
9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
23,284
38,098
Taken
49,250
21,042
Mitigated
34,270
16,492
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,238
2,555
0
4,604
15,590
11,582
239
4,972
10,236
207
32,791
W
Aphrodite
MiezMiezMiez
Aphrodite
9,175
1,752
3,507
6,264
11,718
4,952
386
2,784
8,731
30,868
0
L
Gilgamesh
NoteSemp
Gilgamesh
11,687
2,921
0
2,220
17,648
11,260
0
3,214
14,106
0
21,503
L
Bacchus
Pr0mEx0
Bacchus
5,587
697
377
5,556
21,073
19,766
0
4,100
16,587
11,338
0
W
Medusa
23,277
12,571
0
2,117
10,790
4,508
1,816
4,340
6,406
0
54,461
L
6,010
873
797
2,061
10,529
3,244
0
2,130
8,241
28,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
23,645
147
Minions Killed
95
8
Camps Cleared
3
682,107
Distance Traveled
678,665
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,402
784
47
4
3
235,754
2
W
Aphrodite
8,894
741
45
4
2
227,644
4
L
Gilgamesh
8,198
683
23
2
1
213,553
3
L
Bacchus
8,345
695
16
1
1
246,108
0
W
Medusa
9,559
797
55
5
3
218,709
3
L
Ra
7,102
592
56
5
1
219,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role