Player Matchup

Bellona
Bellona
C4rtiLov3r
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,362 Elo+
Party 3
Lancelot
Lancelot
MAN200
Lancelot
Level 73
God Stats
3W - 6L
1,413 SR
Queue Stats
70W - 78L
1,425 Elo+
Party 2
Artemis
Artemis
ORTUDANI
Artemis
Level 26
God Stats
3W - 3L
1,702 SR
Queue Stats
70W - 73L
1,375 Elo+
Party 2
Discordia
Discordia
Supsirc
Discordia
Level 82
God Stats
1W - 2L
1,295 SR
Queue Stats
38W - 42L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
herlenusky10
Sylvanus
Level 122
God Stats
10W - 7L
1,602 SR
Queue Stats
169W - 172L
1,403 Elo+
Party 2
Team Averages
Level 62
1,502 SR
1,399 Elo+

VS

Team Averages
Level 66
1,491 SR
1,368 Elo+
Baron Samedi
Baron Samedi
CarlosC95
Baron Samedi
Level 90
God Stats
17W - 9L
1,460 SR
Queue Stats
152W - 143L
1,462 Elo+
Solo
Nemesis
Nemesis
Chirogane
Nemesis
Level 23
God Stats
5W - 3L
1,372 SR
Queue Stats
40W - 40L
1,354 Elo+
Party 1
Charybdis
Charybdis
Lisеnо4еК
Charybdis
Level 105
God Stats
16W - 6L
1,670 SR
Queue Stats
59W - 66L
1,387 Elo+
Party 1
Artemis
Artemis
dimasikjiv
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
синекдоха
Cthulhu
Level 104
God Stats
1W - 1L
1,453 SR
Queue Stats
58W - 72L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C4rtiLov3r
Bellona
15
1 / 0 / 0
8,756
486
6,390
13,206
11,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
MAN200
Lancelot
13
1 / 5 / 2
7,833
435
9,321
16,378
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ORTUDANI
Artemis
13
1 / 5 / 6
7,698
428
9,374
13,698
5,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Supsirc
Discordia
14
1 / 6 / 1
8,391
466
6,039
12,036
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
herlenusky10
Sylvanus
10
5 / 1 / 2
7,580
421
5,529
11,904
9,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarlosC95
Baron Samedi
17
6 / 2 / 1
10,551
586
10,305
9,667
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Chirogane
Nemesis
14
3 / 1 / 3
8,863
492
9,951
13,786
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Lisеnо4еК
Charybdis
16
5 / 2 / 3
9,647
536
14,715
11,452
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
dimasikjiv
Artemis
14
0 / 1 / 1
8,315
462
6,457
9,120
3,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 4
8,595
478
6,374
13,646
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
17
17
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
C4rtiLov3r
Bellona
1
0
0
1
W
Baron Samedi
CarlosC95
Baron Samedi
6
2
1
3.25
W
Nemesis
Chirogane
Nemesis
3
1
3
4.5
W
Charybdis
Lisеnо4еК
Charybdis
5
2
3
3.25
L
Lancelot
MAN200
Lancelot
1
5
2
0.4
L
Artemis
ORTUDANI
Artemis
1
5
6
0.8
L
Discordia
Supsirc
Discordia
1
6
1
0.25
W
Artemis
dimasikjiv
Artemis
0
1
1
0.5
L
Sylvanus
herlenusky10
Sylvanus
5
1
2
6
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
47,802
67,222
Taken
57,671
37,285
Mitigated
29,968
18,849
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C4rtiLov3r
Bellona
6,390
479
0
5,907
13,206
11,916
497
0
13,206
0
57,750
W
Baron Samedi
CarlosC95
Baron Samedi
10,305
824
62
2,255
9,667
5,803
828
4,208
5,459
86,238
0
W
Nemesis
Chirogane
Nemesis
9,951
3,875
0
1,835
13,786
5,587
0
671
13,115
0
64,259
W
Charybdis
Lisеnо4еК
Charybdis
14,715
10,149
0
3,877
11,452
3,896
3,375
2,526
8,926
0
67,879
L
Lancelot
MAN200
Lancelot
9,321
1,857
0
3,405
16,378
5,879
0
3,170
13,208
0
56,058
L
Artemis
ORTUDANI
Artemis
9,374
6,066
0
4,103
13,698
5,343
475
2,899
10,799
0
46,054
L
Discordia
Supsirc
Discordia
6,039
114
0
956
12,036
4,303
128
8,018
4,018
54,691
0
W
Artemis
dimasikjiv
Artemis
6,457
2,907
0
3,955
9,120
3,886
0
0
9,120
0
44,141
L
Sylvanus
herlenusky10
Sylvanus
5,529
2,208
874
3,604
11,904
9,844
0
2,592
9,312
31,673
12,732
W
6,374
1,340
329
2,288
13,646
10,796
342
3,199
10,447
35,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
45,971
418
Minions Killed
463
0
Camps Cleared
0
1,575,112
Distance Traveled
1,602,398
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,756
486
109
6
0
351,250
1
W
Baron Samedi
10,551
586
146
8
0
317,176
5
W
Nemesis
8,863
492
86
5
0
382,112
2
W
Charybdis
9,647
536
104
6
0
301,515
1
L
Lancelot
7,833
435
77
4
0
392,567
1
L
Artemis
7,698
428
71
4
0
323,906
1
L
Discordia
8,391
466
101
6
0
304,913
0
W
Artemis
8,315
462
89
5
0
271,933
0
L
Sylvanus
7,580
421
60
3
0
202,476
1
W
Cthulhu
8,595
478
38
2
0
329,662
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role