Player Matchup

Neith
Neith
AlanJebac
Neith
Level 31
God Stats
2W - 7L
1,202 SR
Queue Stats
4W - 17L
1,167 Elo+
Party 1
Ra
Ra
OldSchoolSmite
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,167 Elo+
Party 1
Zeus
Zeus
Proanalhunter
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,167 Elo+
Party 1
Team Averages
Level 41
1,401 SR
1,167 Elo+

VS

Team Averages
Level 124
1,709 SR
1,434 Elo+
Sol
Sol
TofikKard
Sol
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 79L
1,379 Elo+
Solo
Xing Tian
Xing Tian
Zorglock
Xing Tian
Level 144
God Stats
1W - 0L
1,925 SR
Queue Stats
55W - 67L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
konteroz
Ah Muzen Cab
Level 120
God Stats
9W - 3L
1,701 SR
Queue Stats
127W - 106L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlanJebac
Neith
13
1 / 4 / 0
8,757
626
4,620
9,870
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 1
8,098
578
3,626
13,450
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 1
7,872
562
7,267
13,162
3,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
9,681
692
8,254
6,516
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Zorglock
Xing Tian
14
1 / 0 / 15
10,581
756
4,685
10,241
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
konteroz
Ah Muzen Cab
18
16 / 1 / 4
12,153
868
20,982
15,797
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
AlanJebac
Neith
1
4
0
0.25
L
0
9
1
0.06
L
0
7
1
0.07
W
3
1
13
9.5
W
Xing Tian
Zorglock
Xing Tian
1
0
15
8.5
W
Ah Muzen Cab
konteroz
Ah Muzen Cab
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
33,921
36,482
Taken
32,554
10,950
Mitigated
23,725
4,059
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlanJebac
Neith
4,620
1,632
0
655
9,870
3,273
391
4,722
5,148
0
21,407
L
3,626
80
871
2,018
13,450
4,319
402
4,282
9,168
25,712
0
L
7,267
1,731
379
136
13,162
3,358
0
3,986
9,176
21,177
0
W
8,254
1,789
0
3,334
6,516
2,430
809
750
5,766
38,424
0
W
Xing Tian
Zorglock
Xing Tian
4,685
285
0
2,414
10,241
13,435
266
3,541
6,700
15,681
0
W
Ah Muzen Cab
konteroz
Ah Muzen Cab
20,982
5,473
0
6,900
15,797
7,860
1,392
7,258
8,539
0
75,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
32,415
144
Minions Killed
171
1
Camps Cleared
8
655,832
Distance Traveled
785,627
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,757
626
44
3
0
227,658
2
L
Ra
8,098
578
60
4
1
207,603
2
L
Zeus
7,872
562
40
3
0
220,571
1
W
Sol
9,681
692
37
3
3
250,268
0
W
Xing Tian
10,581
756
14
1
0
266,715
0
W
Ah Muzen Cab
12,153
868
120
9
5
268,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role