Player Matchup

Cthulhu
Cthulhu
EL ZAR51
Cthulhu
Level 102
God Stats
3W - 4L
1,389 SR
Queue Stats
32W - 36L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Killswitch6670
Kukulkan
Level 16
God Stats
3W - 7L
1,259 SR
Queue Stats
6W - 9L
1,210 Elo+
Party 1
Thanatos
Thanatos
musouexpress
Thanatos
Level 36
God Stats
2W - 3L
1,723 SR
Queue Stats
76W - 58L
1,317 Elo+
Party 1
Team Averages
Level 51
1,457 SR
1,290 Elo+

VS

Team Averages
Level 92
1,469 SR
1,359 Elo+
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FeralFenix23
Freya
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 284L
1,334 Elo+
Solo
Anubis
Anubis
twistedtristan1
Anubis
Level 53
God Stats
2W - 5L
1,406 SR
Queue Stats
34W - 69L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EL ZAR51
Cthulhu
13
1 / 2 / 3
8,879
683
5,191
10,702
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
12
0 / 4 / 3
7,933
610
6,879
8,244
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
musouexpress
Thanatos
14
4 / 9 / 0
9,768
751
9,854
15,825
6,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 2 / 11
10,084
776
7,650
13,331
13,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 9
9,690
745
7,594
9,966
3,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 8
10,315
793
11,673
9,421
4,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
15
15
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
11
4.75
L
Cthulhu
EL ZAR51
Cthulhu
1
2
3
1.25
W
4
2
9
4.25
L
Kukulkan
0
4
3
0.38
L
Thanatos
musouexpress
Thanatos
4
9
0
0.44
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
26,917
34,771
Taken
32,718
22,285
Mitigated
21,703
6,353
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,650
2,852
496
2,216
13,331
13,112
652
6,313
7,018
0
36,127
L
Cthulhu
EL ZAR51
Cthulhu
5,191
82
0
768
10,702
12,056
0
6,358
4,344
22,818
0
W
7,594
2,530
497
3,199
9,966
3,997
461
2,953
7,013
21,114
0
L
Kukulkan
6,879
1,227
0
509
8,244
3,941
52
3,956
4,288
25,777
0
L
Thanatos
musouexpress
Thanatos
9,854
727
0
5,076
15,825
6,288
0
9,241
6,584
0
20,954
W
11,673
390
501
4,326
9,421
4,594
666
3,797
5,624
34,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
30,089
105
Minions Killed
115
5
Camps Cleared
5
664,413
Distance Traveled
665,861
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,084
776
51
4
4
245,788
4
L
Cthulhu
8,879
683
32
2
3
233,895
0
W
Freya
9,690
745
24
2
0
220,890
0
L
Kukulkan
7,933
610
53
4
0
208,743
0
L
Thanatos
9,768
751
20
2
2
221,775
0
W
Anubis
10,315
793
40
3
1
199,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role