Player Matchup

Sylvanus
Sylvanus
Bronze III
BossDragon23
Sylvanus
Bronze III
Level 111
God Stats
3W - 3L
1,805 SR
Queue Stats
7W - 6L
1,589 MMR
Party 1
Ullr
Ullr
Bronze III
l THE MOP l
Ullr
Bronze III
Level 121
God Stats
0W - 2L
1,332 SR
Queue Stats
7W - 6L
1,589 MMR
Party 1
Zeus
Zeus
Bronze III
mikeyymo
Zeus
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,589 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,546 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,533 SR
1,636 MMR
Kukulkan
Kukulkan
Gold II
RedSoxfanRRB11
Kukulkan
Gold II
Level 69
God Stats
59W - 63L
1,601 SR
Queue Stats
266W - 329L
1,664 MMR
Solo
Atlas
Atlas
Gold I
SmiteDaDDy5648
Atlas
Gold I
Level 156
God Stats
13W - 23L
1,487 SR
Queue Stats
311W - 376L
1,665 MMR
Solo
Medusa
Medusa
Gold III
WarGeneraI7629
Medusa
Gold III
Level 118
God Stats
14W - 12L
1,510 SR
Queue Stats
458W - 513L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BossDragon23
Sylvanus
17
2 / 0 / 4
13,660
683
10,611
24,993
33,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 2 / 4
12,459
623
20,874
20,492
12,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
17
2 / 4 / 3
12,508
625
11,407
15,927
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonBaron SamediChaacAchillesYmir

VS

Bans
Ah Muzen CabHeimdallrShivaCernunnosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 2 / 2
13,342
667
21,227
11,143
5,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 0 / 4
14,380
719
20,989
23,498
30,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 4 / 3
11,895
595
12,965
17,815
7,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
6
6
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BossDragon23
Sylvanus
2
0
4
4
W
Kukulkan
4
2
2
2.5
W
2
0
4
4
W
0
4
3
0.38
L
2
2
4
2
L
Zeus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
55,181
61,412
Taken
52,456
54,491
Mitigated
44,479
28,400
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BossDragon23
Sylvanus
10,611
2,078
10,179
13,928
24,993
33,798
369
19,200
5,793
21,008
0
W
Kukulkan
21,227
1,548
0
1,998
11,143
5,736
598
6,687
4,456
71,777
0
W
20,989
7,641
1,698
10,828
23,498
30,760
59
9,917
13,581
49,505
0
W
12,965
5,607
0
2,661
17,815
7,983
1,835
6,466
11,349
0
61,171
L
20,874
8,884
0
868
20,492
12,178
890
13,070
7,422
0
64,884
L
Zeus
11,407
2,042
0
3,425
15,927
8,515
473
10,304
5,623
63,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
39,617
228
Minions Killed
266
10
Camps Cleared
9
996,943
Distance Traveled
1,046,453
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,660
683
16
1
0
365,257
6
W
Kukulkan
13,342
667
115
6
5
359,463
5
W
Atlas
14,380
719
51
3
2
346,209
5
W
Medusa
11,895
595
100
5
2
340,781
0
L
Ullr
12,459
623
102
5
4
345,238
1
L
Zeus
12,508
625
110
6
6
286,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role